Materials do not show up
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I'm having an issue with materials. When I select a material in the Materials window, then click on an object in the scene, the object changes color to something similar to the texture (for example, if I try to use "Brick_Antique" the object just becomes brown, but no bricks are visible). This happens with all materials and in all files.
Thanks in advance!
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I think you are in "shaded" mode.
Go to menu, select [View]-[Face Style]-[Shaded with Textures]. -
@takesh h said:
I think you are in "shaded" mode.
Go to menu, select [View]-[Face Style]-[Shaded with Textures].Just checked, it was in [Shaded with Textures] and I still only see solid color where there should be materials.
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go inside your group or component.
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@xrok1 said:
go inside your group or component.
I can't be positive (because I've only been using Sketchup for a couple days) but as far as I can tell, the objects are not in groups. Is there anyway I can check?
Even when I create a brand new rectangle (for example), and try to apply a texture, it does not work. -
Can you upload your screen capture?
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I found the problem. For some unknown reason, I was working in an extremely huge scale. My model (in real life) would be a couple miles across, but when I measured it, it was millions of miles long!
lol
So I scaled the entire layout down, and scaled down again, and again, and I can finally see the textures now (although I will have to do some editing).
Question: does Sketchup work like vector programs? Meaning, can I assume that every element scaled down perfectly and kept its original proportions?A huge thanks to you guys for taking the time to give your input!

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As long as you definetly selected everything and scaled using the corner grips it will all stay in proportion.
A little tip for next time: if you click the tape measure tool, measure the length of an edge and then type in how long it is meant to be SU will resize the entire model automatically.
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@atomik99 said:
Question: does Sketchup work like vector programs?
SketchUp ISa vector program so it should definitely behave as such.
Another tip: there are templates in SU -if you are a ne user and installed SU recently,you had to choose a template at the beginning.
Now keep in mind that you can always create your own templates - just modify a new file/model as you wish (this means all style settings, included components like Sang is included in some, even scenes, pre-made layers etc.) AND of course, views in the way how "big" scale you are working. A woodworker would obviously like to start a new model from much "closer" than a landscape architect for instance.
When you have set up everything, you can save your model in File > Save as template and then choose this new template to start SU with every time you use it at Window (Skethup on Mac) > Preferences > Templates.Note that always work in "real scale" (1:1) except in very extremely small/large scales. Materials are (and new materials always should be) also "scaled" to real life.
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