Apples ( play whit UV ruby
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I like 'em apples; awesome ruby too
Cheers,
- Diego -
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As a Macintosh I am of course an expert on apples. Majid my friend, yours are tasty looking apples! Keep up the good work. You might just become an honourary member of the Clan Macintosh yet.
Regards, Ross
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Theae are absolutely GREAT looking, Majid..!!
I like the renders very much..!! -
good one majid....
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great renders majid!!!
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great looking renders......
could you post the link for uv ruby ??.....
would really appreciate it...... -
http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10404&hilit=+Plugin
Good apples btw, i dont suppose you could post these in the components forum? I think theyd liven many a fruit bowl.
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Fantastic UV work Majid, did you create the textures yourself? Is each apple all one texture? I'm intrigued how you textured the concave part of the apple around the stalk as I didn't think the UV ruby would help with that?
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@majid said:
hi all ,i did a try whit uv ruby to texture these apples ,what a usefull ruby , hope to be improved soon . cheers...
What do you want to improve on these fantastic apples, my friend?
You, as a Muslim, should precisely know that only the Almighty is perfect and these apples are already pushing those boundaries dangerously!
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hi all friend ,and so aorry for late answer ,
i did some more renders , and think one of them is better ....and also here is the skp ( including small tut on texture editing and preparing in PS )(a have zipped it).
cheers majid
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Thanks Majid, excellent renders and very generous of you to share the textured model and tutorial.
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thank u all for your kind words , ... also i used other maps for shinness and bump map in kt , and sorry for not to sharing them .... but I hope the tutorial can help u to make your own textures...
majid -
@unknownuser said:
i did some more renders , and think one of them is better ....
I love the first one. The out-of-focus foreground gives it a seriously close-up feel, and the lighting on the dented apple in the back is perfect.
This image belongs on one of those "you won't believe it's not a photograph" postings that pop up on DIGG every now and then...
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Thank you Majid for sharing your know-how. Very close to reality theses apples. How long did you work on such a drawing ? It's near perfect
MALAISE
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@malaise said:
Thank you Majid for sharing your know-how. Very close to reality theses apples. How long did you work on such a drawing ? It's near perfect
MALAISE
sorry for so late answer ... First i take a foto using my cellphone and about 2 days later i started the modeling and texturing .. it tooke me about half day , and 2 or 3 hours for rendering ( to finde a true material setting + lights - also i made a HDRI file as background_).
cheerss majid -
@majid said:
hi all ,i did a try whit uv ruby to texture these apples ,what a usefull ruby , hope to be improved soon . cheers
http://i34.tinypic.com/2rnhmz7.jpg
http://i37.tinypic.com/9zqbk3.jpg
http://i33.tinypic.com/xel6vc.jpg
cheers majidwow this is great. i also understand the mapping in photoshop.... but how did you map it correct in SU, im missing that part
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well done these are the most realistic thing I have seen on sketch up to date!
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@rombout said:
.... but how did you map it correct in SU, im missing that part
You should take a closer look at the [Plugin] UVTools v0.1 thread...
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oke... but how do you apply it to a mesh. cause the top and the side of the apple is at a different place. how do you place it on your mesh
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i understand the wrapping but how does the "top" of the apple wrap at the the top of the mesh. If you open the map in PS you'll see a image skin in width and the top of the apple somewhere at the left
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