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    • S Offline
      Seydell
      last edited by

      Hello and Greetings from Australia,

      This is my first post to this forum. I feel very positive about SketchUp, and the way it is being developed by the Community.

      May I ask this very basic question, after having spent some time reading the various on-line resources:

      To model a complex airplane fuselage, what would be the most efficient way to go? I have seen the models at the 3D ware house, some of which are exceptionally good. Can one get this result by simply cajoling a push/pull circle into various forms as it is drawn. I would think that manually skinning panels between cross-sections would give a much better result. I have downloaded most of the plug-ins which I thought would work, but I feel I am missing something in the way of tool or technique.

      What would be the plug-ins to use, and could you suggest a link to some text on their usage.

      Another shorter question is that shapes drawn with the 3DShapesTool disappear after the third click. I follow the instructions in the Status Bar, but without luck.

      A suggestion would be to have a novice instruction/usage sheet, with the name of the plug-in, a download link, when/where used, and itemized directions on how to use it. Even better would be a listing of common mistakes in using the plug-in and how to avoid them. In many instances there are no instructions available ( perhaps none are needed, but there always are a few like myself.. )

      Many thanks,
      S. Seydell
      Sydney

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        i'd watch out with getting too hung up on rubies at the very beginning.. it's good to understand that rubies don't make the impossible possible - as in, anything you can build with rubies can also be made with the standard tools (granted, some of the stuff might be basically impossible 😄]

        how far along are you? can you draw a round edge cube for instance? if not, i'd recommending trying some more basic stuff at first.. a solid week of going through the tutorials and drawing the stuff yourself will benefit immensely..
        if you're further along than i'm thinking then apologies in advance.

        here's a wing done without rubies
        [flash=500,405:ed0wjaj1]http://www.youtube.com/v/QO_D3ltOilk&hl=en&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6&border=1[/flash:ed0wjaj1]

        http://www.youtube.com/watch?v=QO_D3ltOilk
        (that video is a couple of years old and it could be built faster now with some of the newer rubies but, you'd basically need to have the skills to do it manually if you're going to draw it with rubies)

        dotdotdot

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        • S Offline
          Seydell
          last edited by

          Hi Jeff and James,

          Thanks for your feedback. The YouTube segment is very helpful in that it shows the possibility of going back and changing the geometry with the scale tool. It is a pretty elaborate flying wing, and interesting to see it from start to finish.

          The segment on the wingtips is also very helpful, I will try out the soap bubble ruby. I had previously been to the PushPull site and downloaded most of the scripts there. I still do not know why 3DShapesTool does not persist after the last click. I have not found a tutorial on it.

          Jeff, your question about my skill level made me try and make a rounded cube. I am not sure how to send the attachment, but am sending it anyway. I need to read up on a bit more on the basic tools, especially using exact input in the VCB that did not seem to work for me. will keep at it.

          Many thanks for your feedback.

          Shahid


          Rounded_Cube.skp

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