[Plugin] Simple Loft alpha 0.1b -- UPDATED May-15-09
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So that explains it
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Ahh, that picture is more clear.
In the 2nd version I'm quickly adding and deleteing construction points, and the way I had implemented it crashed the plugin in the middle of making construction points if the segments did not match.
I already had to fix it in the version I'm working on because I'm trying to make it work VERY smoothly with any number of segments. I have high(poly) hopes for the next version.
Chris
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I really appreciate you
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Hmmm... I am having a problem. It worked no problem but now just stopped. It is giving me error
Error: #<NoMethodError: undefined methodstart' for #<Sketchup::Face:0x72aa908>> C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:234:in
order_points'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:ineach' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:in
order_points'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:65:in `onLButtonUp'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233Error: #<NoMethodError: undefined method
all_connected' for nil:NilClass> C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:61:in
onLButtonUp'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233
Error: #<NoMethodError: undefined methodstart' for #<Sketchup::Face:0x72aa908>> C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:234:in
order_points'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:ineach' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:in
order_points'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:65:inonLButtonUp' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:61 Error: #<NoMethodError: undefined method
all_connected' for nil:NilClass>
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:61:inonLButtonUp' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233 Error: #<NoMethodError: undefined method
start' for #Sketchup::Face:0x72aa908>
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:234:inorder_points' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:in
each'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233:inorder_points' C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:65:in
onLButtonUp'
C:/Program Files/Google/Google SketchUp 7/Plugins/clf_simple_loft/clf_simple_loft.rb:233 -
screen grab
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Sounds like you have a tiny face attached to one of those splines. Look closely. The script doesnt check for that - yet. Once I get out of beta testing I'll have that all included (and I'm still in alpha, so it might be a little while).
Chris
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Wow!
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Spot on...Chris...it was minute face...
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I can't see any little face in that picture.
But you can from the code ?
Can you read the matrix Chris? -
The first line was what gave it away:
Error: #<NoMethodError: undefined method `start' for #Sketchup::Face:0x72aa908>
I could tell it found a face, and I'm very aware that my script will break upon finding faces (and images, text, groups, components, 3dpolylines, etc) , so it was a safe guess.
Chris
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Chris, thanks a'lot.
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I see now a lot of use on Geology and/or GIS displays.
A small thanks compared to your worksMALAISE
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Vista : 7 pro ...
sketchup crashes when using loft inside components
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@sepo said:
Spot on...Chris...it was minute face...
it was so small it was more like a millisecond face
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@haynesc said:
Vista : 7 pro ...
sketchup crashes when using loft inside components
...as well as in groups. See here: http://www.sketchucation.com/forums/scf/viewtopic.php?p=157130#p157130 - hopefully it will be easy to fix.
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Sorry about the group crashing thing. TIG has helped explain that to me and it should fixed in the next release (which will hopefully be soon!, but no promises).
Chris
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lol You 2 have same avatars.
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Just invert one horizontally
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look at him...who is talking
..
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