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    Roman basilica - WIP

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    • ken28875K Offline
      ken28875
      last edited by

      Nice work, Gaieus. πŸ‘ πŸ‘

      Can't wait to see the finished model.

      Take care,

      _KN

      Follow Your Dreams.

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      • GaieusG Offline
        Gaieus
        last edited by

        Playing around with section cut views (used TIG's SectionCut face and Whaat's Zorro2 to "really" cut my model - in fact twice so that I can show the plan in full but the building cut into half above).

        Bazilika_Metszet0000.jpg
        Here is another one in Parallel projection but I forgot to set the animation setting to "has animated objects" and that southern wall "remained" in the next scene, too, although in native SU I turned off that layer. I will update the post with another render (cooking/antialiasing ATM) with the view I really wanted.

        Bazilika_Metszet0001_hatter.jpg
        Both rendered in Twilight Render with Easy High+ settings, something like 81 sun radius (to wash the shadows a bit) "batch rendered" in animation mode.

        And without that silly, southern wall

        Bazilika_Metszet2_hatter.jpg

        Gai...

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        • Rich O BrienR Online
          Rich O Brien Moderator
          last edited by

          Great to see some updates and they look fantastic. Is this it for the Roman Basilica? Or am i mistaken?

          For some reason i think i read somewhere it was finished? More internals....please πŸ‘

          Download the free D'oh Book for SketchUp πŸ“–

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          • GaieusG Offline
            Gaieus
            last edited by

            Well, some internals or interiors? πŸ˜„

            http://lh4.ggpht.com/_zcvsIuYiVbo/S9alYXj0uxI/AAAAAAAAEBc/4xiT2dEjkl0/Bazilika_Kerkythea_11.jpg

            http://lh3.ggpht.com/_zcvsIuYiVbo/S9alY3bZAfI/AAAAAAAAEBg/ddQOo7hNYas/Bazilika_Kerkythea_09.jpg

            http://lh6.ggpht.com/_zcvsIuYiVbo/S9alZ_ZAvdI/AAAAAAAAEBk/8g0tu0HZey4/Bazilika_Kerkythea_10.jpg

            http://lh6.ggpht.com/_zcvsIuYiVbo/S9alaVn-79I/AAAAAAAAEBo/yYYSIPSYcZQ/Bazilika_Kerkythea_08.jpg

            These were first tweaked in Twilight but then exported to Kerkythea and final tweaks and render was made there.

            As I wrote in the first post, it was excavated in 2008 and 2009 in the very centre (used to be forumof the Roman town) of my home town. It was indeed finished but of course, by now we only have the ruins that are not too much more than the foundations plus about a metre of the walls.

            http://www.pecskep.hu/logic/dl/?dlid=4658&size=0

            Here is another short video.

            [flash=480,385:3c90mn80]http://www.youtube.com/v/QxiFQtdR344&hl=en_US&fs=1&[/flash:3c90mn80]

            Gai...

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Gai, What really blows me away is the scale of these early buildings. Some of the rendered chandeliers(?) images from front to back are done in a way that I am not accustom to seeing. Is the image out of SU. or your choice of renderer?

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              • GaieusG Offline
                Gaieus
                last edited by

                Well, I did "tune up" field of view in a bit unnatural amount for the interiors just to see as much as possible. Certainly the exteriors do not need this dramatic FOV but indeed the size of the building is impressive. And the one in trier is even bigger (much taller and longer - the width is only about 3 metres wider).

                Here are some exterior views (the "surroundings" will be modelled later within a much bigger project). For these, render settings were first started in Twilight then exported to Kerkythea (it can handle big amount of geometry easier while Twilight is limited to SU poly count handling and I am planning to use Kerkythea's instancing brush for some entourage later).

                http://lh5.ggpht.com/_zcvsIuYiVbo/S9alPP2e3II/AAAAAAAAEA4/vrxdDX1D8pE/Bazilika_Kerkythea_01.jpg

                http://lh5.ggpht.com/_zcvsIuYiVbo/S9alP09DL8I/AAAAAAAAEA8/bIYnN_antVE/Bazilika_Kerkythea_02.jpg

                http://lh3.ggpht.com/_zcvsIuYiVbo/S9alRB3Q3yI/AAAAAAAAEBA/5EQV2z89oNo/Bazilika_Kerkythea_03.jpg

                http://lh3.ggpht.com/_zcvsIuYiVbo/S9alSid2XDI/AAAAAAAAEBE/GhXTaf2qfAk/Bazilika_Kerkythea_04.jpg

                http://lh4.ggpht.com/_zcvsIuYiVbo/S9alT21ecDI/AAAAAAAAEBM/XF1xNhsc9YU/Bazilika_Kerkythea_13.jpg

                Maybe the specularity of the walls is a bit strong in this shot:

                http://lh3.ggpht.com/_zcvsIuYiVbo/S9alVG3A7ZI/AAAAAAAAEBQ/L0i39Pa7PEs/Bazilika_Kerkythea_06.jpg

                http://lh3.ggpht.com/_zcvsIuYiVbo/S9alWfaHR-I/AAAAAAAAEBU/gldqjS5QW_E/Bazilika_Kerkythea_12.jpg

                And finally a shot in Parallel projection (this is pure Twilight output) for some architects we are writing an article for on a Hungarian site:

                http://lh3.ggpht.com/_zcvsIuYiVbo/S9alXYwPjnI/AAAAAAAAEBY/043U7MNgfDs/Bazilika_Kerkythea_05.jpg

                Gai...

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  Wow, those doors are something else. Door seems limited to humans, do you know what they were labeled in Latin? Thanks for the preview.

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I'd love to be working on reconstructing old buildings like this.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @honoluludesktop said:

                      ...do you know what they were labeled in Latin?

                      Door (or rather a gate) is porta in Latin. For smaller doors/entrances they also used ostium or ianua (I guess this is where the name of the god "Ianus" comes from).

                      @thomthom said:

                      I'd love to be working on reconstructing old buildings like this.

                      I also love it, Thom, you can imagine!
                      But I do not wish such a "picky" client as this archaeologist I am currently working with to anyone.
                      πŸ˜•
                      I cannot tell details yet but it seems that the Museum want a reconstruction of all the Roman, all the Medieval and all the Ottoman eras of the town. Also the Roman cemetery will be done and it seems that I will have work (and income of course) for about a whole year from now.
                      😍
                      I cannot even undertake the rendering part so am planning to get the models (exteriors) rendered in Vue (guess who I would like to do this part).
                      πŸ˜‰
                      Animations, stills and interactive panorama virtual tours etc.

                      Gai...

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Do archaeologists often to the modelling and viz work themselves? Or is it sent of to "hired hit-men"?

                        Whenever I change jobs I will have to look for archaeology related work.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Will you be posting the progress of this big project then?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @thomthom said:

                            Do archaeologists often to the modelling and viz work themselves?

                            Not really. I know a couple of them but generally they hire somebody. This is where I come into the picture as I am also an archaeologist and they tend to "trust" me much better than a "lay" outsider. Eventually I certainly model what they want (when there are alternatives) but at least I can come up with different solutions and ideas.

                            @thomthom said:

                            Will you be posting the progress of this big project then?

                            I guess... Maybe it would be boring however...
                            πŸ˜’

                            Gai...

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                            • P Offline
                              Pg09
                              last edited by

                              That last render is amazing!

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                              • P Offline
                                pichuneke
                                last edited by

                                At this moment is just an hypothesis, but I link you a new (in spanish) about a possible roman building used now as a church that reminds me your basilica.

                                http://goo.gl/k6aU2

                                http://goo.gl/maps/p08X

                                Google translation to english:

                                http://translate.google.es/translate?hl=es&sl=es&tl=en&u=http%3A%2F%2Fwww.saforguia.com%2FNoticias%2Ftabid%2F54%2Ftitular%2FLOS_ARQUE%25C3%2593LOGOS_DE_LA_ALQUER%25C3%258DA_DE_MARTORELL_PIDEN_UNA_SEGUNDA_EXCAVACI%25C3%2593N_PARA_ESTUDIAR_EL_HALLAZGO_DE_UN_EDIFICIO_DE_%25C3%2589POCA_ROMANA%2Fidnoticia%2F25297%2FDefault.aspx

                                Perhaps is just a coincidence, and it's just a recent building. I'll try to bring you future news about this.

                                Forgive my spanglish...

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