sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Fractal Tree Maker for SketchUp - Free add-on

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    158 Posts 44 Posters 45.1k Views 44 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      ScottPara
      last edited by

      I second (or third) the 3D request.

      Scott

      Love the fact that some HATE my avatar.....

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        Third! (fourth?) 😎

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • Al HartA Offline
          Al Hart
          last edited by

          @unknownuser said:

          Al,

          As earthmover stated we (vray users) will still need to generate a alpha/clipmap for these to work. I am not sure how much trouble it would be for the program to export out the associated clipmap at export but it would be a huge time saver.

          Thanks again,
          Scott

          Send me, or upload, a .SKP file or .PNG of a RpTreeMaker tree and a alpha/clipmap of the same tree so I will know what it is you need. Is the clipmap stored in SketchUp anywhere, or separately?

          We store all the old .PNG files in the RPS_TreeMaker_Images sub-folder of your temporary folder. If we can easily make a clipmap we could store it there as well.

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

          1 Reply Last reply Reply Quote 0
          • Al HartA Offline
            Al Hart
            last edited by

            @unknownuser said:

            Got it working. It's a pretty neat tool. Can you change color? If so, how? This would be very important.

            Thanks,

            Huck

            To change color, you can take the raster images for the leaves or bark, change the color, and save them with a new name.

            These are stored in:

            C:\Program Files\Render Plus Systems\RpTreeMaker\Support\Plants

            in a Bark and a Leaves sub-folder.

            Here I took the standard leaf, made it yellow, saved it as a new leaf, and used it to render the tree.

            yellow-leaf.jpg

            You can create your won bark and leaf images by altering the color of existing images.

            You will need a paint program which respects the Alpha Channel.

            (I don't have one, but there is a tool in RpTools which will convert the background color of an image to an alpha channel which I used.)

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

            1 Reply Last reply Reply Quote 0
            • Alan FraserA Offline
              Alan Fraser
              last edited by

              There are methods of obtaining a clipmap from a png using any decent image editor. What you effectively end up with is an alpha-channel image. That is a separate image of the tree, exactly the same size as the png, in which every transparent pixel is represented as black and every opaque one as white.
              I'm assuming Rick has already worked this out in his image profile ruby in order to generate the path of the vector outlines....but that'll be the encrypted or server-side bit. 😉

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

              1 Reply Last reply Reply Quote 0
              • Al HartA Offline
                Al Hart
                last edited by

                @unknownuser said:

                I second (or third) the 3D request.

                Scott

                I will try this out (creating full 3D plants) and see if it works and or is practical.

                However, this may effect the "Free" aspect of RpTreeMaker. I will have to discuss this with the developer, since he includes this product as a tool in his own rendering package (nXt) - which is not free.

                Al Hart

                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                IRender nXt from Render Plus

                1 Reply Last reply Reply Quote 0
                • Al HartA Offline
                  Al Hart
                  last edited by

                  @alan fraser said:

                  There are methods of obtaining a clipmap from a png using any decent image editor. What you effectively end up with is an alpha-channel image. That is a separate image of the tree, exactly the same size as the png, in which every transparent pixel is represented as black and every opaque one as white.
                  I'm assuming Rick has already worked this out in his image profile ruby in order to generate the path of the vector outlines....but that'll be the encrypted or server-side bit. 😉

                  That will be easy to do - to create a second PNG image.

                  The RpTreeMaker images are not all-on / all-off transparent. the edge pixels are partially transparent.

                  partially-transparent.jpg

                  See how the horizon is partially visible through the pixels at the edge of the leaf. This helps make the tree blend in better at the edges.

                  I presume a clipmap uses gray pixels to represent partial transparency?

                  Also, is there a naming convention which would make these easier for V-ray users to use?

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

                  1 Reply Last reply Reply Quote 0
                  • Alan FraserA Offline
                    Alan Fraser
                    last edited by

                    I'd imagine that there would need to be a degree of feathering around the outline, Al. A pixelated all-or-nothing outline would be just plain nasty.

                    3D Figures
                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                    You could be entitled to compensation. Call the Pro Claimers now!

                    1 Reply Last reply Reply Quote 0
                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @alan fraser said:

                      I'd imagine that there would need to be a degree of feathering around the outline, Al. A pixelated all-or-nothing outline would be just plain nasty.

                      The sample clipmap Scott sent me does indeed have feathering around the edges:

                      feathering.png

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

                      1 Reply Last reply Reply Quote 0
                      • DanielD Offline
                        Daniel
                        last edited by

                        Al, thanks for the fantastic plug-in; you've solved the problem of cloned tree/shrub components.

                        While playing around with it, I noticed it makes the insertion point at the center of the component. This means if you have a lopsided or leaning tree, it's not at the trunk; when orbiting the model, the trunk's location will change. Any chance the program can be modified so that the insertion point is always on the base of the trunk?

                        My avatar is an anachronism.

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          mirjman
                          last edited by

                          I might be missing something here, but is there a slider to adjust the taper for the actual trunk object? I am thinking of the giant redwoods or ponderosas out in California- they are hundreds of feet tall and don't have the cute "flare" at the base of the trunk that I can't seem to get rid of.


                          ponderosa-pine-tree2.jpg


                          Untitled.jpg

                          1 Reply Last reply Reply Quote 0
                          • Al HartA Offline
                            Al Hart
                            last edited by

                            @daniel said:

                            Al, thanks for the fantastic plug-in; you've solved the problem of cloned tree/shrub components.

                            While playing around with it, I noticed it makes the insertion point at the center of the component. This means if you have a lopsided or leaning tree, it's not at the trunk; when orbiting the model, the trunk's location will change. Any chance the program can be modified so that the insertion point is always on the base of the trunk?

                            We're going to do two things.

                            1. Clip the roots at the ground - right now we make an image which includes roots below the ground. That is useful sometimes, but much too confusing.

                            2. Create the image (and component) so that the center of the bottom of the trunk is at the center of the image (and component)

                            Al Hart

                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                            IRender nXt from Render Plus

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              Stu
                              last edited by

                              @mirjman said:

                              I might be missing something here, but is there a slider to adjust the taper for the actual trunk object? I am thinking of the giant redwoods or ponderosas out in California- they are hundreds of feet tall and don't have the cute "flare" at the base of the trunk that I can't seem to get rid of.

                              Go to 'Trunk'...and use the 'spread' slider

                              A 3D version sounds attractive but if you look at the way this app can produce leaves [or in 3D, polygons] I would guess that you could come up with 50 and 60 Mb trees [if you could get that far without SU crashing 😄]

                              http://www.landesign.com.au

                              1 Reply Last reply Reply Quote 0
                              • david_hD Offline
                                david_h
                                last edited by

                                Okay. . .So I am playing with this, and Have created a Dang Ugly tree if I say so myself. When I did Render 1, I didn't see it at all, but then exploded it and it showed up--But as you can see--rectangular shadows.

                                Any quick tuts on a remedy? I have read thru most of this stuff, and I am a bit confused. (Nothing new there, hehe, but still . . .)RPTRee Test Image.jpg

                                If I make it look easy...It is probably easy

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  Stu
                                  last edited by

                                  Dave...youve got me confused now.....how did you explode the tree without seeing it? 😕
                                  But anyway, there is no point in exploding the tree unless you are using it in a renderer like Podium [in which case the square shadow turns into a realistic shadow after rendering]
                                  At the moment, the trees dont cast shadows in SU....unless exploded....and by doing that you also loose the 'face me' capability.

                                  Oh, and Id loose the roots....looks a bit like one of those plastic Xmas trees 😄

                                  http://www.landesign.com.au

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    mirjman
                                    last edited by

                                    the spread control still results in a trunk that smoothly tapers from the base, which is fairly unrealistic for trees like pines which begin to taper farther up from the ground.

                                    I am also experiencing some double grouping with the created components where they have a group inside the component- not sure if this is desirable behavior

                                    Also thought I should mention here, this plugin works hand in hand with "component spray" ruby to create fast environments: rendered in podium


                                    02.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      Stu
                                      last edited by

                                      Mirjman, that sprayed image looks great!

                                      I dont know a lot about DCs but given that its really easy to produce leaf variations on one tree....would it be possible to make a DC that could display the whole range of seasons?


                                      Summer.Autumn.jpg

                                      http://www.landesign.com.au

                                      1 Reply Last reply Reply Quote 0
                                      • Alan FraserA Offline
                                        Alan Fraser
                                        last edited by

                                        Yes Stu, You can also have different growth stages too. You can do this by having any number of variants occupying the same space and use the DC attributes to specify which one is visible. The file itself would be quite large, but the performance would only be the same as if the visible form was the sole element. I haven't tested how multi-part DCs export to Kerky etc. but when exported to another format, only the visible element gets exported.

                                        3D Figures
                                        Were you required to walk 500 miles? Were you advised to walk 500 more?
                                        You could be entitled to compensation. Call the Pro Claimers now!

                                        1 Reply Last reply Reply Quote 0
                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          Yeah Stu, that would be pretty easy. You could create all 4 seasons and then combine them in a DC. Then you could have a pull down option as to what season to display. You could also creat a series of heights for each season, then make a menu that would let you choose what age to show during what season. All of this is also do-able by some tricky layer management too though if you don't want to dig into DC's

                                          Chris

                                          Alan beat me to it

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

                                          1 Reply Last reply Reply Quote 0
                                          • Al HartA Offline
                                            Al Hart
                                            last edited by

                                            (We were just talking about what to do about seasons about an hour ago)

                                            Although we are all looking for a good use for Dynamic Components, the layer idea might be better.

                                            You could have just 4 layers, the same in each component, and then change the season for all plants at the same time.

                                            Also, we could make a generator which allows you to specify bark and leaf images for each season and make all 4 seasons at the same time, and create the component with all 4 seasons in one step.

                                            And, of course, we could do the same with age - generating images for 2, 5, 1- and 15 years for each plant.

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 3 / 8
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement