[Plugin] 2D Tools
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@newone said:
I can't wait for 2D Tools v3.0
This is the most updated plugin. And the shortest time betwen versions. Google Team could learn something from here... Thank you TIG!is it ever fast, if you look at the first post 2.9 came out before 2.8 . now thats fast.
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TIG, Hope this wasn't asked before, but if I open 2d#.rb and see:
TIG (c) 2009
loads 2D tools...
v2 Reworked 20090909
require 'sketchup.rb'
load '2Dtools/2D#loader.rb'And, I want to check which version is installed, will 200909(09) tell me that this is v2.9 ? Thanks.
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@honoluludesktop said:
TIG, Hope this wasn't asked before, but if I open 2d#.rb and see:
TIG (c) 2009
loads 2D tools...
v2 Reworked 20090909
require 'sketchup.rb'
load '2Dtools/2D#loader.rb'And, I want to check which version is installed, will 200909(09) tell me that this is v2.9 ? Thanks.
Good idea - from now on I'll put the latest version/date into '2d#.rb'...
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Dear TIG,
Perhaps you could just put your edit history (cut and paste) at the front of the script, as you usually do.
Kind regards,
Bob -
Master Tig
I cannot express how much I appreciate your 2d drawing plugin.
The arc and circle tools are very useful additions. So much so, could they be made to work in 3d?
My arc tool still does not read the angle in the VCB, not sure why, a minor inconvenience.
In addition, just another thought, could the 2D Set Z-Plane set the drawing to the top view, turn off model axes, move the origin to the lower left hand corner and make a set of construction lines for the X and Y axes.
Again thanks for all work and time
Ken
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I'm wondering if the "Set Z Plane" tool allow the user to physically manipulate a "ghost" plane of some kind to set the drawing plane.
For example, you click on the Set Z plane button and a Ghost Plane appears. The user can then manipulate the plane with the move and rotate tools. You could move the plane up by 10' and rotate the plane 45 degrees, right click and choose accept as drawing plane, the ghost plane disappears and all the tools would then be locked to that plane at that angle.
This would be beneficial for using the 2D tools in a 3D world. If you could snap a ghost plane somewhere on your 3D model and lock the tools at that height and angle, it would allow you to draw freely using CAD style tools, without the annoyance of snapping and inferencing while trying to draw flat.
Just a thought.
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Great idea. I like it.
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thax again dear master TIG ...for all you are doing for us...
but 2d hatch never worked for me ,at any version... what do you guess?
also it is a while that I've lost "search panel" beside my explorer, does it depends on? -
A newbie here wanting to say many thanks.
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thanks cool plugin
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@majid said:
thax again dear master TIG ...for all you are doing for us...
but 2d hatch never worked for me ,at any version... what do you guess?
also it is a while that I've lost "search panel" beside my explorer, does it depends on?Please start the 2D Hatching Tool with the Ruby Console open and send us the messages that appear there - if any.
Also report what it says on the Bottom of the Screen 'VCB' bar...We will fix it...
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Version 3.0 is now available here...
http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
There has been a general re-write to improve robustness.
The 'Help' section is now in htm format and suits all platforms,
A brand new tool 'Adjust' has been added - this allows you to Select a set of Target-Lines and then 'Adjust' [Trim/Extend] Picked Lines to them [Target-Lines can also be Adjusted]. It is quick, intuitive and easy to use - with simple mouse-click-to-pick or mouse-drag-with-button-down-to-multi-select, then double-clicking to toggle between target-select and line-adjust [or exit], there is easy add/remove to targets-set by toggle-key <shift>, clear VCB prompting, and informative color changes to targets-set and the cursor [orange during stage1=select-targets, cyan during stage2=adjust-lines] etc...Feedback please...
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TIG, thank you again for the incredible tools.
Like Majid, the hatching tool has never worked. Here is what I get with Ruby Console open:
"Cancelled 2D Hatching.
Error: #<NoMethodError: undefined methoddisplay_name' for nil:NilClass> C:/Program Files/Google/Google SketchUp 6/Plugins/2Dtools/2DhatchingTool.rb:134:in
onMouseMove'
C:/Program Files/Google/Google SketchUp 6/Plugins/2Dtools/2DhatchingTool.rb:134
Error: #<NoMethodError: undefined method `display_name' for nil:NilClass>"Then this message keeps repeating as I move the mouse.
Ben
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I think I've fixed this '2D Hatching' glitch that some of you were experiencing - I had to try very hard to make it fail on my PC at all, but now I know what the message is it's a bit clearer !
Here's v3.1 http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
Please try it and see how it goes...
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Thanks TIG. I never did have a problem with the hatching but I appreciate your continued attention to detail.
BTW, immediately above the link for the ZIP file it says that the file is no longer available. I'm guessing that just needs to be edited?
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@dave r said:
Thanks TIG. I never did have a problem with the hatching but I appreciate your continued attention to detail.
BTW, immediately above the link for the ZIP file it says that the file is no longer available. I'm guessing that just needs to be edited?This Hatching glitch needs you to do a sequence of things when you first run the tool, that then mess it up subsequently ! Took me ages to work out what, as like you I had no problems with it at all...
I think (hope) that's now trapped...
I've also edited that initial 'typo' in the post !
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@tig said:
I think I've fixed this '2D Hatching' glitch that some of you were experiencing - I had to try very hard to make it fail on my PC at all, but now I know what the message is it's a bit clearer !
Here's v3.1 http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
Please try it and see how it goes...
I appreciate how quickly you fix things TIG, however, I still can't get the hatching to work with v3.1. It cancels out right away and I don't even get a chance to see anything in the VCB.
Thanks again for this great script.
Ben
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@ben ritter said:
@tig said:
I think I've fixed this '2D Hatching' glitch that some of you were experiencing - I had to try very hard to make it fail on my PC at all, but now I know what the message is it's a bit clearer !
Here's v3.1 http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
Please try it and see how it goes...
I appreciate how quickly you fix things TIG, however, I still can't get the hatching to work with v3.1. It cancels out right away and I don't even get a chance to see anything in the VCB.
Thanks again for this great script.
Ben
Aaargh!
What messages do you get in the Ruby Console ? What is your OS and your Platform SUp version etc... ? It will get sorted - still works for me...
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@unknownuser said:
Aaargh!
What messages do you get in the Ruby Console ? What is your OS and your Platform SUp version etc... ? It will get sorted - still works for me... ops
TIG, like I said, the message in the console is "Cancelled 2d Hatching". That's it.
I am running on an HP, quad core, 2.67 ghz, Windows XP/Service Pack 3 and SU 6.4.112.
Sorry.
Ben -
@ben ritter said:
@unknownuser said:
Aaargh!
What messages do you get in the Ruby Console ? What is your OS and your Platform SUp version etc... ? It will get sorted - still works for me... opsTIG, like I said, the message in the console is "Cancelled 2d Hatching". That's it.
I am running on an HP, quad core, 2.67 ghz, Windows XP/Service Pack 3 and SU 6.4.112.
Sorry.
BenNone of this should be causing a problem ! Although XP+SP3 and SUp v6 is a 'constant', but I can't see how it makes the thing fall over... I'll try some alternatives. I'll continue this by PM with you and Majid... We WILL fix it...
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