sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Sketchup to 3dmax

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    8 Posts 4 Posters 1.4k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      AkaBear
      last edited by

      Still fooling with the Vray for Sketchup renderer demo at home but 3dmax at work. (And not too many days left so decision time soon! )

      Is there a magic setting to get the output from Vray in Sketchup to be the same as 3dmax?

      I find 1.6 on the camera to nearly get me there, but not close enough for overlays in Photoshop later.

      And very hooked on the Vray for sketchup, as an Architect a quick rendering with one less step sometimes is all that is needed rather than the full 'bells and whistles' of 3ds max.

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        No magic setting. But V-Ray for Sketchup and V-Ray for MAx is the same except for some special V-Ray material and lights missing.

        Are what you are requesting, being able to match the V-Ray output with SU? If so, I made a plugin which will help you: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=15491&p=119728
        (I assume you're using the demo of the very latest version? 1.05.0x (Service Release 1.5))

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • EarthMoverE Offline
          EarthMover
          last edited by

          I think while the underlying engine is the same for all Vray render systems, there are some definite differences. I think Chaos Group has really evolved the Vray for Max. Parsing times for one make me rather use Vray for Max. It's nice to take a model into Max and hit render and have the light cache begin immediately, instead of waiting for 3 or 4 minutes. It's very frustrating when you are trying to do test rendering. I also like in Max that you can utilize all the different material options with vray, like falloff for reflections and multi/sub materials. It's also nice to be able to control the sun position in max and line it up with the HDRI.

          Plus Chaos just released Vray 1.5 SP3 with some major improvements. http://www.chaosgroup.com/en/2/news.html?i=108#newsid108 One of them being that Vray will now recogize the Mental Ray Architectural & Design materials.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            Hope those changes make it into VfSU2. For the next version all V-Ray material should be included. Apparently ChaosGroup made much more available to the API.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • EarthMoverE Offline
              EarthMover
              last edited by

              Kayanat, There are tons of tutorials on the net that could answer your questions. Here's one I found doing a quick search - http://www.caddigest.com/subjects/autocad/tutorials/select/081803_parsai_import_max.htm

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

              1 Reply Last reply Reply Quote 0
              • K Offline
                kayanat
                last edited by

                Can anyone help me out with 3D Max 7? I can't remember how to make an AutoCAD plan 3D. I know how to export/import. I just can't remember how to set up the AutoCAD file (I think it was making all the volumes you wanted to turn 3D polylines). And after that, what am I supposed to do once I have the plans in 3D Max?


                keyword research ~ keyword tool ~ keyword tracking ~ affiliate elite

                1 Reply Last reply Reply Quote 0
                • A Offline
                  AkaBear
                  last edited by

                  @thomthom said:

                  No magic setting. But V-Ray for Sketchup and V-Ray for MAx is the same except for some special V-Ray material and lights missing.

                  Are what you are requesting, being able to match the V-Ray output with SU? If so, I made a plugin which will help you: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=15491&p=119728
                  (I assume you're using the demo of the very latest version? 1.05.0x (Service Release 1.5))

                  Thank you very much for this and it has worked fine till now, alas as one's ability increases so does the complexity of one's questions and persuit for perfection.

                  We, in the office, have noticed that this plug-in produced different results from PC to PC with the same model and same setup. The key factor being "Set the V-Ray Physical Camera's Zoom property to: XXXX". It appears it is relative to the window that is open and therefore with the window varying in size from office pc to office pc, the value must also change. I also tried moving the hotbars on my own pc and found this also altered the value. After many months, my sketchup has a multitude of plugins/extensions.

                  So an extension and/or clarification to the original question is:

                  What can be done/set in either Vray for Sketchup or 3dsMax to ensure a render output is of the same size for overlay/comp'ing use in photoshop.

                  1. The output size is the same for both. 2048, 1556
                  2. The image aspect ratio is the same for both.
                  3. The field of view is the same for both. 35deg.
                  4. The file was exported as 3ds with 3ds export options > generate cameras checked.

                  Proportion seems the same but the zoom appears to be different?
                  So is there a simple way to correct the zoom in VRfS for the same output?
                  Any ideas most appreciated?

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    @akabear said:

                    Proportion seems the same but the zoom appears to be different?
                    So is there a simple way to correct the zoom in VRfS for the same output?
                    Any ideas most appreciated?

                    Toolbars will affect the viewport. If one computer has a ton of toolbars and another only a few - the two will have different setups required.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • 1 / 1
                    • First post
                      Last post
                    Buy SketchPlus
                    Buy SUbD
                    Buy WrapR
                    Buy eBook
                    Buy Modelur
                    Buy Vertex Tools
                    Buy SketchCuisine
                    Buy FormFonts

                    Advertisement