sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Jittery Drawings

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
    13 Posts 5 Posters 1.7k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      It's the same issue that occurs when importing DWGs located far away from origin.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • C Offline
        Crazy Eyes
        last edited by

        Oh good, it's not just me. Maybe I'm not quite as crazy as my name suggests. Now, just to find a solution. Is it's SU's bug or DWG and Spirit's bug?

        Cheers all

        Some people are lovers, some are fighters, if you love to fight, fight for love!

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          It's SU that doesn't handle large co-ordinates. Move the geometry to the model origin.

          This can occur locally in components as well. For instance if you have and AutoCAD block where the block's internal origin is far off.

          First time I saw this effect I actually thought it was my eyes pulling tricks. πŸ˜•

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • utilerU Offline
            utiler
            last edited by

            Lyall, just had a look at the model.
            I noticed your units are set to 1000th of a millimeter; probably not really neccessary. I changed units to no decimal points and changed length snapping to 1mm [make sure you go change this in your default file.....]

            I also moved it to the origin; Like Thom said, try and keep your models close to the origin as SU doesn't like large co-ordinates.

            try this one, doesn't seem to jitter now.


            Walls Gd Fl.skp

            Just Curious...

            1 Reply Last reply Reply Quote 0
            • C Offline
              Crazy Eyes
              last edited by

              Thats much better, thanks. Your right, this one is working, but I opened the original and tried making the adjustments you suggested in the "model info" window, but it is still jittering.

              As for setting the default... mine is correct, but the export, which is the original file you saw, is obviously set to those parameters and overrides my default.

              Some people are lovers, some are fighters, if you love to fight, fight for love!

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                Did you also move the whole model to the SU origin? Note that the jittery effect is rather caused by it being extremely far away.

                Gai...

                1 Reply Last reply Reply Quote 0
                • C Offline
                  Crazy Eyes
                  last edited by

                  Ok, so I shifted the model to the origin, and it is fine now. Isn't there an option to shift the origin to your model rather than vice-versa?

                  EDIT: And I just clicked on the origin and noticed that there is the option to place it onto the model.

                  Great help all, thanks a mil

                  Some people are lovers, some are fighters, if you love to fight, fight for love!

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    Crazy Eyes
                    last edited by

                    Great, just when you think that everything is going so well. I made the adjustments to both the walls and the floor models, then imported the floor into the walls model and now the floor is doing very strange things. Would anyone care to take a look???

                    Maybe I should just get the plans and draw it in SU from scratch... but that doea seem such a waste when there is already a model there, that just doesn't want to play ball!


                    Walls Gd Fl.skp

                    Some people are lovers, some are fighters, if you love to fight, fight for love!

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      This is definitely weird but what I could tell is that there MUST be something with the groups. Although the model is not far from the origin (and as I could tell, the groups aren't either) but if I explode the groups, everything gets "back" to normal. You can "cure" the thing by exploding a group and while it's still "selected", group again.

                      There are some mysterios planes/faces in there which sometimes appear from nowhere (see screenshot)

                      MysteriousPlane.png

                      BTW moving the axes (the origin) won't help as SU will still consider the "original" origin as the origin of the model.

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        The floor is contained within a component and then a group.
                        The group's internal origin point was far of. Since you can't change a group's origin you either have to explode it, or convert it to a component and then change it's axes.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement