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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • array81A Offline
      array81
      last edited by

      I installed the last version but I have only the "box" tools, no "target" tools. Any ideas?

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      • Dave RD Offline
        Dave R
        last edited by

        @array81 said:

        I installed the last version but I have only the "box" tools, no "target" tools. Any ideas?

        They don't show even after you enabled them and restarted SketchUp?
        Screenshot - 3_18_2017 , 4_56_38 PM.png

        Etaoin Shrdlu

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        • G Offline
          georgeoakblaster
          last edited by

          Hi,

          Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

          Thanks for this great plugin Fredo.

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          • Dave RD Offline
            Dave R
            last edited by

            @georgeoakblaster said:

            Hi,

            Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

            Thanks for this great plugin Fredo.

            Like this?
            stretch.gif

            Etaoin Shrdlu

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            • G Offline
              georgeoakblaster
              last edited by

              Thanks,

              I should have mentioned this is when using 'enter new dimensions' which is on the right click dialogue box.

              George

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              • Dave RD Offline
                Dave R
                last edited by

                Maybe you could post a screen shot of what you are trying to describe because it isn't clear.

                The New Dimension window is intended to allow you to type in the new dimension.

                What is the "dimension tag" you refer to?

                Etaoin Shrdlu

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                • K Offline
                  kevsterman
                  last edited by

                  Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                  "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @kevsterman said:

                    Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                    Unfortunately, Radial Bend creates a lot of new faces and triangulation due to slicing. So, reconstructing the original texturing would be kind of big headache!
                    In general, texturing should be done on final shapes.

                    Fredo

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                    • K Offline
                      kevsterman
                      last edited by

                      Ok thanks Fredo. That's good to know πŸ‘

                      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                      • K Offline
                        kevsterman
                        last edited by

                        Hi guys. I have another question regarding radial bend. As you can see from the image all of the lines denoting brickwork haven't bended as I was expecting. I'm not sure why. Is it a parameter problem or maybe something to do with the model? Its probably something really easy I'm missing πŸ˜•

                        Screenshot 2017-08-10 13.03.15.png

                        "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                        • robertWanR Offline
                          robertWan
                          last edited by

                          Why? 😞
                          https://youtu.be/FgNyfpZPVfA

                          Robert

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @robertwan said:

                            Why? 😞
                            https://youtu.be/FgNyfpZPVfA

                            Robert

                            'By default', FredoScale Stretching makes the component unique before operating on it.
                            The issue is that I did not provision an option to apply to all instances instead.

                            Fredo

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              Is there any way around it? I expect so. Upload your SKP so we can see what you've got so far.

                              Etaoin Shrdlu

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                              • L Offline
                                Lorand
                                last edited by

                                File attached.


                                FScale test.skp

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                                • L Offline
                                  Lorand
                                  last edited by

                                  Hi all,

                                  Great plugin like all Fredo6 ones, thank you sir.

                                  Problem: Imagine a simple Chinese lamp - equilateral triangles at the top and bottom and FredoScale TWIST for elegantly getting the surfaces between them - but the TWIST function twists around the axis of the boundary box not the axis through the centers of the bottom and top triangles and the result is skewed. Same goes for any odd sided polygons: those two centers are different. Is there any way to use TWIST and get the "expected" result?

                                  Thank you in advance,
                                  Lorand

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    I see what you're getting at. It happens with shapes whose sections have an odd number of sides. It's due to the way they fit in their bounding box. I don't know if it's something Fredo can modify but an immediate solution to get around it is to put the triangle in the center of a square.

                                    Screenshot - 11_1_2017 , 4_11_43 AM.png

                                    Screenshot - 11_1_2017 , 4_13_05 AM.png

                                    Etaoin Shrdlu

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                                    • L Offline
                                      Lorand
                                      last edited by

                                      Nice idea, thank you. Lorand

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                                      • J Offline
                                        jtri
                                        last edited by

                                        I am using the Radial Bend tool to model a "splayed" end of an object. A couple of questions. I know it is just a few steps to copy and flip a face and then finish the end, but was wondering if I missed a command in the tool that would allow this to be done off a center line so that you could use a model, bend one face and the opposite face would bend the same but in the opposite direction? If there a better tool I should consider for this type of modeling please let me know.
                                        Thanks for a great tool and all the support


                                        Splay end.skp

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          I don't know of a tool that would do what you ask. I think using an extension to bend the surface would be more work than just drawing the curves before extruding it.

                                          By the way, how did you draw this and manage to get all the faces inside out?

                                          Etaoin Shrdlu

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                                          • J Offline
                                            jtri
                                            last edited by

                                            It was easy. Just do a very quick sketch hoping to make it clear what I was asking and not pay attention at all when drawing. I unfortunately am an occasional sketch up user now and forget the basics way to often. As for using the extension vs drawing the curve, I had model that was mostly completed and I wanted the end to splay a bit. So using the extension seemed like the fasted way at that point in the modeling. The example I used was a very simplified example.
                                            Thanks Dave

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