@wacov said:
1st is already possible. Oh, and you'll be able to tell the name of the object that's touching, so, yes.
For the first, you'd also be able to only start firing when the object is 'within range'. Oh, and you probably already know you can change lookAt... in the next version, you'll also be able to turn it off once started.
Could you tell me where I can find out the scripting nessicary for the "smart turret?" For example, HOW do you define object classes? HOW do you get the square root of something (square root is nessicary for the Pathagoream Therom and therefore the distance formula.)
Also, I asuming that what you mean by "you can change lookAt" refers to their use along with "if statements". If not, I don't know what you mean.
Please forgive my ignorance. I find it really hard to keep up with all the developments.