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    Horisontal AOV?

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    • thomthomT Offline
      thomthom
      last edited by

      Ah! I'd forgotten about this! (yet another project in limbo. πŸ˜’ )

      Thanks TIG - I'll play around with this when I get VE over with. πŸ‘

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Very odd, I also had to re-visit this to make similar code recently....are we all working on the same project?

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • thomthomT Offline
          thomthom
          last edited by

          I can't even remember exactly what it was any more.

          I think it was in regard to making camera objects. But due to observers begin naughty it down-prioritised.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • DavidBoulderD Offline
            DavidBoulder
            last edited by

            I did a quick little diagram, but its been a while since I have had to use any trig to write a formula.aov triangles.png

            --

            David Goldwasser
            OpenStudio Developer
            National Renewable Energy Laboratory

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            • TIGT Offline
              TIG Moderator
              last edited by

              My seemingly convoluted code does return the correct horizontal fovH in degrees from the current fov [i.e. vertical] in degrees...
              It uses the focal_length of the current camera to get this...
              The results matches what appears [on a PC] with the code snippet Sketchup.send_action(10624) for the fovH value... so I am confident in its efficacy. πŸ€“

              TIG

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                On this subject.. FOV a registry question.

                I noticed a setting in the registry Tools/FovDisplayMode
                my setting is 0

                What is this ?

                I'm not here much anymore.

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  You can switch between horizontal and vertical in the dialog window that pops up with:

                  Sketchup.send_action(10624)

                  I wonder if that registry setting controls that? That would be nice to be able to switch the user back and forth from horizontal and vertical as needed maybe?

                  Otherwise, if its not that, I am out of ideas (for now).

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Though FOV being horizontal or vertical seems to be associated with the model, not as an SU global setting. So it is probably not that then?

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      The global default?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        I suppose it could be, but if it is, the template file is overwriting it.

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          @chris fullmer said:

                          You can switch between horizontal and vertical in the dialog window that pops up with:
                          Sketchup.send_action(10624)
                          I wonder if that registry setting controls that? That would be nice to be able to switch the user back and forth from horizontal and vertical as needed maybe?

                          I changed the setting to 1, and see no difference, in the model or in any of the settings in that Camera dialog.
                          Could be an orphan setting left over from some earlier version.

                          Why is there no menu choice or constant string to bring up that dialog?? Is this a WIN only feature?

                          I'm not here much anymore.

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            Yes, it seems to be Win only.

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Think it's a debug dialoge.

                              But I do wonder why one can set vertical or horisontal AOV from the UI. And why camera.aspect_ratio isn't exposed in the UI.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                camera.fov always returns the 'vertical' fov. Many 3rd party apps you export to need the 'horizontal' fov - so fov = 30 degrees fovV >> ~52 degrees fovH...
                                My method does return fovH in degrees correctly: it's worked out from the only available bits via the API - i.e. camera.fov [vertical, in degrees] & camera.focal_length & the screen's width [ view.vpwith] or the camera.image_width, if that's set [it's >0 if you are using a specific 'camera type']... which can then be combined to get it... πŸ€“
                                You can get the camera.aspect_ratio as it's the ratio of the two fov's ??

                                TIG

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @tig said:

                                  You can get the camera.aspect_ratio as it's the ratio of the two fov's ??

                                  ?

                                  You do get camera.aspect_ratio via the ruby API. But I was wondering why it is not part of the Sketchup UI to control.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    The 'aspect_ratio' is both get-able and set-able using the camera methods... but it defaults to 0 and therefore the view's screen sizes come into play in setting other values...
                                    The complex interaction of fov/focal_length/image_width/etc will potentially change it - I was suggesting you could get the ratio from which setting you want to 'fix' and then set the aspect_ratio to suit from that ??

                                    TIG

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