[Plugin] Shape Bender Beta
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When I load Sketchup 8 i get an error message telling me that I need parametric.rb. Where can I get that file?
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@convta98 said:
When I load Sketchup 8 i get an error message telling me that I need parametric.rb. Where can I get that file?
IF you follow the advice in the main tool's download page... you'd know it's at http://www.Smustard.com - 'progressbar.rb'.
http://www.smustard.com/script/ProgressBar
I think 'parametric.rb' isn't needed by this specific tool - but that's readily available from the main Sketchup plugins page... http://sketchup.google.com/intl/zh-CN/download/rubyscripts.html
Perhaps you have also installed some other tools that need that ? -
As far as I can tell, Shape Bender doesn't need parametric.rb but you should probably have it anyway because other plugins do use it. Get it here.
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Yes, is there anyone out there that can help me with the plugin Shape Bender by Chris Fullmer ? I believe I loaded it correctly but maybe not I'm getting an load error message , when I go into sketchup. When I downloaded the file I unziped it, I copied the file and pasted it into the plugins folder, restarted windows and when it came back on and i started sketchup with this Load Error ( Error Loading File clf_shape_bender_loader.rb no such file to load -- progressbar.rb ) . Can anyone help me? I tried this twice w/no luck I would like to get this to work. Thank you john
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@jspro said:
I believe I loaded it correctly but maybe not I'm getting an load error message , when I go into sketchup. When I downloaded the file I unziped it, I copied the file and pasted it into the plugins folder, restarted windows and when it came back on and i started sketchup with this Load Error ( Error Loading File clf_shape_bender_loader.rb no such file to load -- progressbar.rb ) .
You also need to install progressbar.rb for here: http://www.smustard.com/script/ProgressBar
(The installation instructions clearly say this)
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Well, I found a remedy .. kind of.
I commented out all the lines updating the progress bar with a comment character, #
. . . . #pb.update(i) . . .there are 7 of them.Unfortunately, I had to do that with clf_color_by_slope, clf_color_by_z and clf_greeble_2
My system doesn't seem to like the progress bar. Even after downloading a fresh copy from smustard
yesterday.If I find out why (it's a mystery), I'll post it.
Again, it's a great Plug-in. ... hope this helps anyone w/ the same problem.
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Hasn't that nil error been repeated a few times along in this thread? Might be worth adding a note in the first post about it. No one is going to find it dug into n-number of pages.
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I agree it's not the best .... just a trouble shooting remedy.
I'll try your approach.
TIG has suggested a few things also ... (my post on one of the other plug-ins)
Appreciate your input.
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Plugin looks great . . . but, i'm getting this feedback :
it seems to lock-up at 7% or 20%any suggestions ?
I posted a temporary trouble shooting remedy, just after this post.
http://forums.sketchucation.com/viewtopic.php?f=323&t=18210&start=1020#p422479
(is that what you mean ?, TT) -
Grate one ! THNX
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Hi all,
Using the plugin with dynamic component it crashes.
Has anyone successfully bent a DC?Otherwise, it works fine.
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Since the Component [DC] is copied to make the bent version it may well conflict with a DC as there is generally only one instance of each variant.
You can copy the DC off to one side and explode it down to its raw geometry and then make a group of that, and then bend that group - it will have lost all of it's DC-ness, so those issues should be avoided...
It's a good idea to do complex operations, like bending, on an object located in a relatively empty SKP, and recombine things into a combo-model afterwards - so exploding the DC in these circumstances seems quite possible.
You can't expect a DC to retain its DC-ness/properties after bending it, as all of its axes etc will be messed up, even if it were to make it through the processing... -
grab TIG's "undc" script and run that before doing the bend.
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@gullfo said:
grab TIG's "undc" script and run that before doing the bend.
I'd forgotten I made that
http://forums.sketchucation.com/viewtopic.php?p=382224#p382224 -
it was awesome plugin tools
thanks for sharing -
@tig said:
I'd forgotten I made that
http://forums.sketchucation.com/viewtopic.php?p=382224#p382224it's one of my most important tools now - i can use a huge number of DC in my models then "un-DC" them and ship the model out without worrying that my DC will be distributed...
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It's not even a 'tool'... just a 'code snippet'...
Glad it was useful -
Hey everyone? How do I run this script? I have no idea how to get this "tool" to show up in Sketchup to use it
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@maladzien said:
Hey everyone? How do I run this script? I have no idea how to get this "tool" to show up in Sketchup to use it
See if this article helps you: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/
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Hello all,
First I want to say that my english writing is not very good, so sorry for the mistakes.
I have a little help from googleI am very excited about the plugin, I just can not get it working properly.
I select my component.
Select the straight line
Select the curve line
I see that both lines a start and an end appears
but that's all, nothing further happened. I can use the up and down arrow keys to change the start and end.
Also when I press enter then nothing happens.the straight line is equal to the red axis, the curved line i tried on all axes.
I really do not know what I'm doing wrongI hope I have explained clearly
Thanks for the response
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