Texture proportions in SU7
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Anyone else experienced that SU7 tend to give incorrect proportions to textured materials when you create one?
I find myself often correcting the proportions, something I don't recall doing in SU6. -
I was finding something odd with unique textures and posted in Bug Reports.http://www.sketchucation.com/forums/scf/viewtopic.php?f=11&t=14485
I don't know if its related, no body has confirmed if they are having same problem or if its problem, I suppose it only me. . I'll try it gain later now I have my glasses, see if I get same result. -
Well, I have noticed that Make Unique texture has created a texture that's rotated at a slight angle on a white background. Even though the face was square and parallel with the global axis.
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Thanks - I was beginning to wonder.
I tried importing the same brick texture into 6 and 7 with same sized squares, but created separately in each version and got the following result below or am I missing something when importing Is this what your getting
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Well, my guess is that because number 7 is bigger than number 6, the textures are also bigger. Imagine when we reach SU 47 for instance!
Plus, as we know, the Globe is slightly growing (being "inflated") so I just look at this change from SU 6 to SU 7 as a natural (and quite witty) attempt from Google's side to keep up with the global changes (as we know they are very good at global awarenes anyway).
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And I suppose the slightly rotated issue in the unique textures to compensate for the the wobbling of the earth as we rotate They seem to thing of everything.
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Exactly. And when it reaches 360 degrees, a new phoenix will arise from the flames.
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@richcat said:
Thanks - I was beginning to wonder.
I tried importing the same brick texture into 6 and 7 with same sized squares, but created separately in each version and got the following result below or am I missing something when importing Is this what your getting
I'm guessing that the change is so textures are imported more closely to real size. Most of the times when I imported textures in SU6 they where much too small. ..but that's just pure guesswork... But in your examples the textures at least appear to be proportional.
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