sketchucation logo sketchucation
    • Login
    โš ๏ธ Attention | Having issues with Sketchucation Tools 5? Report Here

    Curved Walls

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    55 Posts 8 Posters 4.7k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      Rudbeckia
      last edited by

      @ecuadorian said:

      301 Moved Permanently

      favicon

      (www.sketchucation.com)

      i tried the joint push pull ruby too, it didnt work either, it wont push all the way through a curved surface, meaning all the way through the wall, or maybe i am just using it wrong

      i want to basically be able to draw an arc on the curved surface and push it throuh so the top part of the wall i want to dip would disappear where I pushed it through

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        Yes, that's JointPushPull. But how about another simple solution?
        http://www.sketchucation.com/?p=18

        Gai...

        1 Reply Last reply Reply Quote 0
        • X Offline
          xrok1
          last edited by

          is this what your trying to do.Capture.JPGCapture2.JPGCapture3.JPGCapture4.JPG

          there is also a plugin called jointpushpull that can push/pull curved surfaces.

          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

          http://www.Twilightrender.com try it!

          1 Reply Last reply Reply Quote 0
          • R Offline
            Rudbeckia
            last edited by

            also, how do I make the cut out part a face, or the top of the wall closed again

            and the curve smoother

            1 Reply Last reply Reply Quote 0
            • R Offline
              Rudbeckia
              last edited by

              @xrok1 said:

              is this what your trying to do.[attachment=3:pv23l4ng]<!-- ia3 -->Capture.JPG<!-- ia3 -->[/attachment:pv23l4ng][attachment=2:pv23l4ng]<!-- ia2 -->Capture2.JPG<!-- ia2 -->[/attachment:pv23l4ng][attachment=1:pv23l4ng]<!-- ia1 -->Capture3.JPG<!-- ia1 -->[/attachment:pv23l4ng][attachment=0:pv23l4ng]<!-- ia0 -->Capture4.JPG<!-- ia0 -->[/attachment:pv23l4ng]

              there is also a plugin called jointpushpull that can push/pull curved surfaces.

              Yes! you guys are the best, would not have made it through school with out this forum ๐Ÿ˜„

              now is there a way to make the transition where the dip starts a little smoother using that interset model method?

              1 Reply Last reply Reply Quote 0
              • jeff hammondJ Offline
                jeff hammond
                last edited by

                i'm not certain you've described your shape yet.. the one i uploaded is level when pulling from the centerpoint. is that what you want? the tops could also be rounded out so it's not an abrupt dip..

                this one is quickly roughed out but it will hopefully get the idea across..


                cuvededwall.skp

                dotdotdot

                1 Reply Last reply Reply Quote 0
                • R Offline
                  Rudbeckia
                  last edited by

                  @unknownuser said:

                  i'm not certain you've described your shape yet.. the one i uploaded is level when pulling from the centerpoint. is that what you want? the tops could also be rounded out so it's not an abrupt dip..

                  this one is quickly roughed out but it will hopefully get the idea across..

                  that is exactly what I want to do, how did you do that? and can the dip be more exaggerated but still smooth like you have it

                  did you use sand box tools?

                  1 Reply Last reply Reply Quote 0
                  • X Offline
                    xrok1
                    last edited by

                    make the cylinder bigger and rotate it slightly before intersecting.

                    Capture.JPG
                    select everything (wall and cylinder) before intersecting with model, that way there will be a face left behind where the cutout is.Capture2.JPG

                    โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                    http://www.Twilightrender.com try it!

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      Rudbeckia
                      last edited by

                      @xrok1 said:

                      make the cylinder bigger and rotate it slightly before intersecting.

                      [attachment=1:3an4xhbc]<!-- ia1 -->Capture.JPG<!-- ia1 -->[/attachment:3an4xhbc]
                      select everything (wall and cylinder) before intersecting with model, that way there will be a face left behind where the cutout is.[attachment=0:3an4xhbc]<!-- ia0 -->Capture2.JPG<!-- ia0 -->[/attachment:3an4xhbc]

                      okay I got this to work, thanks!!! would also love to know how Jeff did it with the sand box tools

                      1 Reply Last reply Reply Quote 0
                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        @rudbeckia said:

                        @unknownuser said:

                        okay I got this to work, thanks!!! would also love to know how Jeff did it with the sand box tools

                        i used tools on surface and joint push pull.. the resulting geometry is messy though and i probably wouldn't use it for anything important.. i also tried FAK.rb (follow me and keep) but didn't have much luck with that either..

                        if i had to draw this shape, i'd concentrate on building the knife which has to cut through your wall.. that's a bit of a process and i don't really have the time right now but i'll think about it throughout the day and if i 'see' it, i'll sketch it for you..

                        dotdotdot

                        1 Reply Last reply Reply Quote 0
                        • X Offline
                          xrok1
                          last edited by

                          just take these techniques and run with them you can refine it as much as you like but the principle concept remains the same. for example you could soapskinbubble (plugin) the top edge.
                          Capture.JPG

                          but you're the only one that knows exactly what you want. ๐Ÿ˜‰

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            Rudbeckia
                            last edited by

                            thanks so much everyone

                            i want it to look exactly like the one that jeff did, but with a little more dip, very smooth and very clean, not sure what he means by it not being clean geometry, looks clean to me ๐Ÿ˜„ now i just have to figure out how to do what he did

                            i will definitley play with the soapskinbubble plugin though, that looks like a cool plugin

                            1 Reply Last reply Reply Quote 0
                            • X Offline
                              xrok1
                              last edited by

                              how about this:


                              cuvedwall-1.skp

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

                              1 Reply Last reply Reply Quote 0
                              • pbacotP Offline
                                pbacot
                                last edited by

                                Look for Earthmover's Garden Wing wall tutorial a page or two down in the tuts section. I could look it up and post the link for you but... It's good.

                                There should be a permanent sticky(?) on how to do curved walls, ramps etc. in this Newbie section. Isn't that one of the most FAQ's. Heck, a "curved wall tool" should be added to Sketchup along with a "circular stair tool."

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  Rudbeckia
                                  last edited by

                                  @xrok1 said:

                                  how about this:
                                  quote="xrok1"]how about this:
                                  @xrok1 said:

                                  how about this:
                                  /quote

                                  almost perfect, i need the transition where the dip starts to be smooth, an arc not an angle see the attached drawing where i drew an arc on your wall you did on one side, if i could make that transition smooth, that would would great

                                  kind of like the wall is smoothly undulating up and down


                                  cuvedwallwitharc-1.skp

                                  1 Reply Last reply Reply Quote 0
                                  • X Offline
                                    xrok1
                                    last edited by

                                    see if you can take it from here:


                                    cuvedwall-1.skp

                                    โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      Rudbeckia
                                      last edited by

                                      @xrok1 said:

                                      see if you can take it from here:

                                      thank you so much, do you mind briefly explaining what you did?

                                      1 Reply Last reply Reply Quote 0
                                      • X Offline
                                        xrok1
                                        last edited by

                                        @rudbeckia said:

                                        @xrok1 said:

                                        see if you can take it from here:

                                        thank you so much, do you mind briefly explaining what you did?

                                        well i've been trying to do this with no scripts, and it can easily be done, but alas i ran out of patience. ๐Ÿ˜ž so i use ToolsOnSurface to draw the arcs, then i used extrudelinetool to stretch it out ,using the top edge that you where trying to get rid of as a guide. then of course you took it from there, selecting everything, doing a intersect model and deleting the junk you don't want. ๐Ÿ˜„

                                        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                        http://www.Twilightrender.com try it!

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          Rudbeckia
                                          last edited by

                                          @xrok1 said:

                                          @rudbeckia said:

                                          @xrok1 said:

                                          see if you can take it from here:

                                          thank you so much, do you mind briefly explaining what you did?

                                          well i've been trying to do this with no scripts, and it can easily be done, but alas i ran out of patience. ๐Ÿ˜ž so i use ToolsOnSurface to draw the arcs, then i used extrudelinetool to stretch it out ,using the top edge that you where trying to get rid of as a guide. then of course you took it from there, selecting everything, doing a intersect model and deleting the junk you don't want. ๐Ÿ˜„

                                          last question promise ๐Ÿ˜„ my toolsonsurface tool palatte does not have an arc tool, how are you drawing the arc on the curved surface and I am assuming extrudelinetool is a ruby I can download?

                                          1 Reply Last reply Reply Quote 0
                                          • X Offline
                                            xrok1
                                            last edited by

                                            @unknownuser said:

                                            last question promise ๐Ÿ˜„ my toolsonsurface tool palatte does not have an arc tool, how are you drawing the arc on the curved surface and I am assuming extrudelinetool is a ruby I can download?

                                            hey, no problem, i didn't mean to imply i was running out of patience with you. just with the file. ๐Ÿ˜‰

                                            toolsonsurface ver1.31Capture.JPG the tool is circled in red.

                                            extrudelinetool extrudelinetool.rb i don't know if i'm supposed to attach this, but it was free and i can't find where i got it from so...

                                            PS, i would highly recommend you don't use SU without this http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=6708&st=0&sk=t&sd=a&hilit=extrude

                                            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                            http://www.Twilightrender.com try it!

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 3 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement