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    Beginning Ruby Tutorial

    Scheduled Pinned Locked Moved Developers' Forum
    16 Posts 11 Posters 858 Views 11 Watching
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    • pilouP Offline
      pilou
      last edited by

      Neat presentation! 😎

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • MALAISEM Offline
        MALAISE
        last edited by

        Yeah! An Ruby introduction for Sketchup fans .

        Thanks a lot Chris, for listening poor newbies ! 😆

        MALAISE

        La Connaissance n'a de valeur que partagée

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        • plot-parisP Offline
          plot-paris
          last edited by

          thanks Chris. that's really great. hopefully I will have time soon to check it out. such a tutorial was dearly deeded for noobs like me to get started 👍

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          • M Offline
            mateo soletic
            last edited by

            Great work Chris, that kind of tutorial was really needed. 👍

            @unknownuser said:

            Small typo, second paragragh thats all

            James,you are slacking. 😆

            [Concept Illustrations](http://concept-illustrations.com/)

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            • S Offline
              sepo
              last edited by

              Looks very good. This might tip me finally to start doing something about it. 👍

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              • MALAISEM Offline
                MALAISE
                last edited by

                Hi Chris

                Is-it possible to resize the Web console "window"? We hardly read the contain ( too small font)

                Thanks

                MALAISE

                La Connaissance n'a de valeur que partagée

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                • daleD Offline
                  dale
                  last edited by

                  Thanks Chris
                  I have really always wanted to give it a try, or at least understand Rubys in greater depth.
                  Thanks for the effort.

                  Just monkeying around....like Monsanto

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Thanks for the great comments, I hope it gets more people interested in beginning. I'm sure there are other roads to take to get into Ruby, but thats how I did it, so its the only way I can explain. Hopefully it will be logical enough for others to use too.

                    Malaise, sorry the font is small. If you click on most of the images, it shows a full size image. But if the full size image is too small also...hmm. I don't know. I bet I could also provide a link to the .rb script for download right up front, for people who can't read the images very well.

                    But if I provide the link to the text script, its not a free pass to just copy and paste 😄

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      @BTM (and anyone interested) I did go ahead and write up a quick tool script that creates a tool, which is how you get the onmousemove and all other tool methods to work. Check it out here:

                      301 Moved Permanently

                      favicon

                      (www.sketchucation.com)

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • Al HartA Offline
                        Al Hart
                        last edited by

                        Chris,

                        Thanks for making a ruby tutorial.

                        Its always inspiring to look at someone else's code.

                        Here is a version which use a hash instead of arrays to count all entities types;

                        
                        def count_entities
                        	model = Sketchup.active_model
                        	entities = model.entities
                        	count = {} # start a new hash
                        	entities.each do |e|
                        		stype = e.typename
                        		# start new count, or add 1 to existing count
                        		count[stype] = count[stype] ? count[stype] + 1 ; 1
                        	end#loop
                        	sorted_keys = count.keys.sort
                        	sorted_keys.each do |key|
                        		printf("Total %-12s; %5d\n", key, count[key])
                        	end#loop
                        	return nil
                        end#def
                        
                        

                        The weird line:

                        count[stype] = count[stype] ? count[stype] + 1 : 1

                        would be easier to read as

                        
                        if (count[stype])
                            count[stype] = count[stype] + 1
                        else
                            count[stype] = 1
                        end#if
                        
                        

                        Keep up the good work

                        Al Hart

                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                        IRender nXt from Render Plus

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