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    [Plugin] Shape Bender Beta

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    • S 離線
      SahmElshamal
      最後由 編輯

      No such file to load -- clf_shape_bender/clf_shape_bender.rbError Loading File clf_shape_bender_loader.rb
      No such file to load -- clf_shape_bender/clf_shape_bender.rb

      that message came after i downloaded the Progressbar.rb[
      i have already downloaded the plugin and the Progressbar.rb , i work with SU 6

      plz tell me the steps of installing a plugin
      i cant find set up icon
      so i copy - past it to the plugins of SU
      is it right ???

      thanx

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      • S 離線
        SahmElshamal
        最後由 編輯

        it finally worked
        !!!!!!
        thank u ,moderator
        thank u chris
        great plugin
        😄

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        • charly2008C 離線
          charly2008
          最後由 編輯

          Hi,

          what I still don't understand is how do I control the length of the curved object?

          Charly


          Unbenannt.JPG

          He who makes no mistakes, makes nothing

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          • Dave RD 離線
            Dave R
            最後由 編輯

            You have to make the arc the desired length. In your example, the arc needs to be 2.80 metres long. You can get the length from the Entity Info box after you've drawn it but that doesn't make it easy. How you arrive at that arc length will be the challenge. I wonder if someone could write a plugin that would take a given radius and arc length and draw the arc.

            Generally I draw the arc first, measure its length and draw the straight line and the straight shape to match.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • charly2008C 離線
              charly2008
              最後由 編輯

              Hi Dave,

              thanks for your reply. I've done it with your method, but can still get a different length in the curved object.

              Charly


              Unbenannt.JPG

              He who makes no mistakes, makes nothing

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              • Dave RD 離線
                Dave R
                最後由 編輯

                Ah. Yes. Put the original shape directly above the straight line. The plugin draws the bent shape with the same offset from the arc as you have between the original shape and the straight line.


                Bend.png

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • charly2008C 離線
                  charly2008
                  最後由 編輯

                  thanks Dave,

                  If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                  Charly


                  Unbenannt.JPG

                  He who makes no mistakes, makes nothing

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                  • Chris FullmerC 離線
                    Chris Fullmer
                    最後由 編輯

                    Its a game of percentages. Think of the arc as being 100%. Then your straight line, however long or short it is is also 100%. And it comes down to how the component matches up to the straight line. If the straight line is drawn precisely from end to end along the component (on the red axis of course), then you could say the component sits along 100% of the straight line. Therefore when it bends, it will become 100% the lengt of the arc.

                    arc = 1m
                    line = 1m
                    component sits on 100% of line (therefore is 1m long)
                    final shape will remain 1m

                    arc = 1m
                    line = 200m
                    component sits on 100% of line (200m long)
                    final bent shape will squish down to 1m

                    arc = 1m
                    line = .5m (50% of arc length)
                    component sits on 100% of line (0.5m long)
                    final bent shape will be 1m long

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Dave RD 離線
                      Dave R
                      最後由 編輯

                      @charly2008 said:

                      thanks Dave,

                      If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                      Charly

                      Exactly.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • L 離線
                        LeoZ
                        最後由 編輯

                        Hai Chris
                        First I must say I am impressed with your work on Sketchup. I was very enthusiastic about your Shapebender. But I stumbled on some problems with it. I tried to make a “real” metric bold; a M10. That’s a 10mm bold with a thread of 1.5 mm /turn. I wanted to use the method of “fret2424” (http://www.youtube.com/watch?v=MKrWDNDd62c )
                        So I started with half a circle with a radius of 5 mm and I lifted one end 0.75 mm. That is not exactly right, but it was just to try.
                        I got some very strange results you might like to investigate.
                        Perhaps I am doing something wrong, but then I would like to know what.
                        Thanks


                        The result looks like this

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                        • Chris FullmerC 離線
                          Chris Fullmer
                          最後由 編輯

                          My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • charly2008C 離線
                            charly2008
                            最後由 編輯

                            Hi,

                            this is a wonderful tool. Here is a test with a wood carving model.

                            Charly


                            Unbenannt2.JPG

                            He who makes no mistakes, makes nothing

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                            • Chris FullmerC 離線
                              Chris Fullmer
                              最後由 編輯

                              That is precisely the kind of stuff I wrote this for - intricate models that need to be bent to match an actual surface. Bending detailed woodwork to match a curved piece of wood, adding signange/letters to a curving wall, etc. It is definitely a quirky plugin, but once you really get it down solid in your head the process it goes through and how to get what you want, it works pretty well. Thanks for lookig at it,

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • charly2008C 離線
                                charly2008
                                最後由 編輯

                                It can also be misused for other things


                                Unbenannt.JPG

                                He who makes no mistakes, makes nothing

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                                • L 離線
                                  LeoZ
                                  最後由 編輯

                                  @chris fullmer said:

                                  My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                                  You are so right!! I drew a bolt of 10 meters 😎 and it worked fine.
                                  The only hitch was sketchup itself. It crashed while scaling it down.
                                  But it has a nice autosave, so ...
                                  This was my result.
                                  It's cool!!! 😍


                                  From a 10m bolt to a 10mm


                                  This is too small to start

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                                  • Chris FullmerC 離線
                                    Chris Fullmer
                                    最後由 編輯

                                    You seriously made that with shape bender? Cool!

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • charly2008C 離線
                                      charly2008
                                      最後由 編輯

                                      Hi Glenn,

                                      it doesn't work for me!.

                                      Charly


                                      Bild1.jpg

                                      He who makes no mistakes, makes nothing

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                                      • Chris FullmerC 離線
                                        Chris Fullmer
                                        最後由 編輯

                                        What scale are you worjing at there Charlie? Is that life size - so a few mm? If so, it needs to be sacled up because SketchUp does not handle small faces well.

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • charly2008C 離線
                                          charly2008
                                          最後由 編輯

                                          Hi Chris,

                                          it was in mm's. I scaled it up, than it worked.

                                          Charly

                                          He who makes no mistakes, makes nothing

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                                          • gullfoG 離線
                                            gullfo
                                            最後由 編輯

                                            @chris fullmer said:

                                            You seriously made that with shape bender? Cool!

                                            you see the madness you have unleashed upon us?

                                            added my version: just create the helix and extend a triangle equal to one segment and use shape bender. follow-me doesn't give as nearly a reliable result... then scale down.
                                            bolt using shape bender.jpg

                                            Glenn

                                            http://www.runnel.com

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