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RAILWAY DRAWING

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  • D Offline
    dolphus
    last edited by 3 Feb 2010, 16:37

    Still working working here is the 80% completed pantograph setup

    http://i458.photobucket.com/albums/qq304/dolphus_006/panto1.png

    http://i458.photobucket.com/albums/qq304/dolphus_006/panto2.png

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    • S Offline
      Swindel
      last edited by 3 Feb 2010, 17:08

      Wow all that stuff on the roof is impressive! How do you know all about it? Do you jump onto trains at night and take photos? ๐Ÿ˜ฎ Jks. Looking good!

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      • D Offline
        dolphus
        last edited by 4 Feb 2010, 06:09

        Hi Swindle, no I'm not thsat brave but use photos and a lot of artistic license, here is the completed pantograph (note one arm deployed and one in the docked position)

        http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH1.png

        http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH2.png

        http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH3.png

        http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH4.png

        http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH5.png

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        • T Offline
          tomislavm
          last edited by 4 Feb 2010, 08:08

          Super, this is what I like, precision and function!

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          • P Offline
            pilou
            last edited by 4 Feb 2010, 10:24

            Very pedagogic! ๐Ÿ˜Ž

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • M Offline
              Marian
              last edited by 4 Feb 2010, 11:47

              Wow, nice work there DOlf.
              Man, I would pay to have your patience.

              http://marian87.deviantart.com/

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              • D Offline
                dolphus
                last edited by 4 Feb 2010, 11:53

                Thanks for the kind words chaps (i am blushing) ...
                Here is the total progress so far ...11.7 Meg my laptop is groaning at the seams

                http://i458.photobucket.com/albums/qq304/dolphus_006/assembler.png

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                • D Offline
                  dolphus
                  last edited by 6 Feb 2010, 15:15

                  http://i458.photobucket.com/albums/qq304/dolphus_006/progress.png

                  Thought i would be finished by now ...but still some way to go...

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                  • L Offline
                    liam887
                    last edited by 6 Feb 2010, 16:25

                    You should bevel some more edges if your laptop can handle it, its always a pain when you want to go further but your computer wont let you!
                    Those electrical wires on top are great that must have taken forever! You 'HAVE' to render this you know.

                    VISIT MY ONLINE GALLERY
                    http://www.robotsvdinosaurs.com/

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                    • D Offline
                      dolphus
                      last edited by 7 Feb 2010, 11:00

                      Hi Liam thanks for the comment but you gotta believe that i would dearly like to detail the drivers cab etc but .......my laptop and i are an item
                      Getting there not to far to go now

                      http://i458.photobucket.com/albums/qq304/dolphus_006/progress2.png

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                      • L Offline
                        liam887
                        last edited by 7 Feb 2010, 14:40

                        When I used to use my old PC to model I had the same problem I got around it by making the whole model in about 10 different files then assembled them like a jigsaw to render usually in another app. Its troublesome and takes a long time but it gives good results. Anyway models still look great keep it up!

                        VISIT MY ONLINE GALLERY
                        http://www.robotsvdinosaurs.com/

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                        • D Offline
                          dolphus
                          last edited by 7 Feb 2010, 18:12

                          Thanks Lian that is about the method that i am using at the moment but just in SU so my "Assembler File" starts to become rather unwieldy but it is still better than .......a lot of things ha ha
                          Sunday evening's contribution

                          http://i458.photobucket.com/albums/qq304/dolphus_006/cowcatcher.png

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                          • D Offline
                            dolphus
                            last edited by 8 Feb 2010, 10:52

                            Getting ever closer to finishing, trouble now is every time I look at the model I see something more to add ....and the poly don't stop growing

                            http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

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                            • D Offline
                              dolphus
                              last edited by 9 Feb 2010, 16:05

                              As finished as it is going to be (gotta draw a line in the sand sometime) only thing that i will still do is "paint" it in some or other railroad's livery
                              Enjoy....

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final5.png

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final4.png

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final3.png

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final2.png

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final6.png

                              http://i458.photobucket.com/albums/qq304/dolphus_006/final.png

                              From time to time i will post more detailed views of the loco, thanks for the support and encouragement

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                              • D Offline
                                dolphus
                                last edited by 16 Feb 2010, 14:32

                                My GE E60 Electric Locomotive with it's first load, a string of 6 reefers

                                http://i458.photobucket.com/albums/qq304/dolphus_006/e60load-1.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/e60load2.png

                                http://i458.photobucket.com/albums/qq304/dolphus_006/e60load3-1.png

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                                • R Offline
                                  rollin45
                                  last edited by 16 Feb 2010, 20:56

                                  Ahhh,,
                                  It's been a while since last I visited. Wonderful work and lots of fun!

                                  Keep on keep'n on.

                                  rollin'

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                                  • D Offline
                                    dolphus
                                    last edited by 17 Feb 2010, 12:07

                                    Thanks for the kind comment rollin45 still lots more to come ๐Ÿ‘

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                                    • U Offline
                                      Ultimatez 32
                                      last edited by 17 Feb 2010, 12:45

                                      Hi dolf, awesome stuff so far, I noticed you experienced high poly problems. When I see the hidden geometry, such as in this image.

                                      http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

                                      Here are some tips:

                                      • Lower segment count a LOT e.g: default 24 to 10 or 12. arc 12 to 4 or 3 (except you want to render)
                                      • Use layers to organize the model; works way faster for me
                                      • Those steps could be double-coloured single faces; lower the poly a lot

                                      Well, those are just my two cents ๐Ÿ’ญ

                                      Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                                      • D Offline
                                        dolphus
                                        last edited by 17 Feb 2010, 14:40

                                        Thanks for the advice Ultimatez 32 i must admit that i have not seriously tried to master layers yet so this i will attend to but as to the low segment count in curves i am often tempted to go the other way 60 segments to a circle for the sake of "realism" ....... it is a failing that i have also getting rig of unseen geometry is somthing that i am very reluctant to do Example remove the left side of the loco if it is viewed from the right...but thanks i can see that you know my delimma

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                                        • D Offline
                                          Durant Hapke
                                          last edited by 17 Feb 2010, 17:45

                                          D to the Olf,

                                          Very killer action.

                                          Eat a sandwich.

                                          Keep Jack bird swinging.

                                          Durant "fish on wire" Hapke

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