3D rendered walk throughs
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but would be accurate depiction of the estate agent as a zombie.
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Wouldn't you (or anyone who wants to see the walkthrough) need to buy the game for it?
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Yeah, I guess you could do that. Although I wouldn´t mind a bit of good old fashion FPS with SU models as well.
BTW are you referring to SketchUp Source Tools?
http://developer.valvesoftware.com/wiki/SketchUp_to_Hammer_Export_plugin
http://developer.valvesoftware.com/wiki/SketchUp_to_SMD_Export_plugin -
i think Playup? http://www.playuptools.com/
and its the crysis engine "CryEngine2" if thats what your refering to. -
Hmm. If this is about HalfLife 2 ( as AcesHigh said ), than it has to be the Source engine ( correct me if I am wrong ), and SU Source Tools.
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@numbthumb said:
Hmm. If this is about HalfLife 2 ( as AcesHigh said ), than it has to be the Source engine ( correct me if I am wrong ), and SU Source Tools.
didn't know about that one. how is it?
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Oh, and yes, PlayUp tools does support Valve Source
More info can be found in this thread http://forums.steampowered.com/forums/showthread.php?t=654523 where the process of getting the geometry from SketchUp to VMF is discussed. As it is said there: (among other things)
"This is especially useful for my exploration of using the HL2 engine to give real-time walkthroughs (NOT recored flythroughs) of arcihtectural renderings."
Personally, I have run into problems with complex geometry, which was totally messed up in Hammer. Workarounds in Blender or 3ds Max were far beyond my capabilities, so eventually I gave up. -
Anyone had any experience with Hypermove? http://www.bunkspeed.com/hypermove/
Here is an example: http://www.youtube.com/watch?v=3oi81Lo6x6A&feature=related
Supposed to be real time ray tracing. It certainly sounds impressive but does it live up to the hype? Can anyone enlighten us.....
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Princedragoncok posted some tests here on SCF before....
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Have you guys seen this .
Why,oh why can't we use this technology as a Sketchup user ?....
The Chrome Engine 4 seems even better for Archviz than crysis...http://www.youtube.com/watch?v=vud7p7iIV6w
[flash=560,340:3ifqe996]http://www.youtube.com/v/vud7p7iIV6w&hl=en&fs=1&[/flash:3ifqe996]
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I have played both games in the video above and they do look great.
The question is rather, can they be used commercially and do they have a effective workflow for archviz?
I don't think so.
I'd like it if they where, but they are waaay to expensive for most archviz users.
Also how would you present it to the customer?
A demo at your office (or with a laptop at the customer) or with a movie made with some screen grab software?
Unity (and others) may not look as good but at least they have the possibility to make a presentation available thru a webpage or an exe that can be put on a cd. -
@pixero said:
Unity (and others) may not look as good but at least they have the possibility to make a presentation available thru a webpage or an exe that can be put on a cd.
I couldn´t agree more.
I actually got kind of carried away discussing something that actually has more to do with game modding than with presentation itself.
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