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    I think I'm starting to get it.....

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    • S Offline
      sepo
      last edited by

      Alpro ..very nice warm lighting....well done.

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      • R Offline
        rdluther
        last edited by

        no need to be worried about the work of others (unless it is in a competition) your work stands on its own, any client would be incredibly impressed with your images.

        Bob

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        • C Offline
          chango70
          last edited by

          Awesome! Care to share you settings?

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          • stefanqS Offline
            stefanq
            last edited by

            Great lighting, nice materials! Very good render, congrats!

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            • D Offline
              dylan
              last edited by

              Beautiful clean looking renders and nice scenes.

              http://dmdarchitecture.co.uk/

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              • S Offline
                steelers05
                last edited by

                You are definately starting to get for sure...I think they may need to be a little brighter though considering the amount of windows you have in the scene. Its probably something you could do in PS and not have to rerender. But you still got some really solid images here.

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  @steelers05 said:

                  But you still got some really solid images here.

                  Yup, he does. Looking good.

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                  • A Offline
                    alpro
                    last edited by

                    Wow, thanks for all the comments guys, really means alot coming from all the pros here.
                    @artisan, vray was the renderer and a total of about 25hrs to model(each room in the home is complete),texture, and adjust materials, the renders took about 1 1/2 hrs each, which I could live with considering almost every surface in these scenes has some reflection on it.
                    @edson, its vray but I've still been using Podium also, can't wait for V2.
                    @chango, I will post my vispot when I get on my other machine.

                    I have two exterior scenes that I'll post when I'm done photoshoping, for whatever reason the exterior scenes seem to really be giving me some problems, either too bright, not bright enough, shadows too hard or too soft, and the render times were off the charts, definitely have to adjust some settings.

                    Mike

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Mike,

                      You can resolve a lot of lighting issues by saving your render as a 32 bit .exr and then first adjusting the exposure settings and then the levels in photoshop. With open .exr, the image will maintain enough color information to up the exposure without burning out the light areas. Might save some headaches for your exteriors.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • A Offline
                        alpro
                        last edited by

                        Well, still can't quite get the exterior right.
                        @Adam, thanks for the tips, will have to give it a try

                        Mike


                        Scene_2a_final copy.jpg

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                        • EarthMoverE Offline
                          EarthMover
                          last edited by

                          The lawn looks awesome. Is it displaced? You can try adding a tree somewhere out of the frame that will cast some shadows into the shot, and give a reason for the leaves to be on the lawn. You could also try adding some detail to the window frames and slightly rounding some of the edges. Also the wood doesn't have an exterior feel to me. Perhaps something a little more weathered would help. I also think the camera could be repositioned a little to gain more of focal point and tell a better story.

                          3D Artist at Clearstory 3D Imaging
                          Guide Tool at Winning With Sketchup
                          Content Creator at Skapeup

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