[Plugin] SectionCutFace
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@garyshaw3 said:
When will this be updated to work with 2014???
ThanksSome hours BEFORE your post, see TIGs announcement directly above your post?!
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It was actually updated to work with v2014 some MONTHS ago.
Since then it has worked fine on all versions for ALL PCs and most MACs - but unfortunately a recently reported occasional splat issue with its observers for some v2014 MACs+Mavericks has required a rewrite - hence the latest version issued yesterday -
@tig said:
It was actually updated to work with v2014 some MONTHS ago.
Since then it has worked fine on all versions for ALL PCs and most MACs - but unfortunately a recently reported occasional splat issue with its observers for some v2014 MACs+Mavericks has required a rewrite - hence the latest version issued yesterdayThanks so much TIG! Will give it a whirl (can't live without this plug-in anyways...) and let you know if I experience any issues!
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Thanks TIG for the update!!
I have made the Spanish Language translation. Here the file:
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Thanks Oxer.
I'll include your ES strings file in future updates... meanwhile users can simply put your strings file into the ../SectionCutFace/Strings folder -
I have just downloaded the plugin but it doesn't appear on my windows sketchup.
Someone please help.
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TIG, is technically possible to make SectionCutFace ruby tool by polyline? revit-like void tool?
or, it's far beyond? -
@albertjees said:
I have just downloaded the plugin but it doesn't appear on my windows sketchup.
Someone please help.
Let us assume you have installed it properly - either by installing it from its RBZ archive or by using the SCF AutoInstall button - [i.e. in the Plugins folder there is now a .rb file and a folder of the same name - 'SectionCutFace']...
AND that its Extension is activated...Please read the Plugins usage notes accessed under More Info, where it is clearly detailed...
It only ever appears in the context-menu, AND it only appears there IF you have just one Section-Plane Selected...
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@rv1974 said:
TIG, is technically possible to make SectionCutFace ruby tool by polyline? revit-like void tool?
or, it's far beyond?
In SketchUp, to make a complex cut you have to group parts and use various Section-Planes... There's no tool to temporarily cut your model along a polyline - even destructive Zorro2 needs a single plane to slice along...If your object is a 'solid' you could copy it to another layer and create another solid group with the appropriate face extruded from the polyline.
Then use Pro's Solid-Tools 'Subtract' to leave what's desired
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Hi, I've installed SectCutFace and added it as an extension to for my 2014 Skp Make. It is under the plugins folder. But no matter what I try to do, it doesn't seem to work. I've chosen On-Demand, Hide-Edges, Keep All, and I select only one section plane. The plane is on its own SCUT layer and the group is in its own layer. I've also tried making the SCUT layer the same as the group layer but without success. I'm working in scenes. Does anyone have any ideas? Thanks.
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Can you post [attach] a small SKP containing the object[s] and section-plane that you want to SectionCutFace...
With any other supporting details you think will help us resolve this.After running this Plugin...
What shows in the Outliner ?
Is the specified SectionCutFace Layer switched ON ?
Remember that the SectionCutFace in created in the same context as the section-plane.
Therefore objects outside of that context which are not cut by the section-plane do not get included in the SectionCutFace either
Is that your 'issue' ??Works fine for me and many thousands more, so there must be something simple that you are not doing correctly
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Hi, great plugin! but.....is there a way to invert the section that is black?...in some cases it paint black a room instead of the cut wall, thanks!
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As explained in the tool's notes...
It's not foolproof.
If your cut objects are neatly made solids it can usually deduce which cut parts are to be faced, but if several forms intersect/overlap then it tries to work out which are the faced parts, sometimes it gets it wrong.To manually fix a messed up set...
You can make it unlocked [or unlock the SCUT group later], also in the options keep all lines and do not hide edges...
Now when you edit the group you can select any incorrectly added face and <delete> it.
To add back a missing face, in the edit draw over an appropriate edge and it should re-face...
If it does not form, then in the edit try an 'AddFaces' type of plugin, used on selected edge[s]... -
Hello TIG,
I cant make it work on my SU 8, is that normal?
Thanks!
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@liesaalberto said:
Hello TIG,
I cant make it work on my SU 8, is that normal?
Thanks!
No, it should work in v8.
How does it not work??
Remember it's a context-menu only tool if you have one section-plane selected... -
if it isnt working then you probably didnt install it correctly, as said before, download the script and change the .rbz to .zip. then extract all the files/folders and put them into your plugin folder.
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@marqueso said:
if it isnt working then you probably didnt install it correctly, as said before, download the script and change the .rbz to .zip. then extract all the files/folders and put them into your plugin folder.
That's poor advice for someone using SU8M2 or later. There's no reason not to use the .rbz extension and Install Extension from Preferences>Extensions.
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TIG,
Fantastic plugin.
I was wondering if a pattern could be used rather than solid fill.
Architectural drafting hatching as used to depict masonry, concrete etc. would be perfect. -
@twillm said:
TIG,
Fantastic plugin.
I was wondering if a pattern could be used rather than solid fill.
Architectural drafting hatching as used to depict masonry, concrete etc. would be perfect.Make the SectionCut face using the <Default> material, so that it displays the group's material.
Simply unlock the SectionCutFace group [if it's locked] and apply any textured material onto the group...
If you want to manipulate a texture - e.g. rotate it - then it must be applied directly onto a face - so in that case edit the group to access the face directly for painting.Unfortunately if you create a SectionCutFace so it 'updates', then when you use Remake the SectionCutFace it will revert to the original material.
You can current also modify the file
SectionCutFace_loader.rb
and add a new color 'by name' to the dialog's list - that material has to exist in the model to avoid an error...
COLORS=[ **"Concrete",** ...
But I'll look at possible modifications to remember the group's material during a 'Remake'... -
Here is update v4.6 http://sketchucation.com/pluginstore?pln=SectionCutFace
Now if you use the <Default> material for a SectionCutFace and you paint its group [unlocking if necessary], it then shows that material - perhaps textured, like concrete] - then if it is 'Remade' later on that material is still displayed. This is an alternative to manually adding your own new material names into the dialog's list [in the SectionCutFace_loader.rb file] which can be awkward... OR more simply by picking an existing model-material by name from the end of the dialog's list ...
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