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    RAILWAY DRAWING

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    • D 離線
      dolphus
      最後由 編輯

      Still working working here is the 80% completed pantograph setup

      http://i458.photobucket.com/albums/qq304/dolphus_006/panto1.png

      http://i458.photobucket.com/albums/qq304/dolphus_006/panto2.png

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      • S 離線
        Swindel
        最後由 編輯

        Wow all that stuff on the roof is impressive! How do you know all about it? Do you jump onto trains at night and take photos? 😮 Jks. Looking good!

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        • D 離線
          dolphus
          最後由 編輯

          Hi Swindle, no I'm not thsat brave but use photos and a lot of artistic license, here is the completed pantograph (note one arm deployed and one in the docked position)

          http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH1.png

          http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH2.png

          http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH3.png

          http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH4.png

          http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH5.png

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          • T 離線
            tomislavm
            最後由 編輯

            Super, this is what I like, precision and function!

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            • pilouP 離線
              pilou
              最後由 編輯

              Very pedagogic! 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • MarianM 離線
                Marian
                最後由 編輯

                Wow, nice work there DOlf.
                Man, I would pay to have your patience.

                http://marian87.deviantart.com/

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                • D 離線
                  dolphus
                  最後由 編輯

                  Thanks for the kind words chaps (i am blushing) ...
                  Here is the total progress so far ...11.7 Meg my laptop is groaning at the seams

                  http://i458.photobucket.com/albums/qq304/dolphus_006/assembler.png

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                  • D 離線
                    dolphus
                    最後由 編輯

                    http://i458.photobucket.com/albums/qq304/dolphus_006/progress.png

                    Thought i would be finished by now ...but still some way to go...

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                    • L 離線
                      liam887
                      最後由 編輯

                      You should bevel some more edges if your laptop can handle it, its always a pain when you want to go further but your computer wont let you!
                      Those electrical wires on top are great that must have taken forever! You 'HAVE' to render this you know.

                      VISIT MY ONLINE GALLERY
                      http://www.robotsvdinosaurs.com/

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                      • D 離線
                        dolphus
                        最後由 編輯

                        Hi Liam thanks for the comment but you gotta believe that i would dearly like to detail the drivers cab etc but .......my laptop and i are an item
                        Getting there not to far to go now

                        http://i458.photobucket.com/albums/qq304/dolphus_006/progress2.png

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                        • L 離線
                          liam887
                          最後由 編輯

                          When I used to use my old PC to model I had the same problem I got around it by making the whole model in about 10 different files then assembled them like a jigsaw to render usually in another app. Its troublesome and takes a long time but it gives good results. Anyway models still look great keep it up!

                          VISIT MY ONLINE GALLERY
                          http://www.robotsvdinosaurs.com/

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                          • D 離線
                            dolphus
                            最後由 編輯

                            Thanks Lian that is about the method that i am using at the moment but just in SU so my "Assembler File" starts to become rather unwieldy but it is still better than .......a lot of things ha ha
                            Sunday evening's contribution

                            http://i458.photobucket.com/albums/qq304/dolphus_006/cowcatcher.png

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                            • D 離線
                              dolphus
                              最後由 編輯

                              Getting ever closer to finishing, trouble now is every time I look at the model I see something more to add ....and the poly don't stop growing

                              http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

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                              • D 離線
                                dolphus
                                最後由 編輯

                                As finished as it is going to be (gotta draw a line in the sand sometime) only thing that i will still do is "paint" it in some or other railroad's livery
                                Enjoy....

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final5.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final4.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final3.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final2.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final6.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/final.png

                                From time to time i will post more detailed views of the loco, thanks for the support and encouragement

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                                • D 離線
                                  dolphus
                                  最後由 編輯

                                  My GE E60 Electric Locomotive with it's first load, a string of 6 reefers

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/e60load-1.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/e60load2.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/e60load3-1.png

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                                  • R 離線
                                    rollin45
                                    最後由 編輯

                                    Ahhh,,
                                    It's been a while since last I visited. Wonderful work and lots of fun!

                                    Keep on keep'n on.

                                    rollin'

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                                    • D 離線
                                      dolphus
                                      最後由 編輯

                                      Thanks for the kind comment rollin45 still lots more to come 👍

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                                      • U 離線
                                        Ultimatez 32
                                        最後由 編輯

                                        Hi dolf, awesome stuff so far, I noticed you experienced high poly problems. When I see the hidden geometry, such as in this image.

                                        http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

                                        Here are some tips:

                                        • Lower segment count a LOT e.g: default 24 to 10 or 12. arc 12 to 4 or 3 (except you want to render)
                                        • Use layers to organize the model; works way faster for me
                                        • Those steps could be double-coloured single faces; lower the poly a lot

                                        Well, those are just my two cents 💭

                                        Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                                        • D 離線
                                          dolphus
                                          最後由 編輯

                                          Thanks for the advice Ultimatez 32 i must admit that i have not seriously tried to master layers yet so this i will attend to but as to the low segment count in curves i am often tempted to go the other way 60 segments to a circle for the sake of "realism" ....... it is a failing that i have also getting rig of unseen geometry is somthing that i am very reluctant to do Example remove the left side of the loco if it is viewed from the right...but thanks i can see that you know my delimma

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                                          • D 離線
                                            Durant Hapke
                                            最後由 編輯

                                            D to the Olf,

                                            Very killer action.

                                            Eat a sandwich.

                                            Keep Jack bird swinging.

                                            Durant "fish on wire" Hapke

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