[Plugin] SectionCutFace
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Hi, I've installed SectCutFace and added it as an extension to for my 2014 Skp Make. It is under the plugins folder. But no matter what I try to do, it doesn't seem to work. I've chosen On-Demand, Hide-Edges, Keep All, and I select only one section plane. The plane is on its own SCUT layer and the group is in its own layer. I've also tried making the SCUT layer the same as the group layer but without success. I'm working in scenes. Does anyone have any ideas? Thanks.
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Can you post [attach] a small SKP containing the object[s] and section-plane that you want to SectionCutFace...
With any other supporting details you think will help us resolve this.After running this Plugin...
What shows in the Outliner ?
Is the specified SectionCutFace Layer switched ON ?
Remember that the SectionCutFace in created in the same context as the section-plane.
Therefore objects outside of that context which are not cut by the section-plane do not get included in the SectionCutFace either
Is that your 'issue' ??Works fine for me and many thousands more, so there must be something simple that you are not doing correctly
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Hi, great plugin! but.....is there a way to invert the section that is black?...in some cases it paint black a room instead of the cut wall, thanks!
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As explained in the tool's notes...
It's not foolproof.
If your cut objects are neatly made solids it can usually deduce which cut parts are to be faced, but if several forms intersect/overlap then it tries to work out which are the faced parts, sometimes it gets it wrong.To manually fix a messed up set...
You can make it unlocked [or unlock the SCUT group later], also in the options keep all lines and do not hide edges...
Now when you edit the group you can select any incorrectly added face and <delete> it.
To add back a missing face, in the edit draw over an appropriate edge and it should re-face...
If it does not form, then in the edit try an 'AddFaces' type of plugin, used on selected edge[s]... -
Hello TIG,
I cant make it work on my SU 8, is that normal?
Thanks!
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@liesaalberto said:
Hello TIG,
I cant make it work on my SU 8, is that normal?
Thanks!
No, it should work in v8.
How does it not work??
Remember it's a context-menu only tool if you have one section-plane selected... -
if it isnt working then you probably didnt install it correctly, as said before, download the script and change the .rbz to .zip. then extract all the files/folders and put them into your plugin folder.
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@marqueso said:
if it isnt working then you probably didnt install it correctly, as said before, download the script and change the .rbz to .zip. then extract all the files/folders and put them into your plugin folder.
That's poor advice for someone using SU8M2 or later. There's no reason not to use the .rbz extension and Install Extension from Preferences>Extensions.
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TIG,
Fantastic plugin.
I was wondering if a pattern could be used rather than solid fill.
Architectural drafting hatching as used to depict masonry, concrete etc. would be perfect. -
@twillm said:
TIG,
Fantastic plugin.
I was wondering if a pattern could be used rather than solid fill.
Architectural drafting hatching as used to depict masonry, concrete etc. would be perfect.Make the SectionCut face using the <Default> material, so that it displays the group's material.
Simply unlock the SectionCutFace group [if it's locked] and apply any textured material onto the group...
If you want to manipulate a texture - e.g. rotate it - then it must be applied directly onto a face - so in that case edit the group to access the face directly for painting.Unfortunately if you create a SectionCutFace so it 'updates', then when you use Remake the SectionCutFace it will revert to the original material.
You can current also modify the file
SectionCutFace_loader.rb
and add a new color 'by name' to the dialog's list - that material has to exist in the model to avoid an error...
COLORS=[ **"Concrete",** ...
But I'll look at possible modifications to remember the group's material during a 'Remake'... -
Here is update v4.6 http://sketchucation.com/pluginstore?pln=SectionCutFace
Now if you use the <Default> material for a SectionCutFace and you paint its group [unlocking if necessary], it then shows that material - perhaps textured, like concrete] - then if it is 'Remade' later on that material is still displayed. This is an alternative to manually adding your own new material names into the dialog's list [in the SectionCutFace_loader.rb file] which can be awkward... OR more simply by picking an existing model-material by name from the end of the dialog's list ... -
After installing latest plugin I was able to apply some hatches.
Refer included pdf.
This was achieved by unlocking the section cut face group and using the paint bucket.
Thank you for the assistance.garage section.pdf -
You can obviously open [i.e. edit] an [unlocked] SectionCutFace group and do many thing to it - like adding or removing geometry, using different textured materials on various faces etc...
This is fine if the SectionCutFace is made initially 'Fixed'.
BUT be aware that if the SectionCutFace is 'Remade' [because it was initially set up to allow this to happen, either 'On Demand' or automatically] then all of those changes will be lost in the new version of the SectionCutFace that is created.The only way to apply a textured material onto a SectionCutFace which will continue after this 'Remaking' is, to either to initially choose a textured material [from the lower part of the Materials' listing] when creating the SectionCutFace, or to make it initially using the <Default> material and then paint a textured material directly onto the [unlocked] SectionCutFace group, which WILL be replicated if its group is 'Remade'.
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Hi TIG ,
Thanks for the plugin , I had tried to use it on my SU 2014 Pro with Vray 2 , I couldn't get the render to turn up the cut sections , it just renders the whole enclosed house instead of the cross section .
Just some extra info:
- I've installed via the Preference>Extension>Install Extension method, works fine and I see it in my context menu and adding a SectionCutFace fills up the hollow parts of the model
- I followed the online video, clicked render after the adding the SectionCutFace to the Section Plane but the original enclosed block turns up in render.
- My build is Mac , Sketchup 2014 Pro , Vray 2 .
I've tried the plugin on a simple cube and it doesn't render the half cut as well ... is there anything I'm doing wrong or is it version incompatibility ?
Section Cut Face
Vray Render
Looking forward to anyone with some help ?
Many thanks in advance!
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@jamen
Only a few 3rd party render applications will render section-cuts: yours doesn't - therefore, although the black section-face is inside the box, you don't get to see it in the render.
The solution is to make a copy of your SKP and use a tool like Zorro2 [ http://sketchucation.com/pluginstore?pln=Zorro2 ] to slice the model at the section-plane [make it visible temporarily] - then you can render it and the black section-face will show up, because the rest of the model has been deleted.
Remember to work on a copy because this is a destructive cutting and deletion of much of your model !
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Indigo has a feature that would render section cuts.
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@TIG , awesome thanks ! Works like a charm now that I can remove off . Maybe its just me , it is only when you explained above that I finally understood what Zorro really does. I had a hard time looking at the pictures in the tutorial to be honest. but it works now ! thanks!
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Don`t work under sketchup 2015?
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@maki84 said:
Don`t work under sketchup 2015?
It works perfectly in SketchUp 2015. What makes you think otherwise?
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@maki84 said:
Don`t work under sketchup 2015?
Yes it does !
Read and understand its instructions...
Firstly, make sure its Extension is activated.
Next...
Remember that it is context-driven: there is no menu item.
Select [highlight] just one SectionPlane.
Right-click > Context-menu > Choose-Command[s] > Options-Dialog > OK > Result
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