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    [Plugin] Blend ver 1.12.

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    • MALAISEM Offline
      MALAISE
      last edited by

      It's amazing the way you progress. I hardly have time to test the current version, and you're already publishing the next version....... 😄

      Thanks a lot for sharing.

      MALAISE 👍 👍

      La Connaissance n'a de valeur que partagée

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      • P Offline
        PRSS
        last edited by

        Fantastic, I say !!!

        With best regards
        PRSS

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        • T Offline
          tomot
          last edited by

          @kirill2008 said:

          @utiler said:

          Have you thought about adding a path function to this script?

          Yes, I think about it almost every day (and some times night 😄 too). I want to add a path processing very much,

          Yes I have been there too 😄 sometimes I have even dreamed of the answer, but forgot to write it down just before I woke up. Then later I would get a deja vú moment where the solution I eventually arrived at was the same as what I had dreamed of.

          I like the path idea.

          [my plugins](http://thingsvirtual.blogspot.ca/)
          tomot

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          • utilerU Offline
            utiler
            last edited by

            Here's the idea.....

            See the attached video example and finished result.
            Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

            Can't be too hard couldn't it?


            Blend_Idea.swf


            blend_idea.png

            purpose/expression/purpose/....

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            • K Offline
              kirill2008
              last edited by

              @utiler said:

              See the attached video example and finished result.
              Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

              Can't be too hard couldn't it?

              That's cool 👍 It is a step to complex path+profile modeling tool, I guess. Looks like, the final destination is to set some 'key' positions along the path and apply some transformations (move, rotate, scale) to the profile at each 'key' position. Intermediate steps transformations (between key positions) will be interpolated between 'key' transformations.
              Some 3d modelling programms have already implemented similar tools. It would be great to implement such tool for Sketchup too. Don't know how much time it may take.

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              • I Offline
                iamarchitecture
                last edited by

                Fantastic Plugin, Thanks.

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  Now, let's draw icebergs...or coloured curtains easily....
                  Colors effects are awsome
                  Thanks Kirill 👍 👍

                  La Connaissance n'a de valeur que partagée

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                  • B Offline
                    Ben Ritter
                    last edited by

                    Thanks again.

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                    • K Offline
                      kirill2008
                      last edited by

                      Now the work on path processing feature is in progress. For now it works stable only when the path curve is at XY plane. So I'm going to publish new plugin 'pathface.rb', when it will be possible to follow the path curve regardless of it's orientation (it will take about several days, I think).
                      [flash=425,344:1244ddom]http://www.youtube.com/v/z-IO3YLPTeY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1244ddom]

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                      • S Offline
                        sepo
                        last edited by

                        Fantastic.. 👍 👍

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                        • D Offline
                          DIEGO-RODRIGUEZ
                          last edited by

                          incredible plugins, thank you very much

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                          • C Offline
                            cokea
                            last edited by

                            even v1.7 and the lower works well, 1.8, 1.9 gives a notice like this "Error Loading File sublend.rb
                            undefined superclass `EntityObserver'" HELP

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                            • utilerU Offline
                              utiler
                              last edited by

                              @kirill2008 said:

                              @utiler said:

                              See the attached video example and finished result.
                              Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

                              Can't be too hard couldn't it?

                              That's cool 👍 It is a step to complex path+profile modeling tool, I guess. Looks like, the final destination is to set some 'key' positions along the path and apply some transformations (move, rotate, scale) to the profile at each 'key' position. Intermediate steps transformations (between key positions) will be interpolated between 'key' transformations.
                              Some 3d modelling programms have already implemented similar tools. It would be great to implement such tool for Sketchup too. Don't know how much time it may take.

                              That's great you like it Kirill, Hope you can find the time to bring it to fruition..... your work here and generosity is appreciated by all!! 🎉 🎉 🎉

                              purpose/expression/purpose/....

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                Hi, Kirill:
                                Just want to report this observation:
                                I did a simple blend procedure where I made a rounded corner rectangle on xy plane, copied and raised it up in the z direction, and scaled it then shifted it in the y direction. The blend completed. But when I selected the top plane and attempted to scale it, the intermediate blended geometry disappeared from the file. I did not check the console to see if any error comments came up, as I do not customarily keep the console open.
                                Any ideas on this?

                                I take the slow, deliberate approach in my aimless wandering.

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                                • H Offline
                                  Haru
                                  last edited by

                                  “Blend” is awesome plug-in.
                                  Nevertheless, somewhat, it doesn’t work right way in connecting two different faces and it occurs twisted face unrelated to design-purpose.
                                  It can be fixed with the vector that gives the drawing order, but sometimes, it is difficult to reform the design.
                                  Therefore, as I thought, it can be possible to make it right with adding another vector to this plug-in.
                                  As following down-below example of case 1 and case 2, it shows two different cases made by different start points.
                                  In order to make the blended face right to designer’s intention, each start-point of two figures(①,③) shall be set-up as well as the direction of drawing, that is clockwise(②,④) or counterclockwise.(②,④-a)
                                  For all, it’s just an idea; unfortunately, I’m not good enough to make the plug-in.
                                  I anticipate that someone has intention to make this vector and post it on the blog in near soon.


                                  blend-vector-2.jpg

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                                  • N Offline
                                    nankyo
                                    last edited by

                                    IT is amazing one indeed..
                                    Though, I wonder if u think it possible to make a 'reverse engineering' version of that one.. I mean,many times I need to take a "solid" shape and make it with 2D shapes.. what I do is creating many planes and intersecting it all.. THis plugin is so amazing (really I feel I work with Rhino..), and I guess adding the revearse option would make it perfect.
                                    Thank you for that, kirill. 😎 😎 😍 😍

                                    mmmm.... mow I found the SliceModeler v1.0 that do more or less what i need 😄 but yet not exactly....


                                    A StudYo127.jpg

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                                    • K Offline
                                      kirill2008
                                      last edited by

                                      @haru said:

                                      In order to make the blended face right to designer’s intention, each start-point of two figures(①,③) shall be set-up as well as the direction of drawing, that is clockwise(②,④) or counterclockwise.(②,④-a)
                                      For all, it’s just an idea

                                      Thank's for great idea. I'll try to implement it as soon as possible.

                                      @nankyo said:

                                      Though, I wonder if u think it possible to make a 'reverse engineering' version of that one..

                                      I think it is posible. I'll try to make it too.

                                      @nankyo said:

                                      I mean,many times I need to take a "solid" shape and make it with 2D shapes..

                                      You may try also 'pnts2mesh.rb'. It can slice a group that contains a set of faces with a number of horizontal planes placed with specified offset (horizontal means relatively to selected group transformation).
                                      [flash=425,344:uuqblkor]http://www.youtube.com/v/qetoQvcEoic&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:uuqblkor]

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                                      • D Offline
                                        Disrespective
                                        last edited by

                                        Just thought i'd say thank you from the southern hemisphere.

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                                        • P Offline
                                          pr0bka
                                          last edited by

                                          Kiril, i have a question. I really like both your plugins - blend and path to face. I noticed on a thread that you have the ability to blend segments instead of simply geometry for the blend plugin. Is it possible to do the same with the path blend tool - i.e. blend 2 paths along another path?

                                          just for reference, here's an example 😄


                                          example.jpg

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Seems there is a little bug when you Blend 2 closed curves 😮
                                            (here 2 circles)
                                            sublend.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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