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    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Cello

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    • R Offline
      remus
      last edited by

      Earthmover, i was thought of popping off down to the local music shop although it does seem like rather a lot of effort, especially for a lazy person like me.

      matteo, yes it is an indigo render. i think i tried it in podium as well but the model was very leaky so i just went over to indigo.

      I'll post the model up in the morning (7-8 hours from now, for those of you not staring in to the inky blackness of night)for anyone who fancies a go at rendering it. Youve got to promise not to look too carefully at the peg box though ๐Ÿ˜›

      http://remusrendering.wordpress.com/

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      • R Offline
        remus
        last edited by

        heres the file, i'm interested to see what you'll come up with ๐Ÿ‘


        cello.zip

        http://remusrendering.wordpress.com/

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        • S Offline
          sepo
          last edited by

          Quick 1min and 5 sec render in Podium. Did not see any leaks.


          20090220111110_1m5s.jpg

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          • R Offline
            remus
            last edited by

            must be my imagination then ๐Ÿ˜•

            http://remusrendering.wordpress.com/

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            • M Offline
              mirjman
              last edited by

              was this actually modeled in sketchup? what kind of tools did you use?


              c copy.jpg

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              • R Offline
                remus
                last edited by

                What a compliment! yes, it was all done in SU.

                Used soap skin bubble for the top and bottom pieces then added some thickness with joint pushpull. The tail piece was done with booltools and a little bit of JPP. Apart form that it was just native tools, as far as i can remember.

                http://remusrendering.wordpress.com/

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                • M Offline
                  mirjman
                  last edited by

                  cool came out great


                  d copy.jpg

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                  • H Offline
                    hebrides
                    last edited by

                    Very nice model Remus. I tried a quick texture projection. I will probably finnish it.


                    im1235150951.png

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                    • R Offline
                      remus
                      last edited by

                      Well its certainly better than anything i found ๐Ÿ‘

                      p.s. I modelled the end pin as well, so you can pull it out if it's more appropriate for your renders.

                      http://remusrendering.wordpress.com/

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                      • L Offline
                        linea
                        last edited by

                        nice model Remus ๐Ÿ‘

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                        • stefanqS Offline
                          stefanq
                          last edited by

                          Remus, great modeling here, congrats! I didn't find the perfect texture, sorry.
                          Thanks for sharing!

                          http://img18.imageshack.us/img18/9669/celo1te2.th.jpg

                          EDIT:
                          Pin out!

                          http://img207.imageshack.us/img207/4348/cello2dp3.th.jpg

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                          • J Offline
                            Jon
                            last edited by

                            Awesome model, Remus. ๐Ÿ˜„
                            I've done a quick render with a custom texture...


                            cello fin.jpg

                            Jon
                            KT Team member

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                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              Awesome Job. Stefan and Jon, great texturing and rendering.

                              Here's a clay output from VfSU with a line overlay and a little blur. Besides the obvious smoothing issue, I think it is a neat style.

                              Remus, how did you go about making the spiral cuts on the top of the neck?

                              I also found this great site with some higher res cello images for texturing reference - http://www.wilhitestrings.com/cellos.htm


                              Cello_line overlay.jpg


                              Here's straight sketchup with some texturing.

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                ๐Ÿ˜ฎ Nice. Very nice.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • R Offline
                                  remus
                                  last edited by

                                  Good stuff jon ๐Ÿ‘

                                  Earthmover, those where the hardest part by a long way. If i remember correctly, what i did was to draw on the spiral then separate it in to lots of steps. I then push pulled each step up in to that spiral shape, from there i joined the edge of each step to get a smooth curve. I then deleted the steps themselves and stitched the outside of the curve to the inside. Make the whole thing a component, copy, scale and your done.

                                  http://remusrendering.wordpress.com/

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                                  • R Offline
                                    Ross Macintosh
                                    last edited by

                                    Beautiful model Remus! It is also great to see the various approaches to rendering it.

                                    Regards, Ross

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