Google Sketchup Pro 7 is out
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Indeed it is, jim pointed it out as well
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i love new dyn.components, just switch on formula button at examples of DC.
And you can see dependence values. it's incredible features! -
Yeah, them components are good.
"Scale without stretching
New Dynamic Components are special: they're programmed to know what they are. When you use the Scale tool on a dynamic staircase, it automatically adds or removes steps as you make it bigger or smaller. No more stretching, no more distortion." -
I made a wish on this forum for texture editing with an outside photo editer, so I'm very pleased that SU7 has that function.
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have try psd-format(7-n can import it) by using Adobe PhotoShop?
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@stu said:
I just cant think of a good reason to spend that $180AUD or so....Anybody?
hi stu, I havent tried v7 yet, but if the improvements to layout are as they say, it will be worth the 180 for that alone, i hope to throw the other cad apps away for ever!
baz
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Has anyone tried opening a really heavy model with 7 yet? Just read this comment somewhere else those are handled with greater ease. Seems a bit unlikely.
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@johnsenior1973 said:
I made a wish on this forum for texture editing with an outside photo editer, so I'm very pleased that SU7 has that function.
See John, at least there are some bits that people like. Everybody ha their own.
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@baz said:
@stu said:
I just cant think of a good reason to spend that $180AUD or so....Anybody?
hi stu, I havent tried v7 yet, but if the improvements to layout are as they say, it will be worth the 180 for that alone, i hope to throw the other cad apps away for ever!
baz
Baz, I can operate ACAD LT in my sleep and from the reports coming in about Layout 2, dont throw away your cad apps yet
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@unknownuser said:
hi stu, I havent tried v7 yet, but if the improvements to layout are as they say, it will be worth the 180 for that alone, i hope to throw the other cad apps away for ever!
baz
righteous!!
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That guy on the right looks familiar, whats his name...Sang.
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A little too much negativity here IMO. Parametric components will be spectacular. Think about it, you will be able to add more and more detail to your buildings really easily with cool components downloaded from the 3D Warehouse. Roof trusses, balustrades, curtain walling, even arrays of roof tiles.
I like the ability to easily get 3DW content in and out of your models - nice.
I don't use LayOut (although I am a long time Pro user) but it really needed improving, and I hope it is really usable now.
I speak to lots of people who want to draw up plans for their own houses. When their requirements are simple, recommending a CAD package is way OTT. SU and Layout might be perfect for them. Unfortunately LayOut isn't with the free version though.I don't want to gloss over the not so good omissions though. There has been a lot of mention of multi-core. This is misleading IMO. The key thing is the speed and ease of handling large and complex models.
Google has given the wonderfully easy to use toolbox with which we can make anything we want. Yet the more we play with it, the more unusable it becomes. Each time they release an update, they give us more cool stuff to add more complexity, but don't address the speed issue. So we can add as much detail as we want to our scenes, and do it really easily as well and navigate in textured, shaded 3D with shadows - or not.
This brings us onto the shadow bug. Let's face it, you probably knew this was going to crop up Coen keeps telling us (ad nauseam) that it's a legal issue. Well - yes, and no. Carmack's reverse and its technology is a legal issue. Getting around it with a different approach isn't. How many other 3d apps have this problem? None that I am aware of. If other applications can make it work Google should be able to as well.
I think part of the problem is that the Google guys only work on small models that aren't particularly complex. This must be true because I'm quite sure if they found, like I do that with even fairly smallish models with lots of detail get very slow to manipulate and update on screen with shadows and textures on - and I have an 8 core Mac Pro!
This is fair, after all, they aren't design professionals working with horrendously complex models. However they do need to get to grips with what a large segment of their market uses it tools for. The fact that so many of use have been asking about speed when dealing with complex models and shadows, mean that these things are really important for us and genuinely do need fixing. Google - we aren't idly b*tching, we really need this stuff!
In summary, some nice tools that may well change the way we work with SU, but because core functionality needs improving, they may well show up some fundamental limitations of the application. For me 6/10
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Hmm, so far something between enthusiasm and disappointment, this so long awaited update. Some nice improvements indeed.
Has anyone already tried the framerate-testfile by Jackson?
I don't know if it's because of my SU7 isn't pumped up with so many plugins or if its better because of being better.
On my really old and soon replaced P4 machine I had 8.5 fps with SU 6 and 11.9 fps with SU 7. Anyone else experienced this """improvement"""?SU-FPS-testfile by Jackson (thanks again for this!): http://www.sketchucation.com/forums/scf/download/file.php?id=11732
It was mentioned to repeat the test for three times.An effort?
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%(#800000)[Guys, gods, programmes, and eager fans!!!!! whyyyyy!!!
i lying on the ground, and really still cant understand why..
We provve to google it can do it, we proove to google, this program can push boundaries quite far, and all we asked was for multi core and higher poly support. And what do we get...a program with plugins all these fabulous people already made. these were the main issues, why not look at them, but instead make so much of a fuss not saying nothing about how the progress, how this program will perform, ect. Im soo dissappointed. Hearing that this is not happening, i didnt even bother to download it. Now people will turm more and more away to other programs, even to bonzai, because they seem to be doing the same, but their programs can handle more punch. why chase away their supporters. We do not all just build crappy blocks for google earth to show a client hey this is how yours building will sit in a city ect. Yes its a nice feature, but we wanted more. We broke our backs to ask for it. If its no better than su 6, not faster, why should we download the demo, or buy it. If someone from google themslef can explain this to us, i would be really grateful. (if im out of line here, sorry, but im really upset)] -
It seems that you can download the free version of Sketchup 7 now:
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just sad that no one care about this...
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@silver_shadow said:
color=#800000 Im soo dissappointed. (...)
I understand your dissapointment. Yet, we have to move on, and look at the possibilities we have. I'm seriously considering switching partly to modo. Which means that I'll be doing basic modeling in SU, and further detailing, texturing etc in modo. Been trying this approach out, and it works great.
What I mean is: SU's great at some things, let's use it for those then.
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Just bought it, now off to see what its like...
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thanx coen for the clarification.
I did not gave up on su, i love su more than any other 3d application on the whole market hands down.I am just a bit sour, and yes, im geting the blue eye for the team who feels the same, but do not want to say that. Yes all these features are awesome, and i love how these programmers bended sketchup so it actually could do sooo much more than enyone have ever expected it could go. I also understand where you come from, and i do not have issues.
i just wanted to see this happen, and it never happened, we needed that soo much and its just sad. I even made jokes, saying..wow i just hope..maybe su 7 will come out while im working on another high poly model, high poly support and dual core processing would be so great. I love its simplicity, (having these features would nt have changed any of its simplicity, just so much more of an awesome program) thats all.. i can stand up and say at least 50% of this forum would aslo say, its would have been so awesome if that was programmed into it. (in the end, we dont want to use multiple programs to do awesome stuff, why not stick to su all the time) -
I just made some orbits with my model of Roman Theatre (2.000.000 faces). I believe that I saw a small increment in speed. But it's something subjective. I use a q6600 with 4 cpus and I see that there are not improvements in that field. It would have helped me a lot.
Perhaps Dynamic Components may have helped me when I was modelling the cavea (the seats). I don't know if they work well with curves as I haven't tested it.
Textures are sharper, but to be honest, I usually render the model with kerkythea and I don't know if this would influence the final result in kerky.
These are my first impressions.
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