[Plugin] Mirror UV Mapping (1.0.3)
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Thanks Thomas !
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free agent would be sooooooooo happy.
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...and he is
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tom, I test billW code and your too but still some problem...
http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=13083&st=0&sk=t&sd=a&start=30
I whant to create a library of very light 3d trees made with tree [d] and gile [s]
can you help me ....
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Quote: I've discovered that it doesn't handle faces with less than three points. When importing X-Frog trees the leaf tends to be split in half forming two triangles. So until I've corrected this, make sure you enable Merge Coplanar Faces in the Import Options
do you mean four points? u cant get a face with 2 points
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Ah, you discovered my cunning test to see if anyone actually read this stuff! ...erh.. yea.. that's what I meant. less than four points.
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no worries thom just keeping you on ur toes
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Updated so it transfers plain colour materials as well.
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Thanks Thomthom
MALAISE
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Great Thom, very cool!
Chris
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@davide.skp said:
I whant to create a library of very light 3d trees made with tree [d] and gile [s]
can you help me ....
YES..! I WANT TO PARTICIPATE, INCLUDES TO ME I have many Xfrog
Thank you very much thomthom for plugin,
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Someone mention ex frog?
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Errrhh...
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Iván, for now i'm playng with tree[d] and Hothouse 3d... this one, hothouse, seems very very good!!! ... I try xfrog but ... too expensive ((and complexxx) for me ...
so, TRY HotHouse ...
A) create your plant with hothouse
B) for a light model create some billboard ... from a photo or directly from HotHouse
C) import directly in sk
d) With the WONNDERRFULLL ThoMThom'plugin Mirror the uv map...
very very funny!!! -
@davide.skp said:
Iván, for now i'm playng with tree[d] and Hothouse 3d... this one, hothouse, seems very very good!!! ... I try xfrog but ... too expensive ((and complexxx) for me ...
so, TRY HotHouse ...
A) create your plant with hothouse
B) for a light model create some billboard ... from a photo or directly from HotHouse
C) import directly in sk
d) With the WONNDERRFULLL ThoMThom'plugin Mirror the uv map...
very very funny!!!Thank you very much..! to share this info, I will try to make some little pines
Take care
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thomthom have u looked into the texture mirroring to the backfaces of triangles? is it possible?
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It doesn't mirror triangles?
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woah thats wierd, it refuses to mirror on a mesh ive imported, but works fine on a quick separate test... can i send you the problem mesh?
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Yea, do so. I'll have a look at it.
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