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    Texture tweaking

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    • K Offline
      kevsterman
      last edited by

      Okay guys, here's a tricky one for you. I have a street scene where my road turns a corner and I have an image of a road which I'm using as the texture. Now my texture only shows the road going in a straight line, is there any way I can tweak the texture so that it follows the path of the road and pavement?


      road_1024x671.jpg

      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Kevin,

        Problem is that they are one single face and a texture can only be positioned one way on a face. You should at lest divide the streets at the junction and rotate the texture on the upper road. This would still leave an ugly"seam" where the two textures meet which you could only avoid by further dividing the area and positioning the texture maybe with Thom's new "UV Toolkit" plugin

        Gai...

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        • R Offline
          remus
          last edited by

          personally id spend a bit of time making a generic road texture and then a separate texture for the pavement. then you dont have to mess around with bending the texture and things.

          http://remusrendering.wordpress.com/

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          • soloS Offline
            solo
            last edited by

            Kev

            There is always the tried and tested Photoshop method, extract an above view of only the road, take into PS and paint your road complete with lines and all then save as a texture and apply to road.

            http://img99.imageshack.us/img99/5247/road1i.jpg

            http://img44.imageshack.us/img44/635/road2a.jpg

            http://img40.imageshack.us/img40/4989/road3n.jpg

            http://img40.imageshack.us/img40/176/road4h.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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