[Plugin] Remove group materials, leave geometry material
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Hi all!
Sorry for the delay, I was in London last week...So:
@unknownuser said:
it would actually apply the group material to the default geometry itself
Yes, it's possible. I will add a message box to the script.@unknownuser said:
p.s. I have one suggestion for your script above, maybe it would be better if it was named "Remove_CG_Mat" as ""Delete_CG_Mat" sounds like it would delete/purge those materials from the actual skp file, which might make people a little reluctant to use it.
Ok!@unknownuser said:
while on the subject of helping out vray, vray SR1 creates vray materials of all materials in the scene even the materials on lines (multi-coloured from CAD imports) could there also be a script to remove all materials from lines? that way vray wouldnt create any unnecessary materials
Yes, it's possible. Vray uses attributes to record all object material. You just want to remove it.I just need for time to do that
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Matthieu,
You are the man! If you can produce a ruby script which removes group materials and applies them to the default geometry you will save me about 3 day's work on this model alone! I'm trying to update my portfolio so this would be of enormous benefit to me as I've got lots to do and very little time to do it.
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To Free Agent, can you share an example with Vray line material, please ?
Thank you ! -
Matthieu,
Free Agent means SUs own materials on lines, there's no separate VRay materials- it just creates/links it's own materials from those of SU. A standard skp model will contain the line materials Free Agent is describing.
Free Agent,
When SU imports dwgs and adds materials to lines (i.e. layer materials from Autocad) just delete those materials either by right-clicking on them in SU's material editor or (if there's lots of them) by opening the imported dwg group, switch to wireframe view, select all, paint with the default SU material and then purge the file. This will also delete all unnecessary VfSU materials.
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Ok, but I will wait for Free agent answer to do smt
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I've updated post of the script with demanded improvments... I did'nt really test it... -
Matthieu,
I just ran it on this fairly simple model, but unfortunately it has applied the wrong materials to the groups, see before and after image below. I thought it might be applying materials from higher up the group heirarchy, but that doesn't seem to be the case. Any idea what's going wrong? I can send you the skp file if you like.
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Can you send me the skp, please?
Thank you !
Sorry, I don't have a lot of time to test... -
Here's the Rapidshare link:
http://rapidshare.com/files/160279614/House_TEST.skp.html
LOL, definitely no need to apologise!
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Hi Jackson !
I don't forget your demand !!
I have no time to do smt now, and I have a problem of "Hierarchy" in your drawing example... So it's quite difficult !
But I think I will show smt in a few days..See you soon !
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Matthieu,
No worries, your original "Remove CG Materials" script has already saved me about 20 hour's work so I'm pretty happy already!
Best regards,
Jackson -
We loosed some posts here
So, script's post has been updated... Not tested enough, but I'm a few confident !
Now all Comp/Groups materials are transfered to geometry if you want.
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Seems to work perfectly Matthieu! I just ran it with the test file I sent you and it reassigned all the materials in just a few seconds. This is such a valuable little tool for "VRay for SU" users, I will spread the good word (and your name) over at the ASGvis forums.
Many many thanks for creating this little gem, MERCI BEAUCOUP!
Jackson -
You're welcome, Jackson ! Glad to help you ! -
thanks so much, Matthieu!
only one minor thing still: while all the materials are applied to faces and the material of the outer group is changed to default, nested groups still keep their assigned material. that is not very important, because the face's textures are the dominant ones. but to be perfectly accurate, it would be great if the plugin could assign the default material to nested groups too.
one positive side effect I experienced is, that your plugin coloures front and back faces. that is really good!
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Hi plot-paris !
ok, that's been updated !
Thank you for testing ! -
damn, you are fast! now the plugin is flawless. fantastic! thank you so much!!!
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Hi!
Matt, you are already a legend in ASGvis forum!
Thank you man!
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LOL, you guys are a two-man developer and beta team!
Great work, I'll link this thread over at ASGvis.
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@jackson said:
Matthieu,
You are the man! If you can produce a ruby script which removes group materials and applies them to the default geometry you will save me about 3 day's work on this model alone! I'm trying to update my portfolio so this would be of enormous benefit to me as I've got lots to do and very little time to do it.
somewhat off topic, but: where did you get hold of the ground texture?
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Could someone explain exactly what this script does, and what are the benefits? It would help the technically challenged, like myself.
Kind regards,
Bob
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