sketchucation logo sketchucation
    • Login
    1. Home
    2. Platypus5
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now
    P
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 32
    • Posts 68
    • Groups 1

    Platypus5

    @Platypus5

    10
    Reputation
    1
    Profile views
    68
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    Platypus5 Unfollow Follow
    registered-users

    Latest posts made by Platypus5

    • RE: Two scripting questions

      @wacov said:

      1st is already possible. Oh, and you'll be able to tell the name of the object that's touching, so, yes.

      For the first, you'd also be able to only start firing when the object is 'within range'. Oh, and you probably already know you can change lookAt... in the next version, you'll also be able to turn it off once started.

      Could you tell me where I can find out the scripting nessicary for the "smart turret?" For example, HOW do you define object classes? HOW do you get the square root of something (square root is nessicary for the Pathagoream Therom and therefore the distance formula.)

      Also, I asuming that what you mean by "you can change lookAt" refers to their use along with "if statements". If not, I don't know what you mean.

      Please forgive my ignorance. I find it really hard to keep up with all the developments.

      posted in SketchyPhysics
      P
      Platypus5
    • Two scripting questions

      I have two questions about the next version.

      First of all, will it be possible for an object to figure out which other object of a certain class is closest to it? That would be helpful in things like, turrets.

      2nd, will you be able to modify the ontouching event so that the event only applies when the object is touching one particular thing? As in, a cube being set to emit stuff when it is touched by the sphere "blah" but NOT by the cone "Dorg"

      posted in SketchyPhysics
      P
      Platypus5
    • What is the story with the newest version of Sketchyphysics?

      Sorry that I have not been following the developments recently. I have heard that there is a new version of sketchyphysics 3x coming out, but not much else. Would it be possible for me to obtain more details? (I.e. the coding change, expected release date, etc.)

      Again, sorry for not keeping up with the changes. 😳

      posted in SketchyPhysics
      P
      Platypus5
    • On behalf of the newcomers to sketchyphysics....

      I feel strongly that a clear link to SP3x should be provided on the main sketchyphysics result from google search.

      I have been disturbed by the number of aspiring SP users relying on Sketchyphysics 2. Not only are they missing out on a great deal, but by being unable to use our models, they will feel alienated by us.

      For this reason, I believe that more should be done to indoctronate them into the fold.

      posted in SketchyPhysics
      P
      Platypus5
    • RE: Where can I find a comprehensive, complete script tutorial?

      This does help, but when I tried the things you told me, no luck.

      I have recently started to try to make an exploding artillery shell. In theory, an impact would push an object on a slider joint, into a magnet. This would trigger an onTouch event that causes the magnet to activate, blowing the shell apart.

      Now, in the "ontouch" field, I put this in: setVar("Boom",1) In the section that designates the magnet's strength, I put this in: getVar("boom")*-1000

      It isn't working. What am I doing wrong?

      UPDATE: Fixed. I realized the variables are case-sensitive.

      posted in SketchyPhysics
      P
      Platypus5
    • Where can I find a comprehensive, complete script tutorial?

      It has been a while since I have been able to use sketchyphysics (you can thank a trip to mexico for that) and I must have missed out on a lot. I need to catch up with the new scripting techniques, but it is hard. The sketchyphysics wiki doesn't have a comprehensive tutorial yet (it is still somewhat obscure to me) so ya. What should I do?

      For example, how do you create a variable?

      posted in SketchyPhysics
      P
      Platypus5
    • If SP3X won't work with SPIV, why should I use it?

      Thats what I don't get. I don't think its a good idea to upload a model that will not work in the next version.

      posted in SketchyPhysics
      P
      Platypus5
    • RE: SP3x. The Plan.

      When will the final version of SP3 be released?

      posted in SketchyPhysics
      P
      Platypus5
    • Could someone help tutor me on the codes?

      I need help understanding the codes used in the current models. I don't understand at all what [0,1,0] means, for example. Could someone help tutor me?

      posted in SketchyPhysics
      P
      Platypus5
    • Is it true that this is not the final version of SP3?

      I have heard some people mention that things will be included "In the next version" or "will be included shortly." They certainly aren't referring to SPIV, so then that must mean that this isn't the last version of SP3.

      Is this true?

      posted in SketchyPhysics
      P
      Platypus5