sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Components onto Faces v1.2.0 UPDATE May 23, 2013

    Scheduled Pinned Locked Moved Plugins
    61 Posts 16 Posters 67.0k Views 16 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Click Draw
      last edited by

      Really?....kinda feeling silly now....how did you do it?

      Have I mentioned how much of a laugh I get out of some of the Signatures on here!

      1 Reply Last reply Reply Quote 0
      • X Offline
        xrok1
        last edited by

        well... are you ready for this?

        1] use construction grid (ruby) to make a grid
        2] use edges from construction lines (ruby) to convert construction lines to lines
        3] delete every second vertical line, staggering each row
        4] use make faces (ruby) to make faces
        5] build a brick and make it a component
        6] run Components onto Faces v0.1 (ruby)
        😆

        i told you there were easier ways.
        if i had to do it all over again i would just make a rectangle the size of a brick with half a mortar joint. inset the face a little...
        you know the rest.

        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

        1 Reply Last reply Reply Quote 0
        • C Offline
          chango70
          last edited by

          Amazing Script! Cheers!

          1 Reply Last reply Reply Quote 0
          • I Offline
            ilay7k
            last edited by

            Chris, thank you for such panelization tool!
            I attached sample with slightly modified by Fredo's tools
            Uhh, need quads for for beautiful visualization for panels


            CoS_panel.JPG

            1 Reply Last reply Reply Quote 0
            • pilouP Offline
              pilou
              last edited by

              is that normal?


              faces.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                About your bug of 2 components on a "same face" ☀

                A tricky thing with your "Select lines by lenght" 😉

                Make the Surface with the Sandbox "By scratch"
                Explode it
                Enable Hidden geometry
                Select one little diagonal of a square
                your very tricky "Select lines by lenght"
                Delete it
                "Components onto faces"
                Et voilà! 😎

                Edit hum hum works only if the tin stay "flat" 💚
                Maybe use the Smart Drop in addition! By a4architect ☀
                Soon little tut 😉


                lines.jpg


                smart.jpg


                Drop.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  Wow, great stuff everyone! I really like that paneled wall ilay. Looks great. And thats a cool method using smart-drop Frenchy. Thanks for showing it.

                  Oh, and the menu is how I made it, but not really for any good reason I guess. I was hoping to have one or two other items in that sub-sub menu too, but I have not got them written yet. So I was planning ahead, but perhaps too early. Hopefully in time I'll get some more ability written into this script. I am currently working on solving the triangulated faces issue. I think I have a solution. I think.

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

                  1 Reply Last reply Reply Quote 0
                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Wheels2.jpg

                    http://www.coroflot.com/boofredlay

                    1 Reply Last reply Reply Quote 0
                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      You could do some serious off-roading with those tires! Or some serious damage. Either way, they look super cool!

                      Is each face truly one square face and not 2 triangle faces with the middle line smoothed? If it is 2 triangles, how did you get around that issue where it copies a component to each of the 2 faces?

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

                      1 Reply Last reply Reply Quote 0
                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Each is a single face, not 2 triangles.
                        I used the sphere ruby to create a sphere then used your script to apply the component to a portion of the sphere. Then I deleted the extra and filled in with sidewalls. The bad part is I cannot think of any cool vehicle to place these under 😆

                        http://www.coroflot.com/boofredlay

                        1 Reply Last reply Reply Quote 0
                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          Ok, so I found something... 😄


                          Cart3.png

                          http://www.coroflot.com/boofredlay

                          1 Reply Last reply Reply Quote 0
                          • X Offline
                            xrok1
                            last edited by

                            you best be replac'n them there irons with some shoot'n irons where that thin's gona be a tak'n ya yer gona need 'em. he he... 👍

                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

                            1 Reply Last reply Reply Quote 0
                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              UPDATE: v1.0 released - The video in the beginning is also updated

                              This new version has a new tool called "Components onto Face Collections". It treats collections of faces that have had their edges smoothed/hidden as a single face. So the terrain issue where it was copying 2 components onto each collection of faces is fixed. The new tool will only copy a single component onto the 2 faces. I hope that makes sense and I hope its helpful,

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                Neat update, save some manipulations 😄

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Wow, very nice update.
                                  Thank you Chris.

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    boilingsnow
                                    last edited by

                                    Thank you very much Chris.

                                    A suggestion: If the faces are triangle, I wish your skript still can put the components onto the centroids of them.

                                    http://opxpka.bay.livefilestore.com/y1pXa37O0IxYd-i_HwT22m_Wxw6QQdakV8be3HZGinGru51HMapo4iSCkPzCVPhBImCvOA0PMyHspFs-Oxr0Xi9eQ/3.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      Yes, triangles in general are tricky for this script to comprehend because it is basing the centerpoint on the BoundBox, which is alsway a box, even for triangles. I suppose I could test each single face to see if it is a triangle and then find the center of the 3 points instead of the boundingbox method.

                                      Would it be enough to write a 3rd tool called "Components onto Triangle Faces" or something like that. It would only handle triangle faces and nothing else probably. Or would it be better to try to make the two current versions smarter to handle traingles differently? I think I could do it either way fairly easily. Let me know if anyone has a preference - new tool for triangles, or make the 2 current ones support them. I'll think about it while I'm gone today and I'll get back to it later.

                                      Thanks for the suggestions and comments,

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

                                      1 Reply Last reply Reply Quote 0
                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        I think it'd make more sense to 'smarten' the original script. Centre of the triangle is most likely expected than centre of bounding box. My 2¢

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

                                        1 Reply Last reply Reply Quote 0
                                        • X Offline
                                          xrok1
                                          last edited by

                                          i agree, a single tool, that way if you have tri's and quad's on the same selection it would fill both. also i don't know if the new version works this way, but if you turn on hidden geometry causing triangles to appear, it should then respect the triangle faces.

                                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

                                          1 Reply Last reply Reply Quote 0
                                          • X Offline
                                            xrok1
                                            last edited by

                                            as i was watching the video i came up with another idea i think might be kind of handy. what do you think of the idea of copy every [n]face ? where [n] would be 3, every third face would get a copy etc... would probably be fairly easy to implement and could be quite useful. 😄

                                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                            http://www.Twilightrender.com try it!

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement