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    Multi-threading inside SketchUp

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    • J Offline
      jhauswirth
      last edited by

      @thomthom said:

      So after creating the threads, you have to start a loop that runs until your threads complete? And that means you can't do anything else in SU while the threads execute?

      That's what I found, but this solution wouldn't work for me because I needed the thread to always run.

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      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        @thomthom said:

        So after creating the threads, you have to start a loop that runs until your threads complete?

        NO... use Thread.join instead of a loop.
        ` th1 = Thread.new {

        code

        }
        th1.join`
        Suggest always have an exit condition inside thread. Not like example in first post (ie, it's an endless loop.)

        I'm not here much anymore.

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        • M Offline
          MartinRinehart
          last edited by

          @dan rathbun said:

          ... Suggest ...

          Dan,

          I've played a lot with threads in SketchUp Ruby and have zero useful results. Could you post a small example that actually works?

          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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          • C Offline
            cjthompson
            last edited by

            This gets the best results for me so far. It's really slow, but it seems to be executing on a regular basis.

            
            def testThread(times)
            	timer = UI.start_timer(0,true){Sketchup.active_model.entities}
            	thread = Thread.new{(0...times).each{|num| addBox};UI.stop_timer(timer)}
            end
            
            def addBox
            	group = Sketchup.active_model.entities.add_group
            	face = group.entities.add_face([0,0,0],[1,0,0],[1,1,0],[0,1,0])
            	face.pushpull(-1)
            	group.transformation = Geom;;Transformation.new([rand(500),rand(500),rand(500)])
            end
            
            
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            • A Offline
              Aidus
              last edited by

              I need 64 bit support 😞

              CPU: Intel Core i7 Extreme Edition 965
              RAM: OCZ Gold DDR3 1600MHz 12Gb
              Video: Asus Radeon HD4870 X2 2Gb
              Mobo: Asus P6T Deluxe 1366 Intel X58

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              • thomthomT Offline
                thomthom
                last edited by

                @aidus said:

                I need 64 bit support 😞

                For what?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  @aidus said:

                  I need 64 bit support 😞

                  This topic is about using Ruby "Green" threads, not native OS threads (which can run on several CPU cores.)

                  Ruby ver 2.0 "may" have native thread support, but current estimates of the work to be done, has 2.0 needing 17 years more work.

                  I'm not here much anymore.

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                  • C Offline
                    cjthompson
                    last edited by

                    @dan rathbun said:

                    @aidus said:

                    I need 64 bit support 😞

                    This topic is about using Ruby "Green" threads, not native OS threads (which can run on several CPU cores.)

                    Ruby ver 2.0 "may" have native thread support, but current estimates of the work to be done, has 2.0 needing 17 years more work.

                    I thought 1.9 had basic support for native threads, but Sketchup can't connect to its hooks.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      @cjthompson said:

                      I thought 1.9 had basic support for native threads, but Sketchup can't connect to its hooks.

                      Might be.. (I'd like to know for sure if you can post a link.)

                      However Sketchup cannot currently load the 1.9.x interpreter DLL (... I've tried, and get an "entry point not found error." There seems to be some kind of difference between the 1.8.x and the 1.9.x DLLS, which I'd also like to know why this is. )

                      Also, "basic support" I read as "beta" (and likely error prone.)

                      I'm not here much anymore.

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                      • A Offline
                        Aidus
                        last edited by

                        I'm working with very large textures and I think su offten crashes because of that reason. It just can't work with very large files. You can operate inside sketchup but forget the export. Well that's just my guess. At home I have x64 bit os and there are no such problems - not so offten.

                        CPU: Intel Core i7 Extreme Edition 965
                        RAM: OCZ Gold DDR3 1600MHz 12Gb
                        Video: Asus Radeon HD4870 X2 2Gb
                        Mobo: Asus P6T Deluxe 1366 Intel X58

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