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    Organic modeling from photos?

    Scheduled Pinned Locked Moved Organic Modelling
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    • D Offline
      ding851211
      last edited by

      good~~~~

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      • A Offline
        Aerilius
        last edited by

        Many Thanks!, it has been solvedlong ago:
        http://forums.sketchucation.com/viewtopic.php?f=18&t=18244&hilit=+organic

        I didn't find a better solution than modeling it by hand, until it fits from every perspective to the outlines of the photos. My favorite alternative was the following:

        Arc3D http://homes.esat.kuleuven.be/~visit3d/webservice/v2/
        Creates automatically models from many photos. Seems to be promissing and very accurate, but off service.

        Sketchup photomatch
        Very accurate, if you have really orthogonal geometry (not in my case).

        pixdim or http://www.photomodeler.com
        Similar to photomatch, but using two photos (i.e. stereo photos). Very accurate, if you can place the black/white reference points before taking high resolution photos. Otherwise (photos from web) not accurate.

        Archipelis http://www.archipelis.com/product.php
        Good for rounded things, not accurate.

        http://make3d.stanford.edu
        Uses only single images and makes a very inaccurate guess of the depth info. But nevertheless impressive.

        http://www.photo-to-3d.com
        In the free version, it uses only two images of low resolution and was not able to create any polygons.

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        • N Offline
          notareal
          last edited by

          @aerilius said:

          2. I tried Microsoft photosynth which creates a 3d point cloud and uses it for a slideshow in 3d space. But photosynth can not export the 3d data.

          Now you can http://binarymillenium.com/2008/08/exporting-point-clouds-from-photosynth.html + http://meshlabstuff.blogspot.com/

          Might want to look on this http://binarymillenium.com/2008/08/photosynth-export-process-tutorial.html

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • F Offline
            felderup
            last edited by

            http://news.creativecow.net/story/866538 i went looking today... found this...

            '(Venice, California--June 7, 2011) Lightcraft Technology, a developer of real-time visual effects technology for the film and television industries, announced that it is making its photogrammetry tools available free-of-charge to its clients and to members of the film making community.'

            if the license allows... i'm up for making virtual dress forms, and imvu stuff. mom does some indie stuff, has had something go into the nfb archives... and she could use some 3d junk... if that's what i'd need to do to justify the terms.

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            • oganocaliO Offline
              oganocali
              last edited by

              You may want to give Tgi3D photoscan a try.
              http://www.tgi3d.com/ Trial version is unlimited free for 30 days.

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              • B Offline
                bjornkn
                last edited by

                I have no idea how well that Lightcraft toolset works, but according to the info in that link it is a set of Maya plugins, making it useless if you don't own Maya (which I don't).
                I have used such photogrammetry software for many years, PhotoModeler and ImageModeler, and now also Tgi3Ds PhotoScan (with plugin for SketchUp), and I can tell you that with PhotoScan making such a model should be much easier/better than with those two other tools.
                There are also some free "3D scanners" available, but AFAIK they all produce huge, dense point clouds, which wouldn't be very useful for SU/GE work.
                With PhotoScan you can control exactly how much detail you want in the geometry and how much detail you leave up to the textures (applied right inside SU with PhotoMatch tools).

                Some of the photos you posted are croppped, which is not good for any photogrammetry software..

                -- I noticed that the thread is old, so the "case may be closed" already?

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                • pilouP Offline
                  pilou
                  last edited by

                  Photofly πŸ˜‰ (it's free)
                  [flash=560,349:1n313mio]http://www.youtube.com/v/8YNrQA6eofI?version=3&amp[/flash:1n313mio]

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • A Offline
                    Aerilius
                    last edited by

                    Salut Pilou!
                    I will add my review of Photofly to this very very old thread:
                    http://forums.sketchucation.com/viewtopic.php?f=169&t=37848&p=334675#p334675
                    I would like to have drone for taking aerial photos of the original subject of my first post πŸ˜‰

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                    • B Offline
                      bjornkn
                      last edited by

                      @aerilius said:

                      I would like to have drone for taking aerial photos of the original subject of my first post πŸ˜‰

                      You could get a long way with a camera pole too πŸ˜„

                      Out of curiosity - is that rock model on GE now? If it is - where is it exactly?
                      Looks like a very strange formation.

                      And did you try PhotoScan too?

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                      • M Offline
                        mac1
                        last edited by

                        Not my area but maybe worth a read ❓ $$ http://www.brainstormllc.com/ but has 30 trial

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                        • B Offline
                          bjornkn
                          last edited by

                          Photosketch looks nice, but it is advertised as a tool for creating lowpoly buildings inside SketchUp.
                          Just like SU's own PhotoMatch, but with some automation, like undistorted photos, point clouds and higher precision?

                          What dense point clouds does is using brute force, just like when using DEMs for generating landscapes. You really often need millions of polys to get a well defined model with crisp details/creases. It often ends up looking like a metaball/blob object.
                          The beauty/power of PhotoScan is that it gives you the tools to model from photos fully controlled, and even make very dense automatically surface-fitted meshes like with point clouds, if that's what you want.
                          And it can be used with any object, buildings, complex/concave organic forms, terrain - even with glass and shiny objects (which never works with point cloud mesh generators).
                          I really doubt that any of the point cloud generators would have any chance to make an automatic model of something like this sharp edged, complicated/overlapping stainless steel sculpture?


                          Volare.jpg

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            I would like to have drone for taking aerial photos

                            It's very easy with a kite! 😎

                            From this page

                            http://kap.online.fr/images/rig1.jpg

                            http://kap.online.fr/images/rig2.jpg

                            http://kap.online.fr/images/radio.jpg

                            http://kap.online.fr/images/eclipse1.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP Offline
                              pilou
                              last edited by

                              I have forgotten PhotoSculpt πŸ˜‰ (just 2 images ! 😎

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • B Offline
                                bjornkn
                                last edited by

                                Kites (aka KAP) are nice if there's wind and you're not close to people/buildings/trees/power lines.
                                Balloons, blimps, RC helis etc are nice if there are no wind, people/buildings etc
                                Poles are nice if you want closeups from lower altitudes than possible with a kite, and works fine anywhere, regardless of wind, people/buildings etc.
                                Besides, it requires a lot less rigging/setup and is a lot cheaper πŸ˜„
                                A sturdy telescopic 7m pole may cost you $100?

                                BTW, PhotoSculpt seems to have a very limited use for modeling, as it can only use 2 photos, and only makes a textured 3D relief.

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  and only makes a textured 3D relief.

                                  Yes but as it's a 3d file, just make the turn of your object πŸ˜‰
                                  So maybe 12 photos and past the result πŸ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • B Offline
                                    bjornkn
                                    last edited by

                                    @unknownuser said:

                                    @unknownuser said:

                                    and only makes a textured 3D relief.

                                    Yes but as it's a 3d file, just make the turn of your object πŸ˜‰
                                    So maybe 12 photos and past the result πŸ˜‰

                                    Let's see an example? πŸ˜‰

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      I never try πŸ˜‰
                                      just tricky fun images β˜€ (from Chaoscope)

                                      http://forum.zbrush.fr/index.php?action=dlattach;topic=5689.0;attach=11516;image

                                      But I believe that the autor (a French guy πŸ˜‰ should make a new version with this option πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • B Offline
                                        bjornkn
                                        last edited by

                                        Well, they look pretty flat to me πŸ˜‰

                                        I believe it doesn't really work with 3D coordinates, but more like 2 1/2D?
                                        According to the info it makes a mesh with 1pixel = 1 face, and then adds depth info to that pixel. WHich means that a 6Mpx image will make a 6Mpoly mesh (or even 12 million triangles?)
                                        Making 6 of those around the object (what about from above and below?) and trying to use SU to weld those 6x6 million faces (36 millions!) together won't be a fun job πŸ˜‰
                                        It looks like it could work fine for making normal and bump maps though πŸ˜„

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                                        • B Offline
                                          bjornkn
                                          last edited by

                                          @unknownuser said:

                                          No no, it's a real 3D file x,y,z, format export OBJ

                                          Yes, but the x and z are probably in an evenly spaced grid, one per pixel, if there's one vertex (face) per pixel. Then you can't have more than one vertex per xz position (assuming y is the depth), and you will get no details at the top and bottom. That is just like a DEM, where you have a xy grid where each pixel/face will have an altitude z value, making it impossible to get overhangs etc, and with very little, and streaked, details on very steep walls/slopes.

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            No no, it's a real 3D file x,y,z, format export OBJ
                                            and you can increase, decrease decimate numbers of polys
                                            as you want inside the prog before the export! πŸ€“


                                            photosculpt.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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