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    [Plugin] UV Toolkit

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    • thomthomT Offline
      thomthom
      last edited by

      I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • free agentF Offline
        free agent
        last edited by

        dammit thomthom, i want to stop using sketchup altogether and u guys keep giving me less reason to leave, cant wait to see more developement on this, please keep road kurbs in mind, perhaps a follow along path type texturing, i might be pissing in the wind but we all need to pee every now and then (i'll try work on a better analogy)... πŸ‘ πŸ‘ πŸ‘

        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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        • thomthomT Offline
          thomthom
          last edited by

          @unknownuser said:

          please keep road kurbs in mind, perhaps a follow along path type texturing

          This is one of the final goals I hope to be able to do. πŸ˜‰

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • S Offline
            sepo
            last edited by

            Nice one TT. Really useful piece of kit. πŸ‘

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            • StinkieS Offline
              Stinkie
              last edited by

              @unknownuser said:

              @unknownuser said:

              i want to stop using sketchup altogether

              Why?

              Wild guess: texturing, poly count etc.

              Nice plugin, Thomas. Thanks! πŸ‘

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              • free agentF Offline
                free agent
                last edited by

                @unknownuser said:

                @unknownuser said:

                @unknownuser said:

                i want to stop using sketchup altogether

                Why?

                Wild guess: texturing, poly count etc.

                etc etc etc... learn ANY other modeler, that should answere the question, still love sketchup though...

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • FrederikF Offline
                  Frederik
                  last edited by

                  Thanks, Thomas... πŸ‘

                  Cheers
                  Kim Frederik

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                  • majidM Offline
                    majid
                    last edited by

                    thanx , that is great

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Thanks Thom, this is exactly what I need!! πŸ‘ πŸ‘

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @gaieus said:

                        What I noticed is that you need to have the orientation of the image file in the model correct. You cannot rotate the texture using hidden geometry on an THEN apply the plugin because it will revert it to the default orientation.

                        I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • D Offline
                          davide.skp
                          last edited by

                          Fast and accurate, you are a great!
                          I try to stress a little the process with some complex geometries ..... but for now everything seems perfect!
                          Triangular faces with respect to I have a half idea ... Once I realize the concept I try to give you news!

                          once again thanks Thomas ...
                          you are a power!

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Yea, I've been wondering how to tackle triangles. If you have some ideas that'd be nice.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • D Offline
                              davide.skp
                              last edited by

                              @unknownuser said:

                              What's next?
                              I might merge my Mirror UV Mapping plugin with this if I can get this thing working as I want.

                              In fact everything is fine until you make the
                              "Mirror UV Mapping plugin"


                              sorry, as usual, my English ... I hope is understandable!


                              base model


                              fit texture .... OK


                              the back of the model .... OK


                              Mirror UV ... very strange never notice problem with this plugin .... probabily is correlate to MAKE UNIQUE TEXTURE


                              ![this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect](/uploads/imported_attachments/HCt2_005.jpg "this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect")

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                              • N Offline
                                numerobis
                                last edited by

                                WOW! Thank You! Very cool!

                                @davide.skp
                                have you tried to group all faces first and then use the mirror tool?
                                I had this issue with imported trees. Using the mirror tool without opening the group/component worked well - applying it to the faces in the group messed up all uv's forever... πŸ˜’

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  hmmm.... do you have that test model still? could you upload it here so I can have a look at it?

                                  btw, where you using version 0.1.x or 0.2.0 for those tests?

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @thomthom said:

                                    I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                                    I had no problem with rotating the texture on my first example but in the second (tubular) one,with hidden geometry in it, it reverted.

                                    I'll perform some further tests however.

                                    Gai...

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                                    • D Offline
                                      davide.skp
                                      last edited by

                                      thom, I have the model but the problem happens with all drawing, although groups geometries


                                      001.skp

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                                      • D Offline
                                        davide.skp
                                        last edited by

                                        As for the triangular faces, however, I think we can solve from the creation of texture ENDOW ...
                                        therefore, if you create the texture, like that crap that attached below ((do not laugh ... please! (on this machine I do not have libraries, and even software))
                                        TEXTURE BE DONE WITH THIS LOGIC
                                        potresti forcing the deformation of the side "red" retaining its position as the pivotal point of the "green" and excluding portions "black"?


                                        a001.jpg

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Ok, it's a bug when the face is not shaped like a rectangle or parallelogram. I have similar issue when I tried to make a function that rotates the texture left/right. This affects both this plugin as well as the UV Mirror plugin.

                                          I must look deeper into how skewed textures works.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @davide.skp said:

                                            As for the triangular faces, however, I think we can solve from the creation of texture ENDOW ...
                                            therefore, if you create the texture, like that crap that attached below ((do not laugh ... please! (on this machine I do not have libraries, and even software))
                                            TEXTURE BE DONE WITH THIS LOGIC
                                            potresti forcing the deformation of the side "red" retaining its position as the pivotal point of the "green" and excluding portions "black"?

                                            Not sure if I understand this. "potresti"?

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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