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    [Plugin] UV Toolkit

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    • thomthomT Offline
      thomthom
      last edited by

      @gaieus said:

      What I noticed is that you need to have the orientation of the image file in the model correct. You cannot rotate the texture using hidden geometry on an THEN apply the plugin because it will revert it to the default orientation.

      At the moment I don't control at all the orientation of the texture. Further investigation will show if I can control it somehow. Currently I'm trying to identify faces that have four corners, but might be punctuated by other vertices.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • R Offline
        richcat
        last edited by

        Big Thankyou πŸ‘

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        • GaieusG Offline
          Gaieus
          last edited by

          @thomthom said:

          At the moment I don't control at all the orientation of the texture. Further investigation will show if I can control it somehow...

          Never mind. It's already a great help and once you are over the excitement, like you say 'If you ask me about any other UV mapping feature, the answer will most likely be; "I don't know."' I already have ideas πŸ˜‰

          Gai...

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          • thomthomT Offline
            thomthom
            last edited by

            I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • free agentF Offline
              free agent
              last edited by

              dammit thomthom, i want to stop using sketchup altogether and u guys keep giving me less reason to leave, cant wait to see more developement on this, please keep road kurbs in mind, perhaps a follow along path type texturing, i might be pissing in the wind but we all need to pee every now and then (i'll try work on a better analogy)... πŸ‘ πŸ‘ πŸ‘

              http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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              • thomthomT Offline
                thomthom
                last edited by

                @unknownuser said:

                please keep road kurbs in mind, perhaps a follow along path type texturing

                This is one of the final goals I hope to be able to do. πŸ˜‰

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • S Offline
                  sepo
                  last edited by

                  Nice one TT. Really useful piece of kit. πŸ‘

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    @unknownuser said:

                    @unknownuser said:

                    i want to stop using sketchup altogether

                    Why?

                    Wild guess: texturing, poly count etc.

                    Nice plugin, Thomas. Thanks! πŸ‘

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                    • free agentF Offline
                      free agent
                      last edited by

                      @unknownuser said:

                      @unknownuser said:

                      @unknownuser said:

                      i want to stop using sketchup altogether

                      Why?

                      Wild guess: texturing, poly count etc.

                      etc etc etc... learn ANY other modeler, that should answere the question, still love sketchup though...

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        Thanks, Thomas... πŸ‘

                        Cheers
                        Kim Frederik

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                        • majidM Offline
                          majid
                          last edited by

                          thanx , that is great

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Thanks Thom, this is exactly what I need!! πŸ‘ πŸ‘

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @gaieus said:

                              What I noticed is that you need to have the orientation of the image file in the model correct. You cannot rotate the texture using hidden geometry on an THEN apply the plugin because it will revert it to the default orientation.

                              I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • D Offline
                                davide.skp
                                last edited by

                                Fast and accurate, you are a great!
                                I try to stress a little the process with some complex geometries ..... but for now everything seems perfect!
                                Triangular faces with respect to I have a half idea ... Once I realize the concept I try to give you news!

                                once again thanks Thomas ...
                                you are a power!

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Yea, I've been wondering how to tackle triangles. If you have some ideas that'd be nice.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • D Offline
                                    davide.skp
                                    last edited by

                                    @unknownuser said:

                                    What's next?
                                    I might merge my Mirror UV Mapping plugin with this if I can get this thing working as I want.

                                    In fact everything is fine until you make the
                                    "Mirror UV Mapping plugin"


                                    sorry, as usual, my English ... I hope is understandable!


                                    base model


                                    fit texture .... OK


                                    the back of the model .... OK


                                    Mirror UV ... very strange never notice problem with this plugin .... probabily is correlate to MAKE UNIQUE TEXTURE


                                    ![this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect](/uploads/imported_attachments/HCt2_005.jpg "this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect")

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                                    • N Offline
                                      numerobis
                                      last edited by

                                      WOW! Thank You! Very cool!

                                      @davide.skp
                                      have you tried to group all faces first and then use the mirror tool?
                                      I had this issue with imported trees. Using the mirror tool without opening the group/component worked well - applying it to the faces in the group messed up all uv's forever... πŸ˜’

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        hmmm.... do you have that test model still? could you upload it here so I can have a look at it?

                                        btw, where you using version 0.1.x or 0.2.0 for those tests?

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          @thomthom said:

                                          I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                                          I had no problem with rotating the texture on my first example but in the second (tubular) one,with hidden geometry in it, it reverted.

                                          I'll perform some further tests however.

                                          Gai...

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                                          • D Offline
                                            davide.skp
                                            last edited by

                                            thom, I have the model but the problem happens with all drawing, although groups geometries


                                            001.skp

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