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    SU -> Kerkythea texture export problem.

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    • EddyNLE Offline
      EddyNL
      last edited by

      Hi guys,

      I got a problem exporting my SU model to Kerkythea.
      The roofing texture is all messed up, please take a look at the enclosed images:

      SU

      http://img42.imageshack.us/img42/3927/cleanen14.jpg

      Kerkythea render

      http://img249.imageshack.us/img249/8973/renderp.jpg

      Can anyone help me out?
      Thanks,
      Ward

      viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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      • EddyNLE Offline
        EddyNL
        last edited by

        Okey.. I think it's got something to do with the position of the texture and the fixed pins option.
        When I reset the texture it exports ok, as soon as I start working with the pins the SU -> Kerky model is messed up. 😠

        viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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        • FrederikF Offline
          Frederik
          last edited by

          Good to see that you've found the solution yourself...
          I assume it's the way SU is handling UV mapping that causes this...
          Have you tried to test it with other render applications...??
          I believe you'll experience same behaviour... πŸ˜‰

          Cheers
          Kim Frederik

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          • N Offline
            notareal
            last edited by

            Most likely if you make those roof textures as unique, the problem goes away.

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Ward,

              Knowing that you probably projected those images onto the roofs from the GE export, this may cause the problem (I'm not sure about the positioning method because that shouldn't cause this but of course I may be wrong). Indeed making them unique should fix this for sure

              Gai...

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              • EddyNLE Offline
                EddyNL
                last edited by

                Thanks for the reply guys. πŸ‘
                Found the solution in making the texture unique.

                Regards,
                Ward

                viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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                • P Offline
                  pilzbmx
                  last edited by

                  Hi

                  I have the same problem but with rounded surfaces...
                  can anybody help me ?

                  http://i68.servimg.com/u/f68/13/48/26/10/proble10.jpg

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Did you also project that texture there? (It does indeed look projected.)

                    Does any of the above suggestions help?

                    Gai...

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