I think I'm starting to get it.....
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or I've been looking at these too long and after seeing Eye Candy 3 I was even hesitant to post. So any and all c&c much appreciated, I know my walls are a little blotchy. Thanks
Mike
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when can i move in?
nice place and great render
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i like it, your lighting is very nice i would put a different background in the window though, in both renders, the first wiould look cooler looking into some tree trunks, and the top view would be nicer looking onto the tops of some bushes, but these are small notes, over all well done. ...that picture is misplaced IMO it should be a bigger mural type piece matching the proportion of the wall its hanging on...
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Hesitant to post? Stop with the modesty! They're beautimus!
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Thanks for the replys, I have 2 exterior renders cooking right now, and I think I'm gonna redo these two with different backgrounds and a better leather texture. Though I was hoping for some more c&c as I have a few interviews for a couple local firms for some arch viz work and I was gonna use this set as part of my portfolio.
Mike
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LOL, I feel your pain, I too feel less than adequate to post after the last Eye candy, left me with 'model envy'.
However your renders above are awesome and deserve a place of exhibition, well done!
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congratulations, mike. this is great stuff! what renderer did you use for them?
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Mike,
Superb renders, they have a certain crispness and "restraint" that I find very appealing.
Keep up the great work.Stan
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@alpro said:
or I've been looking at these too long and after seeing Eye Candy 3 I was even hesitant to post. So any and all c&c much appreciated, I know my walls are a little blotchy. Thanks
Mike
What rendering software did you use to do this and what was the turn around time?
BTW awesome render. Best I've seen in a long time.
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Alpro ..very nice warm lighting....well done.
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no need to be worried about the work of others (unless it is in a competition) your work stands on its own, any client would be incredibly impressed with your images.
Bob
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Awesome! Care to share you settings?
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Great lighting, nice materials! Very good render, congrats!
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Beautiful clean looking renders and nice scenes.
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You are definately starting to get for sure...I think they may need to be a little brighter though considering the amount of windows you have in the scene. Its probably something you could do in PS and not have to rerender. But you still got some really solid images here.
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Wow, thanks for all the comments guys, really means alot coming from all the pros here.
@artisan, vray was the renderer and a total of about 25hrs to model(each room in the home is complete),texture, and adjust materials, the renders took about 1 1/2 hrs each, which I could live with considering almost every surface in these scenes has some reflection on it.
@edson, its vray but I've still been using Podium also, can't wait for V2.
@chango, I will post my vispot when I get on my other machine.I have two exterior scenes that I'll post when I'm done photoshoping, for whatever reason the exterior scenes seem to really be giving me some problems, either too bright, not bright enough, shadows too hard or too soft, and the render times were off the charts, definitely have to adjust some settings.
Mike
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Mike,
You can resolve a lot of lighting issues by saving your render as a 32 bit .exr and then first adjusting the exposure settings and then the levels in photoshop. With open .exr, the image will maintain enough color information to up the exposure without burning out the light areas. Might save some headaches for your exteriors.
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Well, still can't quite get the exterior right.
@Adam, thanks for the tips, will have to give it a tryMike
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The lawn looks awesome. Is it displaced? You can try adding a tree somewhere out of the frame that will cast some shadows into the shot, and give a reason for the leaves to be on the lawn. You could also try adding some detail to the window frames and slightly rounding some of the edges. Also the wood doesn't have an exterior feel to me. Perhaps something a little more weathered would help. I also think the camera could be repositioned a little to gain more of focal point and tell a better story.
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