[Plugin] Selection Toys
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There is not "Inverse Selection" ?
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@unknownuser said:
There is not "Inverse Selection" ?
You appear to be correct. I'm surprised myself. Pretty sure I had implemented it...
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Ohh... right - that was Vertex Tools. I'll have to add that to the list for Selection Toys.
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hi Thomas ...
is it possible to update these codes to run with your TTlib2instead of TTlib ?!? ... now should install 2 main directories . one of this nice and must-have selection plugin and one for everything else ...
I know that you are so busy .. plus you are doing another projects ( like NUBS plugin ) ... these projects are more important for us and for you ... ... and we know that current version of selection toys works well with TTlib.. but we love to have a cleaned up plugins folder and faster SU start up
thanks thomthom ....
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@the.pjt said:
hi Thomas ...
is it possible to update these codes to run with your TTlib2instead of TTlib ?!? ... now should install 2 main directories . one of this nice and must-have selection plugin and one for everything else ...
I know that you are so busy .. plus you are doing another projects ( like NUBS plugin ) ... these projects are more important for us and for you ... ... and we know that current version of selection toys works well with TTlib.. but we love to have a cleaned up plugins folder and faster SU start up
thanks thomthom ....
Yes, I also want to get rid of the old TT_Lib - but the 900 lines long Selection Toys has quite a few references and TT_Lib2 is not backward compatible in any way with TT_Lib. I would rather rewrite the whole of Selection Toys so it scales better with all the features it got through-up the years. And create a better interface.
I also understand the performance concerns, though TT_Lib should not be of much performance impact. I've been profiling the performance of my own plugins and the others installed and it seem to be that toolbars is one of the biggest performance impacts. SelectionToys only loads the parts of TT_Lib it needs, which is a couple of modules and they load in a tiny fraction of a second. Which is why it hasn't been put higher up on my list of priorities.
Lemme sort out Vertex Tools 1.1 and Bezier Surface first.
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my HDD crashed and need to be recovered and reinstalled.
but when i installed Selection Toys, something that never happened before appeared. -
Looks like you installed it incorrectly.
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Invalid character errors like this, that happen for line 1, occur because Ruby cannot understand the encoding of the source file.
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All of this suggests that it is not a valid Ruby file ?
Oddly encoded?
Opened in a word-processor??
Incorrectly unzipped???
Who knows... -
Looks like corrupted download, or corrupted unzipping. What's the content ofvthe .rb file when you open it in a text editor - a plain text editor like Notepad?
I've never ever seen such error.
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i've downloaded both again twice. TTLib and Selection Toys.
either 7zip or winrar seems to work just fine.
i'll try to unzip them with 7zip then.[Edit]
Problem solved. Old corrupted files sometimes need to be erased first
and not just overwrite it. Both works fine now. Checked with Notepad++.
Thank you all. -
Does exist a selection of segments of an explosed curve 1/x ? (Maybe I have missed that in the list)
So
for 1/2 ( 1,3,5,7...
for 1/3 (1,4,7,10...
for 1/4 (1,5,9,13...
etc... -
what..?
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Like this for select all segments of a curve by 1 / x
Here x = 2 or x = 3
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I was thinking of something like that for V3 - and QuadFace Tools.
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Cool!
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Select edges by length(?)
Hi thomthom,
Any chance we could have a feature to select edges by length? For examples, select edges <X, =X, >X, where X is the length of a pre-selected edge?
I'm doing some work involving mapping of components to edges, and this could be a pretty handy tool to have.
Cheers
Joel
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Right now I'm very busy with Vertex Tools - getting it ready to ship.
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@ivreich said:
Select edges by length(?)
Hi thomthom,
Any chance we could have a feature to select edges by length? For examples, select edges <X, =X, >X, where X is the length of a pre-selected edge?
I'm doing some work involving mapping of components to edges, and this could be a pretty handy tool to have.
Cheers
Joel
Maybe this can help you: http://forums.sketchucation.com/viewtopic.php?t=16915#p134106 ?
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Just wanted to thank Thomthom again. I'm currently working on a project that has a lot of junk in a certain layer, and found no other way to do the job but to use his plugin.
Thanks!
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