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    Cello

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    • M Offline
      mirjman
      last edited by

      cool came out great


      d copy.jpg

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      • H Offline
        hebrides
        last edited by

        Very nice model Remus. I tried a quick texture projection. I will probably finnish it.


        im1235150951.png

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        • R Offline
          remus
          last edited by

          Well its certainly better than anything i found ๐Ÿ‘

          p.s. I modelled the end pin as well, so you can pull it out if it's more appropriate for your renders.

          http://remusrendering.wordpress.com/

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          • L Offline
            linea
            last edited by

            nice model Remus ๐Ÿ‘

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            • stefanqS Offline
              stefanq
              last edited by

              Remus, great modeling here, congrats! I didn't find the perfect texture, sorry.
              Thanks for sharing!

              http://img18.imageshack.us/img18/9669/celo1te2.th.jpg

              EDIT:
              Pin out!

              http://img207.imageshack.us/img207/4348/cello2dp3.th.jpg

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              • J Offline
                Jon
                last edited by

                Awesome model, Remus. ๐Ÿ˜„
                I've done a quick render with a custom texture...


                cello fin.jpg

                Jon
                KT Team member

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Awesome Job. Stefan and Jon, great texturing and rendering.

                  Here's a clay output from VfSU with a line overlay and a little blur. Besides the obvious smoothing issue, I think it is a neat style.

                  Remus, how did you go about making the spiral cuts on the top of the neck?

                  I also found this great site with some higher res cello images for texturing reference - http://www.wilhitestrings.com/cellos.htm


                  Cello_line overlay.jpg


                  Here's straight sketchup with some texturing.

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    ๐Ÿ˜ฎ Nice. Very nice.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • R Offline
                      remus
                      last edited by

                      Good stuff jon ๐Ÿ‘

                      Earthmover, those where the hardest part by a long way. If i remember correctly, what i did was to draw on the spiral then separate it in to lots of steps. I then push pulled each step up in to that spiral shape, from there i joined the edge of each step to get a smooth curve. I then deleted the steps themselves and stitched the outside of the curve to the inside. Make the whole thing a component, copy, scale and your done.

                      http://remusrendering.wordpress.com/

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                      • R Offline
                        Ross Macintosh
                        last edited by

                        Beautiful model Remus! It is also great to see the various approaches to rendering it.

                        Regards, Ross

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