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    [Plugin] Blend ver 1.12.

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    • B Offline
      Ben Ritter
      last edited by

      Kirill,

      Thank you so much for the script, very useful.

      Is there a bug with the blending of colors, I can't seem to get that to work?

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      • K Offline
        kirill2008
        last edited by

        @unknownuser said:

        Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?
        Ken

        I'm flipping the face normal (lower one).

        @ben ritter said:

        Is there a bug with the blending of colors, I can't seem to get that to work?

        Maybe. Note that color blending enabled only for 2 faces yet (does not work for curves, edges and construction points) and both face front material and face back material has to differ from default one. Hope that helps.

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        • K Offline
          kirill2008
          last edited by

          Olishea, glad to hear sublend works on mac ๐Ÿ‘ (I was just going to ask someone to try it on mac). Thank's for testing and feedback and happy blendings ๐Ÿ˜„
          Ofcourse it's not my achievement ๐Ÿ˜„ , it's just because ruby is cross platform.

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          • K Offline
            kirill2008
            last edited by

            Now the implementation of interaction is in progress (it is not yet stable so ver 1.8 will appear a little bit later). I think that interaction ability will solve (more or less) the inside out problem. I mean it will be easier to fix it by moving, rotating and/or flipping one of the initial faces and the result mesh or set of intermediate faces/curves will refresh automatically. This will be the step towards path processing also.
            [flash=425,344:f7q8z0yv]http://www.youtube.com/v/IYS69O6idg8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:f7q8z0yv]

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            • GaieusG Offline
              Gaieus
              last edited by

              Come on, Kirill, this is too much for me today. ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜• ๐Ÿ˜’

              Gai...

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Mr Krillshot....fantastic work and dedication to continually improving your script. Can't wait to see v. 1.8! Thanks so much!

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • kenK Offline
                  ken
                  last edited by

                  Mr Krillshot

                  Great pluging, however, I am having trouble duplicating all the video you are showing. Would it be possible to also attach the Sketchup file so I can try out the same file as you are using. This way I would know if the problems I am having are with my computer or the plugin.

                  Again thanks for the pluging

                  Ken

                  Fight like your the third monkey on Noah's Ark gangway.

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                  • utilerU Offline
                    utiler
                    last edited by

                    This is nuts; really. I can't beleive how fast you are developing this plugin, Mr Kirill!!!

                    purpose/expression/purpose/....

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                    • K Offline
                      kirill2008
                      last edited by

                      @unknownuser said:

                      Would it be possible to also attach the Sketchup file so I can try out the same file as you are using.

                      interactive tests file
                      File with the model, that appears in the demo video of ver. 1.8.
                      Unfortunately interactivity enabled only in run-time (untill skp file is not closed) and I don't know yet how to save interaction data to skp file (maybe it's not possible at all). So if you want to play with initial faces, then it is necessary to make new blended object.

                      Ver. 1.8. does not support interaction with curves yet, because it is difficult to get the curve object from the Sketchup.active_model... The point is that active_model contains no curves (curve is just a 'conceptual entity' "all circles, arcs, and arbitrary curves are really just edges that are bound together in sequence"). So it's necessary to perform some tricky things to obtain the certain curve, that you need.
                      Edges also behave strange: moving of the edge or moving of the edge vertex does not envoke onChangeEntity event handler ๐Ÿ˜•. Only if you change some properties of the edge (for example layer or smoothness), then modify event rises and onChangeEntity envokes.

                      [flash=425,344:2o85cxyz]http://www.youtube.com/v/ZgOUZR3Z2xE&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:2o85cxyz]

                      So ver. 1.8. supports interaction only between 2 faces and face+construction point. I'm not sure if I can solve myself edge and curve problems.

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                      • MALAISEM Offline
                        MALAISE
                        last edited by

                        It's amazing the way you progress. I hardly have time to test the current version, and you're already publishing the next version....... ๐Ÿ˜„

                        Thanks a lot for sharing.

                        MALAISE ๐Ÿ‘ ๐Ÿ‘

                        La Connaissance n'a de valeur que partagรฉe

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                        • P Offline
                          PRSS
                          last edited by

                          Fantastic, I say !!!

                          With best regards
                          PRSS

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                          • T Offline
                            tomot
                            last edited by

                            @kirill2008 said:

                            @utiler said:

                            Have you thought about adding a path function to this script?

                            Yes, I think about it almost every day (and some times night ๐Ÿ˜„ too). I want to add a path processing very much,

                            Yes I have been there too ๐Ÿ˜„ sometimes I have even dreamed of the answer, but forgot to write it down just before I woke up. Then later I would get a deja vรบ moment where the solution I eventually arrived at was the same as what I had dreamed of.

                            I like the path idea.

                            [my plugins](http://thingsvirtual.blogspot.ca/)
                            tomot

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                            • utilerU Offline
                              utiler
                              last edited by

                              Here's the idea.....

                              See the attached video example and finished result.
                              Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

                              Can't be too hard couldn't it?


                              Blend_Idea.swf


                              blend_idea.png

                              purpose/expression/purpose/....

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                              • K Offline
                                kirill2008
                                last edited by

                                @utiler said:

                                See the attached video example and finished result.
                                Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

                                Can't be too hard couldn't it?

                                That's cool ๐Ÿ‘ It is a step to complex path+profile modeling tool, I guess. Looks like, the final destination is to set some 'key' positions along the path and apply some transformations (move, rotate, scale) to the profile at each 'key' position. Intermediate steps transformations (between key positions) will be interpolated between 'key' transformations.
                                Some 3d modelling programms have already implemented similar tools. It would be great to implement such tool for Sketchup too. Don't know how much time it may take.

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                                • I Offline
                                  iamarchitecture
                                  last edited by

                                  Fantastic Plugin, Thanks.

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                                  • MALAISEM Offline
                                    MALAISE
                                    last edited by

                                    Now, let's draw icebergs...or coloured curtains easily....
                                    Colors effects are awsome
                                    Thanks Kirill ๐Ÿ‘ ๐Ÿ‘

                                    La Connaissance n'a de valeur que partagรฉe

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                                    • B Offline
                                      Ben Ritter
                                      last edited by

                                      Thanks again.

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                                      • K Offline
                                        kirill2008
                                        last edited by

                                        Now the work on path processing feature is in progress. For now it works stable only when the path curve is at XY plane. So I'm going to publish new plugin 'pathface.rb', when it will be possible to follow the path curve regardless of it's orientation (it will take about several days, I think).
                                        [flash=425,344:1244ddom]http://www.youtube.com/v/z-IO3YLPTeY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1244ddom]

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                                        • S Offline
                                          sepo
                                          last edited by

                                          Fantastic.. ๐Ÿ‘ ๐Ÿ‘

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                                          • D Offline
                                            DIEGO-RODRIGUEZ
                                            last edited by

                                            incredible plugins, thank you very much

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