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    Indigo Renders...

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    • W Offline
      Whaat
      last edited by

      I don't do a lot of rendering but here are some of my more recent Indigo renders. Some of these will be featured in upcoming SkIndigo tutorials.

      Keep in mind that all of these are rendered right out of SketchUp with zero post production. For more information on Indigo 2.0, go to http://www.indigorenderer.com

      For those who have not been following Indigo's development lately, it is more powerful and easier to use than ever. Mac OSX version is available now!


      Dispersion (scene by 'Godzilla')


      Underwater caustics


      Displacement mapping and hazy envinroment


      Instancing and Proxies

      SketchUp Plugins for Professionals

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      • soloS Offline
        solo
        last edited by

        Whoah Dale!!

        What kung-fu are you using? These are amazing.

        Is this the commercial version? now for the question that many may wonder....how long did they take?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • W Offline
          Whaat
          last edited by

          @solo said:

          Whoah Dale!!

          What kung-fu are you using? These are amazing.

          Is this the commercial version? now for the question that many may wonder....how long did they take?

          The commercial version is identical to the free version. There is just a resolution limit of 0.7 megapixels and a watermark in the lower right corner.

          The ocean horizon render and the caustics render took about 3 hours on one thread over a mediocre computer. The others took about 8 hours. Indigo supports unlimited processors and has great network rendering support to quicken the pace.

          Still, it is not fair to compare these times to other unbiased render engines because scene setup time is blazing fast. A total Indigo newbie could set up these scenes for rendering in anywhere from 1-5 minutes. The time savings for setting up materials and lighting makes up for the render times. With Indigo, you don't need to spend 6 hours doing test renders and tweaking to make sure you have all your settings corrrect. You just click the render button and let it cook!

          SketchUp Plugins for Professionals

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          • R Offline
            remon_v
            last edited by

            really nice like them all

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            • W Offline
              Whaat
              last edited by

              @unknownuser said:

              Duh! 😳 Loaded it up and it stalls while collecting mesh. I guess I shuld have uninstalled the last version??

              You need the latest versions of Indigo and SkIndigo (2.0.12). Install Indigo first, then SkIndigo. Did you try to run Indigo 2.0.12 with an old version of SkIndigo? It may not be compatible.

              SketchUp Plugins for Professionals

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              • GaieusG Offline
                Gaieus
                last edited by

                I try to keep up with the Indohgo news as much as possible
                http://news.sketchucation.com/?s=indigo
                but indeed, these renders are really great, thanks Dale 👍

                Gai...

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  @whaat said:

                  Still, it is not fair to compare these times to other unbiased render engines because scene setup time is blazing fast.

                  The man's right. 😎 SkIndigo is da bomb! (Do young people still talk this way?)

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                  • R Offline
                    remus
                    last edited by

                    @unknownuser said:

                    Do young people still talk this way?

                    All the time. You should try it on the local youths, im sure it'll go down well.

                    Back on topic, very nice whaat 👍 Particularly liking the sea shot, i'll have to steal your shader for that and give it a go at some point.

                    http://remusrendering.wordpress.com/

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                    • R Offline
                      redot
                      last edited by

                      The last two are fantastic Dal
                      Nice work.

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Nice work Whaat!

                        I wish we had an endless budget in our office to spend on Render engines. unfortunately we haven't.

                        Will be trying the demo for sure though.

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi,

                          Last night, I have downloaded and tried the INDIGO renderer. I used the standard settings for the scene below.The Time required for this scene was amazing, about 1.5 hours.

                          Then I rendered the same scene with Kerkythea with the preset no.3 (PhotonMap-Quick). The Time required for this scene was about 5 Minutes. Below you can compare the results.

                          Karlheinz


                          Burg mit terrain.jpg


                          Burg mit terrain1.jpg

                          He who makes no mistakes, makes nothing

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                          • StinkieS Offline
                            Stinkie
                            last edited by

                            @charly2008 said:

                            Last night, I have downloaded and tried the INDIGO renderer. I used the standard settings for the scene below.The Time required for this scene was amazing, about 1.5 hours.

                            Then I rendered the same scene with Kerkythea with the preset no.3 (PhotonMap-Quick). The Time required for this scene was about 5 Minutes. Below you can compare the results.

                            I'm sure if you chose one of KT's unbiased presets, you'd find that the render time would go up significantly. There's little point in comparing a biased render method with an unbiased one.

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              Hi stinkie,
                              i'm just a beginner in rendering Techniques. Maybe you can give me some advice what settings I should choose in indigo to get a similar result in a few minutes with Indigo?

                              Karlheinz

                              He who makes no mistakes, makes nothing

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                              • R Offline
                                remus
                                last edited by

                                You cant. The render method used in indigo will always take a long time, as it applies a brute force approach which although accurate takes a long time.

                                This is in comparison to some of the presets in kerkythea which 'fake it' to give you a much faster render, but one that cant reproduce real life effects as accurately as indigo.

                                Thats what stinkie meant when he said its pointless comparing unbiased (indigo) renderers and biased (kerkythea, sort of) renderers.

                                http://remusrendering.wordpress.com/

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                                • charly2008C Offline
                                  charly2008
                                  last edited by

                                  Hi Remus,

                                  thanks for your explanation

                                  Karlheinz

                                  He who makes no mistakes, makes nothing

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                                  • N Offline
                                    notareal
                                    last edited by

                                    If you are interested about bias in rendering, I suggest reading this http://www.cgafaq.info/wiki/Monte_Carlo_Bias

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • B Offline
                                      benindigo
                                      last edited by

                                      Basically unbiased means no approximations, so slower but more accurate. The hardest part of writing an unbiased renderer is making it happen fast. 😄

                                      [floatl:1uor9jcm]Indigo Renderer for SketchUp - Photorealistic rendering for SketchUp[/floatl:1uor9jcm]

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                                      • B Offline
                                        benindigo
                                        last edited by

                                        @charly2008 said:

                                        Hi,

                                        Last night, I have downloaded and tried the INDIGO renderer. I used the standard settings for the scene below.The Time required for this scene was amazing, about 1.5 hours.

                                        Then I rendered the same scene with Kerkythea with the preset no.3 (PhotonMap-Quick). The Time required for this scene was about 5 Minutes. Below you can compare the results.

                                        Karlheinz

                                        These kind of scenes don't really show the speed of Indigo. You want to compare two interior scenes that are purely lit by sunlight. And include the set-up time of each renderer. Indigo might win that race. ;D

                                        [floatl:1uor9jcm]Indigo Renderer for SketchUp - Photorealistic rendering for SketchUp[/floatl:1uor9jcm]

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                                        • D Offline
                                          Dennis_n
                                          last edited by

                                          I was a bit out of the loop on the renderers, what is a difference between biased and not biased render?

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                                          • R Offline
                                            remus
                                            last edited by

                                            Unbiased means the renderer models light in a realistic fashion, so you render is made by shooting rays around your scene and modelling precisely how they interact with the materials in your scene.

                                            Biased renderers dont necessarily stick religiously to an accurate model of light, so they can make good guesses at how light behaves to speed up the rendering process as much as possible. The downside to this is that you dont always get an accurate render out the end, and some effects (such as caustics) can be more difficult to reproduce.

                                            http://remusrendering.wordpress.com/

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