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    [Plugin] Blend ver 1.12.

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    • K Offline
      kirill2008
      last edited by

      @unknownuser said:

      Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?
      Ken

      I'm flipping the face normal (lower one).

      @ben ritter said:

      Is there a bug with the blending of colors, I can't seem to get that to work?

      Maybe. Note that color blending enabled only for 2 faces yet (does not work for curves, edges and construction points) and both face front material and face back material has to differ from default one. Hope that helps.

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      • K Offline
        kirill2008
        last edited by

        Olishea, glad to hear sublend works on mac ๐Ÿ‘ (I was just going to ask someone to try it on mac). Thank's for testing and feedback and happy blendings ๐Ÿ˜„
        Ofcourse it's not my achievement ๐Ÿ˜„ , it's just because ruby is cross platform.

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        • K Offline
          kirill2008
          last edited by

          Now the implementation of interaction is in progress (it is not yet stable so ver 1.8 will appear a little bit later). I think that interaction ability will solve (more or less) the inside out problem. I mean it will be easier to fix it by moving, rotating and/or flipping one of the initial faces and the result mesh or set of intermediate faces/curves will refresh automatically. This will be the step towards path processing also.
          [flash=425,344:f7q8z0yv]http://www.youtube.com/v/IYS69O6idg8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:f7q8z0yv]

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          • GaieusG Offline
            Gaieus
            last edited by

            Come on, Kirill, this is too much for me today. ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜• ๐Ÿ˜’

            Gai...

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Mr Krillshot....fantastic work and dedication to continually improving your script. Can't wait to see v. 1.8! Thanks so much!

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • kenK Offline
                ken
                last edited by

                Mr Krillshot

                Great pluging, however, I am having trouble duplicating all the video you are showing. Would it be possible to also attach the Sketchup file so I can try out the same file as you are using. This way I would know if the problems I am having are with my computer or the plugin.

                Again thanks for the pluging

                Ken

                Fight like your the third monkey on Noah's Ark gangway.

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                • utilerU Offline
                  utiler
                  last edited by

                  This is nuts; really. I can't beleive how fast you are developing this plugin, Mr Kirill!!!

                  purpose/expression/purpose/....

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                  • K Offline
                    kirill2008
                    last edited by

                    @unknownuser said:

                    Would it be possible to also attach the Sketchup file so I can try out the same file as you are using.

                    interactive tests file
                    File with the model, that appears in the demo video of ver. 1.8.
                    Unfortunately interactivity enabled only in run-time (untill skp file is not closed) and I don't know yet how to save interaction data to skp file (maybe it's not possible at all). So if you want to play with initial faces, then it is necessary to make new blended object.

                    Ver. 1.8. does not support interaction with curves yet, because it is difficult to get the curve object from the Sketchup.active_model... The point is that active_model contains no curves (curve is just a 'conceptual entity' "all circles, arcs, and arbitrary curves are really just edges that are bound together in sequence"). So it's necessary to perform some tricky things to obtain the certain curve, that you need.
                    Edges also behave strange: moving of the edge or moving of the edge vertex does not envoke onChangeEntity event handler ๐Ÿ˜•. Only if you change some properties of the edge (for example layer or smoothness), then modify event rises and onChangeEntity envokes.

                    [flash=425,344:2o85cxyz]http://www.youtube.com/v/ZgOUZR3Z2xE&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:2o85cxyz]

                    So ver. 1.8. supports interaction only between 2 faces and face+construction point. I'm not sure if I can solve myself edge and curve problems.

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                    • MALAISEM Offline
                      MALAISE
                      last edited by

                      It's amazing the way you progress. I hardly have time to test the current version, and you're already publishing the next version....... ๐Ÿ˜„

                      Thanks a lot for sharing.

                      MALAISE ๐Ÿ‘ ๐Ÿ‘

                      La Connaissance n'a de valeur que partagรฉe

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                      • P Offline
                        PRSS
                        last edited by

                        Fantastic, I say !!!

                        With best regards
                        PRSS

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                        • T Offline
                          tomot
                          last edited by

                          @kirill2008 said:

                          @utiler said:

                          Have you thought about adding a path function to this script?

                          Yes, I think about it almost every day (and some times night ๐Ÿ˜„ too). I want to add a path processing very much,

                          Yes I have been there too ๐Ÿ˜„ sometimes I have even dreamed of the answer, but forgot to write it down just before I woke up. Then later I would get a deja vรบ moment where the solution I eventually arrived at was the same as what I had dreamed of.

                          I like the path idea.

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • utilerU Offline
                            utiler
                            last edited by

                            Here's the idea.....

                            See the attached video example and finished result.
                            Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

                            Can't be too hard couldn't it?


                            Blend_Idea.swf


                            blend_idea.png

                            purpose/expression/purpose/....

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                            • K Offline
                              kirill2008
                              last edited by

                              @utiler said:

                              See the attached video example and finished result.
                              Copy an object a given distance, scale it by 0.6 and rotate it 40 degrees AND DIVIDE BY 4.

                              Can't be too hard couldn't it?

                              That's cool ๐Ÿ‘ It is a step to complex path+profile modeling tool, I guess. Looks like, the final destination is to set some 'key' positions along the path and apply some transformations (move, rotate, scale) to the profile at each 'key' position. Intermediate steps transformations (between key positions) will be interpolated between 'key' transformations.
                              Some 3d modelling programms have already implemented similar tools. It would be great to implement such tool for Sketchup too. Don't know how much time it may take.

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                              • I Offline
                                iamarchitecture
                                last edited by

                                Fantastic Plugin, Thanks.

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                                • MALAISEM Offline
                                  MALAISE
                                  last edited by

                                  Now, let's draw icebergs...or coloured curtains easily....
                                  Colors effects are awsome
                                  Thanks Kirill ๐Ÿ‘ ๐Ÿ‘

                                  La Connaissance n'a de valeur que partagรฉe

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                                  • B Offline
                                    Ben Ritter
                                    last edited by

                                    Thanks again.

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                                    • K Offline
                                      kirill2008
                                      last edited by

                                      Now the work on path processing feature is in progress. For now it works stable only when the path curve is at XY plane. So I'm going to publish new plugin 'pathface.rb', when it will be possible to follow the path curve regardless of it's orientation (it will take about several days, I think).
                                      [flash=425,344:1244ddom]http://www.youtube.com/v/z-IO3YLPTeY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1244ddom]

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                                      • S Offline
                                        sepo
                                        last edited by

                                        Fantastic.. ๐Ÿ‘ ๐Ÿ‘

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                                        • D Offline
                                          DIEGO-RODRIGUEZ
                                          last edited by

                                          incredible plugins, thank you very much

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                                          • C Offline
                                            cokea
                                            last edited by

                                            even v1.7 and the lower works well, 1.8, 1.9 gives a notice like this "Error Loading File sublend.rb
                                            undefined superclass `EntityObserver'" HELP

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