sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    โš ๏ธ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    Texture proportions in SU7

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    8 Posts 3 Posters 775 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      Anyone else experienced that SU7 tend to give incorrect proportions to textured materials when you create one?
      I find myself often correcting the proportions, something I don't recall doing in SU6.

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • R Offline
        richcat
        last edited by

        I was finding something odd with unique textures and posted in Bug Reports.http://www.sketchucation.com/forums/scf/viewtopic.php?f=11&t=14485
        I don't know if its related, no body has confirmed if they are having same problem or if its problem, I suppose it only me.๐Ÿ˜ž . I'll try it gain later now I have my glasses, see if I get same result.

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          Well, I have noticed that Make Unique texture has created a texture that's rotated at a slight angle on a white background. Even though the face was square and parallel with the global axis.

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • R Offline
            richcat
            last edited by

            Thanks - I was beginning to wonder. ๐Ÿ‘

            I tried importing the same brick texture into 6 and 7 with same sized squares, but created separately in each version and got the following result below or am I missing something when importing โ— Is this what your getting โ“


            bricks1.jpg

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              Well, my guess is that because number 7 is bigger than number 6, the textures are also bigger. Imagine when we reach SU 47 for instance! ๐Ÿ˜ฒ

              Plus, as we know, the Globe is slightly growing (being "inflated") so I just look at this change from SU 6 to SU 7 as a natural (and quite witty) attempt from Google's side to keep up with the global changes (as we know they are very good at global awarenes anyway).
              ๐Ÿคฃ

              Gai...

              1 Reply Last reply Reply Quote 0
              • R Offline
                richcat
                last edited by

                And I suppose the slightly rotated issue in the unique textures to compensate for the the wobbling of the earth as we rotate ๐Ÿคฃ They seem to thing of everything.

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  Exactly. And when it reaches 360 degrees, a new phoenix will arise from the flames. ๐Ÿ˜ฎ

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    @richcat said:

                    Thanks - I was beginning to wonder. ๐Ÿ‘

                    I tried importing the same brick texture into 6 and 7 with same sized squares, but created separately in each version and got the following result below or am I missing something when importing โ— Is this what your getting โ“

                    I'm guessing that the change is so textures are imported more closely to real size. Most of the times when I imported textures in SU6 they where much too small. ..but that's just pure guesswork... But in your examples the textures at least appear to be proportional.

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • 1 / 1
                    • First post
                      Last post
                    Buy SketchPlus
                    Buy SUbD
                    Buy WrapR
                    Buy eBook
                    Buy Modelur
                    Buy Vertex Tools
                    Buy SketchCuisine
                    Buy FormFonts

                    Advertisement