SU8 - WISHLIST
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Along with "me too" for everyone else's suggestions, I'd like to see the ability to arrange and rename plugins and tools in the drop down menus. While SU is a good program, it's the community generated plugins that really push it over the top and make it great. I'm sure many of us have downloaded scads of them, it'd be nice to be able to put all the render engines together, line tools together, import/export tools, etc... You get the idea.
The ability to have an cutomizable menu like Maya's space bar menu or Blender's right click menu would be nice.
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Escape, that would indeed be very cool.
perhaps a facility for downloading plugins from within SU, as well.
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@remus said:
perhaps a facility for downloading plugins from within SU, as well.
You mean like an (iPhone-ish) AppStore? I don't imagine the technical aspects would too hard but the management involved to make it a trustable source of quality plugins might be a problem.
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I figure the cost of server upkeep and bandwidth would be a prohibitive issue. Any costs generated by that would be passed on to the users somehow if Google didn't eat the cost themselves.
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@tim said:
You mean like an (iPhone-ish) AppStore? I don't imagine the technical aspects would too hard but the management involved to make it a trustable source of quality plugins might be a problem.
that would be absolutely awesome! along with an automatic update detection. but it would be very difficult indeed to keep it clean and tidy. you definitely needed sections to sort them.
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i think it would be better to do it by working with the owners of the big plugin repositories. No point collecting up all the ruby scripts on to a separate sever when they already exist elsewhere.
I imagine a little 'download plugins at your own risk- they could harm SU/your computer' thing would be adequate enough warning. perhaps a little 'verified by google' logo or something to let people know which sites are trusted (not necessarily to provide working plugins, just that they dont provide malicious plugins.)
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I like the thumnail of the backdrop fixed. I noticed that when I uploaded a model with a watermark backdrop of a sky in the background to the 3D Warehouse, I can see the snapshot of the model, but not the watermark. It's all white out. Also when I save it, the thumnail snapshot of the watermark backdrop is not showing in the preview pane.
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I would like to see HDRI environment maps implemented - visible as model background. at the moment you can only import a watermark as a background image. but that is stationary and rotating the view doesn't affect it. an environment map would be really cool!
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Seconded, environment maps would be very cool.
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@remus said:
Seconded, environment maps would be very cool.
Cool, same here. I like the idea - especially a stary lit sky in the back ground for example.
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I have another feature I like to add to the Sketchup 8-free wishlist:
~The Ability, to import GIF animated images to the models "For example: ". -
I think there is some licensing problem with GIF's. Video files can be embedded however as I've seen Tavi's (TBD's) post a good while ago (search in the Ruby forum).
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@gaieus said:
I think there is some licensing problem with GIF's. Video files can be embedded however as I've seen Tavi's (TBD's) post a good while ago (search in the Ruby forum).
Not any more. The GIF patent ran out years ago. .GIF is free to be used.
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Thanks, good to know (me too old and only remember old things )
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@gaieus said:
I think there is some licensing problem with GIF's. Video files can be embedded however as I've seen Tavi's (TBD's) post a good while ago (search in the Ruby forum).
What key word do I use to search for it?
Oh - The reason I asked for it is because the pro version is way too expensive. I cannot afford $500.. Unless I can download ruby and try to create all the scripts and plugins that the pro version have and add it to the free version..
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Ni Michael, I didn't mean a sort of license we could buy but something that existed for GIF files and which limited its use by 3rd party applications / programs / developers mainly (not end users) - but as Thom pointed out above it's run out already
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@gaieus said:
Ni Michael, I didn't mean a sort of license we could buy but something that existed for GIF files and which limited its use by 3rd party applications / programs / developers mainly (not end users) - but as Thom pointed out above it's run out already
Ok. Didn't know till now. Sorry for the mix-up.
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I don't know if anyone's put this on the wish list, but here's another one I'd like to have:
A generic "STOP" button for script/ruby plugins or tools.
As I try to make more and more complex models that use some of the great plugins here that folks have made, I think I probably push the calculative ability SU too far. I wind up staring at a screen that may do nothing for several minutes, or alt-tab over to Firefox and do some browsing, come back to SU and nothing has happened 15 minutes later. Yep, it's my fault for not keeping the poly count down, but it sure would be nice to have a "Stop" capability to tell SU to quit the calculation and "undo" or ignore any changes so that I could find some other way to accomplish what I want without having to kill the SU process and cause it to crash, along with the added annoyance of having to rearrange my toolbars for the 10th ^&*(%$# time that day ("Lock" or "Save toolbar config" is already on the wish list).
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I like to add this to Sketchup 8 Free version list:
~The ability to create 3d games.
~Import and export 3d game level maps "Quake, Myst ETC.. for example"
~More free exporter's and importers.
~The ability to increase or decrease gravity in the collision detection.
~The best for all - more surprizes. -
@escapeartist said:
A generic "STOP" button for script/ruby plugins or tools.
1+
thats a great idea. or just pressing the ESC button brings up a prompt "Do you want to cancel the process" or something like that.@mpowell1234567890 said:
~The ability to increase or decrease gravity in the collision detection.:
something really funny would be a gravity mode: with the gravity-mode switched on you can still draw as usual. but the moment you create a group/component, it is affected by gravity and falls to the ground. use the entity info window or context-click to exclude a group from the pull of gravity... so this is a bit like sketchy physics - just a lot more intuitive, because you can draw in a scene that is instantly affected by physics...
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