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    [Plugin]SketchyPhysics3 alpha.

    Scheduled Pinned Locked Moved SketchyPhysics
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    • C Offline
      CPhillips
      last edited by

      @verrou said:

      Very cool update! Worth the wait. Maybe as an update to SketchyReplay, you could look at adding a speed setting, like 1/2 speed etc 😄

      And also, it seems that sometimes (although it is happening more frequently) when using SketchyReplay, the objects don't go back to where they started :S Like so:

      http://img15.imageshack.us/img15/4726/errorkn2.jpg

      If you figure out a way to reproduce this let me know and I'll fix it. In the meantime you should be able to undo a few times and get back to normal.

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      • C Offline
        CPhillips
        last edited by

        @xrok1 said:

        i was thinking for something like a car(magnet) rolling down a hill, where there are leaves(magnetic) so the leaves don't move(frozen) till the car comes into range. this could be sort of a fake wind simulation etc...

        If you make the leaves out of boxes friction will hold them on the ground until the car is near.

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        • C Offline
          CPhillips
          last edited by

          @unknownuser said:

          hello

          i've awaited sp3 and now its there (kinda). yippie^^
          i hope the bugs are quickly removed, for example the magnets arent working in my sp and it causes errors...

          I cant fix the bugs unless you report them. How do magnets fail? How can I reproduce the problem? Can you post a model?

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          • K Offline
            klaufi
            last edited by

            that shouldnt be necessary...
            when i make an object to a magnet and write some number into the strength field and then push on run nothing happens... it runs like normal, just the block is static and no force slider is there as it should be...and i cant get out of the run mode by reset, just by clicking on select or some other tool, but then the run button doesnt work anymore at all...and when i close su the pc shows me a message, that su doesnt work properly

            after reopening su everything is normal again
            oh, yeah, im using su 6

            btw. i have found a solution for my robot joints:
            i have made two motors in opposite direction, one set with slider and one with the key code (rightx for example), both with the same settings, so the one motor pushes exactly against the other until the one your controlling is stronger or weaker

            heres an example (model downloaded from warehouse)

            edit:
            there are functions on both the arrow keys and wasd

            and ive found another error: while running sp and puching some of the wasd buttons he sometimes leeves the run mode and selects the tools (A)rc or (S)cale


            some experiment on a robot

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            • C Offline
              CPhillips
              last edited by

              @unknownuser said:

              that shouldnt be necessary...
              when i make an object to a magnet and write some number into the strength field and then push on run nothing happens... it runs like normal, just the block is static and no force slider is there as it should be...and i cant get out of the run mode by reset, just by clicking on select or some other tool, but then the run button doesnt work anymore at all...and when i close su the pc shows me a message, that su doesnt work properly

              after reopening su everything is normal again

              Ok, I know what causes that. Its when you enter a bad formula. Ill fix it in next release.

              You can do motors like you describe by setting the controller to:
              0.5-slider('motor')

              @unknownuser said:

              and ive found another error: while running sp and puching some of the wasd buttons he sometimes leeves the run mode and selects the tools (A)rc or (S)cale

              Make sure the Control Panel window has focus when using the keyboard.

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              • K Offline
                klaufi
                last edited by

                ah, ok, thanks^^

                @unknownuser said:

                You can do motors like you describe by setting the controller to:
                0.5-slider('motor')

                cool 😃
                are there other commands you can write there?

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                • C Offline
                  CPhillips
                  last edited by

                  @unknownuser said:

                  ah, ok, thanks^^

                  @unknownuser said:

                  You can do motors like you describe by setting the controller to:
                  0.5-slider('motor')

                  cool 😃
                  are there other commands you can write there?

                  Yes. Lots.

                  Try this with a servo to make it oscillate.
                  Math.sin(frame/10.0)/3.0

                  Or this to make it move once per second:
                  Time.now.sec*(1/60.0)

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                  • K Offline
                    klaufi
                    last edited by

                    what are these commands and where can i find out more about them excited
                    or are you writing something about them soon?

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                    • S Offline
                      sketchyman
                      last edited by

                      It doesnt work to me please help!! this shows me at the start
                      Thanks a lot
                      Sketchyman


                      This is shown when i turn sketchup on

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                      • S Offline
                        sketchyman
                        last edited by

                        When are you planning to release the official version??

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                        • S Offline
                          sketchyman
                          last edited by

                          I installed skp6 and it works !!! great!!

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                          • S Offline
                            sketchyman
                            last edited by

                            Can you please post some instructions because the magnet somehow doesnt work to me!!! it just freezes and i have to turn it off. PLease help

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                            • C Offline
                              CPhillips
                              last edited by

                              @unknownuser said:

                              what are these commands and where can i find out more about them excited
                              or are you writing something about them soon?

                              I am changing it a little bit but when I am done I will write something up.

                              Basically Controller can be a little fragment of Ruby. So you can type in any legal ruby syntax that results in a number:

                              2+2
                              3*(15/2.0)
                              3.14*Math.sin(1.0)

                              You can even put stuff like

                              if frame<30 then 0.0 else 1.0 end

                              That will cause a joint to move to 1.0 after 30 frames.

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                              • C Offline
                                CPhillips
                                last edited by

                                Sketchyman:

                                -Sorry about the error on SU7. I have seen one other person have this problem but I dont know what causes it or how to fix it yet. If you manage to figure it out please let me know!

                                -Final version will be released when it is done. No specific date.

                                -See the magnets thread for instructions on the magnet. If you are still having problems post a description of the problem (and a model if possible) in that thread.

                                Chris

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                                • P Offline
                                  phy
                                  last edited by

                                  Is their anyway you could add a concave hull.

                                  Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                                  • S Offline
                                    sketchyman
                                    last edited by

                                    I tried to download thruster magnet model but its made with version 7.0 and i cant install sketchyphysics on that one. please post some models made with sketchup 6. thanks a lot

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                                    • S Offline
                                      Sgal
                                      last edited by

                                      I saw a video of SketchyPhysics 3 showing a piston linked to a normal cylinder. When activate the corrispondent slider, the cylinder seems to multiply.Is that possible in the current version?
                                      http://www.youtube.com/watch?v=vNlhGt32oBg&eurl=http://sketchuptips.blogspot.com/2008/09/sketchyphysics-3-preview-video.html&feature=player_embedded

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                                      • C Offline
                                        CPhillips
                                        last edited by

                                        @sgal said:

                                        I saw a video of SketchyPhysics 3 showing a piston linked to a normal cylinder. When activate the corrispondent slider, the cylinder seems to multiply.Is that possible in the current version?
                                        http://www.youtube.com/watch?v=vNlhGt32oBg&eurl=http://sketchuptips.blogspot.com/2008/09/sketchyphysics-3-preview-video.html&feature=player_embedded

                                        That feature isn't in yet. I have to figure out how to make it work with replay.

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                                        • C Offline
                                          CPhillips
                                          last edited by

                                          @sketchyman said:

                                          I tried to download thruster magnet model but its made with version 7.0 and i cant install sketchyphysics on that one. please post some models made with sketchup 6. thanks a lot

                                          Sketchyman, could you try this to fix your SU7 error. Find the file win32api.so in your ...Sketchup 7\plugins\SketchyPhysics3 folder and copy it to just ...\plugins\ and see if that fixes the problem.

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            @phy said:

                                            Is their anyway you could add a concave hull.

                                            Nope, sorry.

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