[Plugin] Sculpt Tools (help)
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Oh, looks good BTM. Can't wait for version 1.0! It would nice to have something like the Smoove tools circle to indicate brush size and perhaps have verticies turn to yellow squares, larger to smaller, to indicate brush pressure.
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@earthmover said:
Oh, looks good BTM. Can't wait for version 1.0!
It would nice to have something like the Smoove tools circle to indicate brush size.
In v.1 I've already got it working, though it uses a method by TIG, that he posted in this thread earlier. I wrote credit for him in the scripts, and I'll ask him for permission before the release.
@earthmover said:
…and perhaps have verticies turn to yellow squares, larger to smaller, to indicate brush pressure.
That would probably slow it down considerably. I don't think I'd do that.
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Okay, I've got a planar lock working. It's still a bit iffy though.
v1.0 of Sculpt Tools should be released by friday.
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Hi, -BTM:
Man, you've really got that model sliced and diced, judging by the barely visible facets. About what radius is depicted by the brush over the deep crease in png2?I am really impressed by your determination. And the way this process is playing out I would say writing ruby scripts is not for the squeamish, at least not for scripts of this magnitude.
You, sir, have my deep respect!
mitcorb
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@unknownuser said:
v1.0 of Sculpt Tools should be released by friday.
Look forward to it BTM! Thanks for all the time you put into this revolutionary script of yours.
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dear BTM thanx alot for your great job, you coders are developing the "ability Borders" of sketchup..., I thought that it is now time to also have a "soft selection" tool , like what there is in 3dsMAX, and I guess you are close enough to this point.
if yes plz add this feature to your set of tools too -
What method do people use to create the initial grid? Is there a Ruby that can do it? I know Subdivide and smooth does it however in this case the surface only need to be divided into squares not triangles.
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I use the sandbox tools to make a grid. Or I make a sphere, and I think it does need to be in triangles.
Have you seen the other thread with the official release? This thread is now outdated.
Chris
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chango70:
Try the plugin Triangulate by TIG (I believe this is what it is called and the author), then select the geometry and apply Sandbox "Add Detail". This in effect doubles, or subdivides the selection by one "degree". Continue adding detail to suit, but be mindful of Sketchup's low poly tolerance.
I have found this to work in the couple of experiments I have done. This is just my experience. I do not have Subdivide and Smooth.
Others may use some other methods. -
By the way, if you were not already aware, Sculpt Tools is now at Version 1.0 with a separate thread, here http://forums.sketchucation.com/viewtopic.php?f=180&t=20781
I am guessing any further discussion should occur in that thread. And sorry that the url is not a link. I will figure out how to do that eventually.
Edit: nevermind, it turned into a link when I viewed my post.
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Cheers I will check the other thread.
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how that "lock" feature works?
I've tried several times and the result was, 2times of crash, and 2 times "nothing happening".. -
@solo said:
With a bit of playing, your code will be able to produce this faster than I did using SDS.
ehhh sorry SDS???
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SDS is SubDivide and Smooth by Dale Martens, also known as Whaat on this forum.
http://www.smustard.com/script/SubdivideAndSmooth
costs $22USD.
Chris
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oke chris,
thanks for explaining it to me... feel so dumb. Really want this script for a long time and still need to find someone with a credit card which can buy it for me!!! -
Smustard does take paypal if you have an account with them. They are nice, they will hook up directly to your bank account, so you don't need a credit card at all. And you can also recieve payments from other people via paypal.
Chris
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Does sculpt tools work with v 8?
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NEED PLUGIN NOW THANK YOU SO MUCH
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Yes, Smustard has always honored my hatred of Paypal with google checkout invoices for products I want.
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