Quick tutorial for road design on a terrain
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Pete, Csaba, Pilou,
please can you show me an example how you would do this on the Test Road.skp above.
Karlheinz
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For that, I'd need the mesh as it is now AND the road that you integrated in that other app (which I don't know) separately imported into SU.
Can you rip the road only, somehow like Pete suggested above? It would be a long, thin strip this way.
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In theory you can draw your road with "Tools on surface" by Fredo6 on top view
Just hide or separate some useless reliefs around the road for have a speedy calculate -
Hi Csaba,
the road was generated with Geocontrol (GC). The workflow is as follows:
- Generation of a terrain
- Drawing the road direction by a Vector tool on a 2D height shaded view
- Road will be generated by GC automatically
- Export terrain as a Wavefront object (.obj).
- Changing the obj file into a 3ds file using Vue or Cinema 4D
- Import of the triangulated mesh (3DS file) into Sketchup.
At present i can't see any way to separate the terrain mesh from the Vector road. It is exported as one triangulated mesh.
Karlheinz
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Hm. I see. Too bad actually. The other option would be to soften the whole surface, turn on hidden geometry and unsoften the bordering edges of the road manually (Shift+Ctrl+Eraser tool) but certainly that's a whole lot of tedious,manual work although can be done at the weekends while one's wife is knitting beside)
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Hi csaba,
i agree with you, but i'm a Lazy dog.
Karlheinz
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thanks man ı am sorry for may poorıng english
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Just dragging this topic up again.
Being unfamilliar with the "follow me & keep" tool, could someone please explain how to use it? I get absolutely nonsense results when I use it.
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Hi Macker,
create a line and the end a Profile, in this case a rectangle. Select the lines including the rectangle and choose follow me and keep.
Karlheinz
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dear mate, I was not deeply contribute in this tut, but now I take a look and see that there is a gpa this between taht makes me not to understand it: After unfolding the road sextion, "how do y make it curvy again?" plz
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Hi Majid,
for shape bender, you need the road direction line from the first step. This i forget to mention.
Sorry that i answered a little late.Karlheinz
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