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    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    English Exterior :::

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    • D Offline
      DzineTech
      last edited by

      For me they are just minor additions that add more realism to images which are in the photo realism category. As your render and post work is so good, the more geometrical details you have the closer it gets to asking the viewer - Fake or photo?

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      • R Offline
        rcossoli
        last edited by

        exelent render and exelent post production, congratulations
        very good handling of photoshop 👍

        THREEDIMENSIONSWEB dot COM

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        • EdsonE Offline
          Edson
          last edited by

          notwithstanding the valid comments made before, stunning work!

          by the way, freeagent, your ant has driven me crazy a couple of times as i thought it was inside my screen!

          edson mahfuz, architect| porto alegre • brasil
          http://www.mahfuz.arq.br

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          • F Offline
            fymoro
            last edited by

            👍 oulala what a nice render !! 👍

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Absolutely stunning finished product! It's amazing to see the amount of detail you put into the post production. From the street, to the sidewalk, to the reflections in the glass....you really breathed a lot of life into this one.

              I was wondering, for the plants inside the fence, what was your technique? Did you render out a layer with just fence and use it as a mask, or just put the plants on a layer and erase the fence back in?

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • free agentF Offline
                free agent
                last edited by

                good question: That was thomthoms blackout plugin, ran black out, it makes everything black, removing all textures and transparencies which vray recognizes, make fence texture white, then in ur settings diasable all reflection, maps and GI, render, and only render diffuse, take about 10 seconds, even quicker if u have the visopt set up that disables all that. i did that for the fence and brick work and glass, so u can control whatever u want to see in there. 😄

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • G Offline
                  GdBTM
                  last edited by

                  very good render and amazing post work!

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                  • S Offline
                    sharwe
                    last edited by

                    很好!你的vfs非常牛!

                    http://www.sharwe.com

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                    • Z Offline
                      zumo
                      last edited by

                      a simple wow

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                      • EddyNLE Offline
                        EddyNL
                        last edited by

                        [Jealous mode]
                        I want your skills!
                        Very nice renders.
                        [/Jealous mode]

                        viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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                        • A Offline
                          artchung
                          last edited by

                          master works!!! the landscape is extraordinary....2 thumbs up!!!

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                          • P Offline
                            PRSS
                            last edited by

                            Neat!
                            I am inspired by your render.

                            With best regards
                            PRSS

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                            • S Offline
                              sintra
                              last edited by

                              Very good visual here very good, not much wrong with this one buddy 👍

                              Just a quick question if you have time, how do you model your ridge tiles ?

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