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    [Plugin] Sculpt Tools (help)

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    • EarthMoverE Offline
      EarthMover
      last edited by

      "Add Detail" is one of the sandbox tools.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • R Offline
        remus
        last edited by

        Is 'Wow' any good? πŸ˜„

        http://remusrendering.wordpress.com/

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        • B Offline
          BTM
          last edited by

          New Tool Added: Smooth πŸ˜„
          one half of face smoothed
          (unfortunately, it's slower than the other tools, because it has to find the mean of all the other ends of the lines the point being transformed is part of. That takes a little while)
          … Any opinions? β˜€

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          • soloS Offline
            solo
            last edited by

            Looks fantastic!

            so when do I get to play with it? πŸ’š

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • B Offline
              BTM
              last edited by

              @solo said:

              Looks fantastic!

              so when do I get to play with it? πŸ’š

              πŸ‘ I don't know yet πŸ˜„

              I'm thinking it has enough tools for a first release now, mostly to test and play with, but there's no visual help, and the settings dialog used by all the tools is still just an inputbox (maybe I could convince someone to make a webdialog…). there is a toolbar now, but the icons aren't that great. Also, some of the controls in the dialog don't make that much sense; strength is a divider, which should usually be at around 10-40 for most tools, but for smooth, it should be 2-10. Because it's a division, Lower numbers are stronger.I can change that really easily, but it might take a bit of time.

              … Anyways, out of those things there are only a few I have to fix/ do before I put out a first release, but when I do, I'll also need someone to make a proper ZIP file of the tools. My mac tends to make ZIPs that aren't very Windows friendly, and to find the files in them involve deleting files, and searching for the files I put in the ZIP. 😳

              … As for a specific day / time: I'd guess between today and thursday, possibly friday.
              Hopefully today.

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Sounds good to me πŸ˜„

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • S Offline
                  sepo
                  last edited by

                  This is fantastic. I have missed it somehow .....can't wait to try it myself. πŸ‘ πŸ‘

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                  • B Offline
                    BTM
                    last edited by

                    OK, I'm ready to release it, but due to the fact that the ZIP files my mac makes turn out funny on windows, I'll need someone else to agree to make it into a ZIP file, and hopefully look through the tools, if I messed up on anything. πŸ˜„ If someone agrees, I'll send them a ZIP file with the tools. (though they apparently require a bit of searching to find the files on a windows computer, that's why I need someone else to make a normal one, my mac makes funny ones). After I PM the weird ZIP to someone, they'd PM me back with the files in a proper ZIP file, and then I'd post it. Can anyone volunteer? πŸ˜‰

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                    • B Offline
                      BTM
                      last edited by

                      Okay, I got a volounteer πŸ˜„

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                      • C Offline
                        Click Draw
                        last edited by

                        Hurry!....Please!!!! πŸ˜„

                        Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                        • S Offline
                          sepo
                          last edited by

                          I sent you a PM.. with question...

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                          • R Offline
                            remus
                            last edited by

                            chomps at bit

                            http://remusrendering.wordpress.com/

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                            • S Offline
                              sepo
                              last edited by

                              Hmmm.. the icons are not showing although have tool bar ...but can't make it work. I have a feeling I am not having everything.

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                              • B Offline
                                BTM
                                last edited by

                                @sepo said:

                                Hmmm.. the icons are not showing although have tool bar ...but can't make it work. I have a feeling I am not having everything.

                                There could be 2 problems, I overlooked them when I sent you the ZIP. One, is that I don't know what flags returns when no keys are pressed on windows. If it's not the same as mac, it won't work. Other than that, I included a line of code twice for each tool by accident, but it should only cause it to have 2 of the tools in the plugins menu, and shouldn't change anything else. Can someone see what 'flags' returns when no key is pressed on windows? On my mac it's 256, so in the code I put if flags == 256 + MK_LBUTTON , etc. I think that's probably why the tools aren't working. Other than that, the Thumbs.bd file shouldn't be there, but that doesn't seem to make a difference.

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                                • S Offline
                                  sepo
                                  last edited by

                                  Donno if this is what you wanted

                                  if flags == 256 + MK_LBUTTON
                                  Error: #<SyntaxError: (eval):131: compile error
                                  (eval):131: syntax error
                                  if flags == 256 + MK_LBUTTON
                                  ^>
                                  (eval):131

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                                  • B Offline
                                    BTM
                                    last edited by

                                    @sepo said:

                                    Donno if this is what you wanted

                                    if flags == 256 + MK_LBUTTON
                                    Error: #<SyntaxError: (eval):131: compile error
                                    (eval):131: syntax error
                                    if flags == 256 + MK_LBUTTON
                                    ^>
                                    (eval):131

                                    uh… not exactly. more like

                                    ` class Flagtest

                                    def onMouseMove(flags,x,y,view)
                                    UI.messagebox flags
                                    end
                                    end

                                    ftest = UI::Command.new("Flags Test") { Sketchup.active_model.select_tool Flagtest.new }
                                    UI.menu("Plugins").add_item ftest`
                                    … Put that into the Ruby Console, and then go to plugins, Flags Test. Move the mouse, and tell me what number pops up.

                                    … Now that I think about it, is there any chance you put the files in the wrong spots? The problems you're having seem to say so… the Loader should go in the plugins folder, and the rest of the pictures and scripts should go in their folder, inside the plugins folder.

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      It is zero on PCs

                                      How have you implemented the modifier keys?

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • B Offline
                                        BTM
                                        last edited by

                                        @chris fullmer said:

                                        It is zero on PCs

                                        How have you implemented the modifier keys?

                                        …Using flags. So, I guess that means I'll have to change the script again πŸ˜‰ Sorry guys. Also, if anyone can test this on a mac, does it work on yours too?

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                                        • BurkhardB Offline
                                          Burkhard
                                          last edited by

                                          I will do tomorrow. Now it is too late.

                                          [http://www.ia-plus.de(http://www.ia-plus.de)]

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                                          • B Offline
                                            BTM
                                            last edited by

                                            Okay, the file has been updated, it SHOULD work with windows now too. Still, if there are any problems, let me know.

                                            http://forums.sketchucation.com/download/file.php?id=30042

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