sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Sculpt Tools (help)

    Scheduled Pinned Locked Moved Plugins
    188 Posts 46 Posters 76.0k Views 46 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P Offline
      Physicsguy1
      last edited by

      That sounds like a nice idea, Kwisten. I can't wait until I can scult some statues!

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by

        Kwist, I'm still waiting for the official finished release before I play with it, I'm looking forward to it I must say.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • C Offline
          chango70
          last edited by

          This is great! Can't wait!

          1 Reply Last reply Reply Quote 0
          • D Offline
            dacad
            last edited by

            .BTM

            About that script to lock edges to a plane to simulate symetrical modeling, i'm thinking this could be done in other way (please keep in mind i don't no codding so it's just an idea). The one question we have to now if it's possible is: can sketchup mimic our actions in the program itself using ruby? what i mean is if i draw a face, sketchup draws a face at the same time for example? if this would be possible the symetrical modeling could be done without dividing in two components the mesh but by making sketchup mimic our actions in modeling mirrored based on one of the axes (the base mesh would have to be placed at the origin for that to work but would probably be more easy to code instead of based on face and for this kind of modeling it's better to do in a new file to keep things light and just then copy the mesh to the final model we want).
            These way we don't had to explode the 2 components like we do right now,joined them and correct any messed up face.

            But again remember i really don't know coding so feel free to correct me or completly ignore this post if i'm saying just stupid things, or stuff you already have though of.

            By the way this script rocks!!:D

            1 Reply Last reply Reply Quote 0
            • B Offline
              BTM
              last edited by

              DacaD: I don't think that's possible. I could be wrong though.

              … Anyways, I'm (probably) adding 2 new tools: 'grab & drag', and Inflate (with issues…).

              1: You grab and drag geometry. Works like a smooth move tool if strength is at 100.

              http://forums.sketchucation.com/download/file.php?id=30711

              ( note: this object was previously subdivided.)

              http://forums.sketchucation.com/download/file.php?id=30712

              2: Inflate is now working, but it has some issues. It pushes geometry, like the push tool, but from inside the mesh. It finds the center point of the transformation with a raytest from the face it's used on, to the object on the other side of the reversed normal. The issue is that, if used on the end of a long object, this point would be in the center of it, not the end. Also, if the tool can't find an object in the way of the raytest, it won't work, so it would only work all the time on solid objects. Lastly, if not used on geometry at all, it works like the push tool (although I could change that easily).

              It still works though.
              One side inflated in some parts.

              1 Reply Last reply Reply Quote 0
              • JClementsJ Offline
                JClements
                last edited by

                Ideas for your icons.

                Smoothing icon: A ball with a shiney surface or a "reflection-sparkle".

                Push icon: Add a bit more shading to the concave surface of the ball.

                John | Illustrator | Beaverton, Oregon

                1 Reply Last reply Reply Quote 0
                • R Offline
                  raveled
                  last edited by

                  A sculpting tool plugin is an awesome idea...but it says " you're not authorized to download this plugin"

                  How does one get authorized to download this plugin?

                  Tim

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    BTM
                    last edited by

                    @raveled said:

                    A sculpting tool plugin is an awesome idea...but it says " you're not authorized to download this plugin"

                    How does one get authorized to download this plugin?

                    Tim

                    What says that? The download should work fine… 😕

                    1 Reply Last reply Reply Quote 0
                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      BTM,

                      Could it be possible to have the user draw a 2D shape and convert it to a sculpting brush? Using some kind of vector brush is probably too much for sketchup to handle, but a simpler shape brush seems like it could be possible when you consider how the sandbox stamp tool works. Might give the user a lot more control over their brush size and shape. Just an idea. 😄

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        BTM
                        last edited by

                        @earthmover said:

                        BTM,

                        Could it be possible to have the user draw a 2D shape and convert it to a sculpting brush? Using some kind of vector brush is probably too much for sketchup to handle, but a simpler shape brush seems like it could be possible when you consider how the sandbox stamp tool works. Might give the user a lot more control over their brush size and shape. Just an idea. 😄

                        Unfortunately, that would be extremely difficult; well, at least from what I know. A 3d brush would actually be easier than a 2d one 😲 . Even then though, I don't know if I could do it.

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          BTM
                          last edited by

                          2 new 'brush styles' will be included in V.1; pinch and bump.
                          pinch curve.jpg
                          bump-curve.jpg
                          (… Now I have to stop putting off making a 'lock vertices to plane' / 'lock vertices' tool. I'll get on it; I've just been slacking quite a bit lately. I'm still pretty sure it could only work with the sculpt tools though, and not with any other tools.)

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            Physicsguy1
                            last edited by

                            Bump-curve feature looks GREAT!

                            1 Reply Last reply Reply Quote 0
                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              Oh, looks good BTM. Can't wait for version 1.0! It would nice to have something like the Smoove tools circle to indicate brush size and perhaps have verticies turn to yellow squares, larger to smaller, to indicate brush pressure.


                              Smoove.jpg

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                BTM
                                last edited by

                                @earthmover said:

                                Oh, looks good BTM. Can't wait for version 1.0!

                                It would nice to have something like the Smoove tools circle to indicate brush size.

                                In v.1 I've already got it working, though it uses a method by TIG, that he posted in this thread earlier. I wrote credit for him in the scripts, and I'll ask him for permission before the release.
                                …smudging is fun…

                                @earthmover said:

                                …and perhaps have verticies turn to yellow squares, larger to smaller, to indicate brush pressure.

                                That would probably slow it down considerably. I don't think I'd do that.

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  BTM
                                  last edited by

                                  Okay, I've got a planar lock working. It's still a bit iffy though.

                                  v1.0 of Sculpt Tools should be released by friday.

                                  1 Reply Last reply Reply Quote 0
                                  • mitcorbM Offline
                                    mitcorb
                                    last edited by

                                    Hi, -BTM:
                                    Man, you've really got that model sliced and diced, judging by the barely visible facets. About what radius is depicted by the brush over the deep crease in png2?

                                    I am really impressed by your determination. And the way this process is playing out I would say writing ruby scripts is not for the squeamish, at least not for scripts of this magnitude.

                                    You, sir, have my deep respect!

                                    mitcorb

                                    I take the slow, deliberate approach in my aimless wandering.

                                    1 Reply Last reply Reply Quote 0
                                    • EarthMoverE Offline
                                      EarthMover
                                      last edited by

                                      @unknownuser said:

                                      v1.0 of Sculpt Tools should be released by friday.

                                      Look forward to it BTM! Thanks for all the time you put into this revolutionary script of yours.

                                      3D Artist at Clearstory 3D Imaging
                                      Guide Tool at Winning With Sketchup
                                      Content Creator at Skapeup

                                      1 Reply Last reply Reply Quote 0
                                      • majidM Offline
                                        majid
                                        last edited by

                                        dear BTM thanx alot for your great job, you coders are developing the "ability Borders" of sketchup..., I thought that it is now time to also have a "soft selection" tool , like what there is in 3dsMAX, and I guess you are close enough to this point.
                                        if yes plz add this feature to your set of tools too 😄

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          chango70
                                          last edited by

                                          What method do people use to create the initial grid? Is there a Ruby that can do it? I know Subdivide and smooth does it however in this case the surface only need to be divided into squares not triangles.

                                          1 Reply Last reply Reply Quote 0
                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            I use the sandbox tools to make a grid. Or I make a sphere, and I think it does need to be in triangles.

                                            Have you seen the other thread with the official release? This thread is now outdated.

                                            Chris

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 7 / 10
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement