[Plugin] Remove group materials, leave geometry material
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Matthieu,
I just ran it on this fairly simple model, but unfortunately it has applied the wrong materials to the groups, see before and after image below. I thought it might be applying materials from higher up the group heirarchy, but that doesn't seem to be the case. Any idea what's going wrong? I can send you the skp file if you like.
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Can you send me the skp, please?
Thank you !
Sorry, I don't have a lot of time to test... -
Here's the Rapidshare link:
http://rapidshare.com/files/160279614/House_TEST.skp.html
LOL, definitely no need to apologise!
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Hi Jackson !
I don't forget your demand !!
I have no time to do smt now, and I have a problem of "Hierarchy" in your drawing example... So it's quite difficult !
But I think I will show smt in a few days..See you soon !
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Matthieu,
No worries, your original "Remove CG Materials" script has already saved me about 20 hour's work so I'm pretty happy already!
Best regards,
Jackson -
We loosed some posts here
So, script's post has been updated... Not tested enough, but I'm a few confident !
Now all Comp/Groups materials are transfered to geometry if you want.
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Seems to work perfectly Matthieu! I just ran it with the test file I sent you and it reassigned all the materials in just a few seconds. This is such a valuable little tool for "VRay for SU" users, I will spread the good word (and your name) over at the ASGvis forums.
Many many thanks for creating this little gem, MERCI BEAUCOUP!
Jackson -
You're welcome, Jackson ! Glad to help you ! -
thanks so much, Matthieu!
only one minor thing still: while all the materials are applied to faces and the material of the outer group is changed to default, nested groups still keep their assigned material. that is not very important, because the face's textures are the dominant ones. but to be perfectly accurate, it would be great if the plugin could assign the default material to nested groups too.
one positive side effect I experienced is, that your plugin coloures front and back faces. that is really good!
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Hi plot-paris !
ok, that's been updated !
Thank you for testing ! -
damn, you are fast! now the plugin is flawless. fantastic! thank you so much!!!
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Hi!
Matt, you are already a legend in ASGvis forum!
Thank you man!
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LOL, you guys are a two-man developer and beta team!
Great work, I'll link this thread over at ASGvis.
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@jackson said:
Matthieu,
You are the man! If you can produce a ruby script which removes group materials and applies them to the default geometry you will save me about 3 day's work on this model alone! I'm trying to update my portfolio so this would be of enormous benefit to me as I've got lots to do and very little time to do it.
somewhat off topic, but: where did you get hold of the ground texture?
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Could someone explain exactly what this script does, and what are the benefits? It would help the technically challenged, like myself.
Kind regards,
Bob -
It makes sure that no materials are applied to groups and components. It will either remove the materials of groups and components or transfer them to the geometry.
For users of V-Ray for SketchUp it has the benefit of faster parsing time and more reliable outcome as VfSU struggles to get correct data for groups and components with materials applied to them. -
Thank you Thomas.
Regards,
Bob -
Matt666
i havent tried your plugin just like to thank you for giving this solution
i already stop using the latest vray bec. of some issues but if this plugin will work wow thank you so much
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Matt; You could benefit from using the extra speedboost argument for the start_operation method which was introduced in SU7.
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Yep! First code post updated! Thank you Thomthom...
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